No. 0611
Fraxure
Axe Jaw Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Fraxure is a Dragon-type Pokémon, 2× weak to Ice, Dragon and Fairy, with a base stat total of 410. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1 m 3′03″
- Weight
- 36 kg 79.4 lbs
- Base stat total
- 410 Higher than 41% of Pokémon
- Introduced
- Gen V Black & White
Its skin is as hard as a suit of armor. Fraxure’s favorite strategy is to tackle its opponents, stabbing them with its tusks at the same time.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 11 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 67); Scarf and Tailwind use the Max+ value.
At max Speed, Fraxure outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon's attacks do 1.25× on same targets; 0.75× on opposite gender.
Everything about Rivalry →This Pokémon's moves and their effects ignore the Abilities of other Pokémon.
Everything about Mold Breaker →While this Pokémon is active, it prevents opposing Pokémon from using their Berries.
Everything about Unnerve →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
#0610AxewDragon- Level 38
#0611FraxureDragon- Level 48
#0612HaxorusDragon
Moves
Level up 18
| 1 | Bite30% chance to make the target flinch. | Dark | Phys | 60 | 100% | 25 |
|---|---|---|---|---|---|---|
| 1 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| 1 | LeerLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 1 | ScratchNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 9 | AssurancePower doubles if target was damaged this turn. | Dark | Phys | 60 | 100% | 10 |
| 12 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| 15 | SlashHigh critical hit ratio. | Normal | Phys | 70 | 100% | 20 |
| 18 | Dragon ClawNo additional effect. | Dragon | Phys | 80 | 100% | 15 |
| 21 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| 24 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| 27 | Dragon DanceRaises the user's Attack and Speed by 1. | Dragon | Status | — | — | 20 |
| 30 | Breaking Swipe100% chance to lower the foe(s) Attack by 1. | Dragon | Phys | 60 | 100% | 15 |
| 33 | Focus EnergyRaises the user's critical hit ratio by 2. | Normal | Status | — | — | 30 |
| 36 | Dragon PulseNo additional effect. | Dragon | Spec | 85 | 100% | 10 |
| 41 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| 46 | OutrageLasts 2-3 turns. Confuses the user afterwards. | Dragon | Phys | 120 | 100% | 10 |
| 51 | GuillotineOHKOs the target. Fails if user is a lower level. | Normal | Phys | — | 30% | 5 |
| 56 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
TM / HM / TR 45
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM30 | Snarl100% chance to lower the foe(s) Sp. Atk by 1. | Dark | Spec | 55 | 95% | 15 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM44 | Dragon TailForces the target to switch to a random ally. | Dragon | Phys | 60 | 90% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM57 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Phys | 70 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM78 | Dragon ClawNo additional effect. | Dragon | Phys | 80 | 100% | 15 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Phys | 80 | 100% | 20 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM100 | Dragon DanceRaises the user's Attack and Speed by 1. | Dragon | Status | — | — | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM105 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM115 | Dragon PulseNo additional effect. | Dragon | Spec | 85 | 100% | 10 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM156 | OutrageLasts 2-3 turns. Confuses the user afterwards. | Dragon | Phys | 120 | 100% | 10 |
| TM169 | Draco MeteorLowers the user's Sp. Atk by 2. | Dragon | Spec | 130 | 90% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM172 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| TM200 | Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit. | Dragon | Phys | 25 | 90% | 20 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM222 | Breaking Swipe100% chance to lower the foe(s) Attack by 1. | Dragon | Phys | 60 | 100% | 15 |
| TM226 | Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type. | Dragon | Status | — | — | 15 |
No moves match those filters.
Biology
After battle, Fraxure carefully sharpens its tusks on river rocks. It needs to take care of its tusks—if one breaks, it will never grow back.
Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#642 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Axe Jaw Pokémon
- Unova · Black & White
- Color
- Green
- —
Its skin is as hard as a suit of armor. Fraxure’s favorite strategy is to tackle its opponents, stabbing them with its tusks at the same time.
ShieldAfter battle, this Pokémon carefully sharpens its tusks on river rocks. It needs to take care of its tusks—if one breaks, it will never grow back.
SwordA broken tusk will not grow back, so it diligently sharpens its tusks on river rocks after the end of a battle.
Black 2 · White 2 · Y · Alpha SapphireTheir tusks can shatter rocks. Territory battles between Fraxure can be intensely violent.
White · X · Omega RubySince a broken tusk will not grow back, they diligently sharpen their tusks on river rocks after they’ve been fighting.
Black
Names around the world
- English
- Fraxure
- Japanese
- オノンド
- Japanese (romaji)
- Onondo
- Korean
- 액슨도
- Chinese (Traditional)
- 斧牙龍
- Chinese (Simplified)
- 斧牙龙
- French
- Incisache
- German
- Sharfax
- Spanish
- Fraxure
- Italian
- Fraxure
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Training
- 2 Atk
- 60 ≈7.8% with a Poké Ball at full HP
- 35
- 144
- Slow
Breeding
- MonsterDragon
- ♂ 50%♀ 50%
- 40 egg cycles ≈10,455 steps (Gen IV–VII)
Where to find
Evolves from Axew: Level 38.
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Shield 1 area
- Rolling Fields (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Sword 2 areas
- Axew's Eye (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Rolling Fields (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
Y 1 area
- Friend Safari (Dragon)Walking in tall grass or a cave · Lv 30
X 1 area
- Friend Safari (Dragon)Walking in tall grass or a cave · Lv 30
White 2 1 area
- Nature SanctuaryWalking in dark grass, Walking in tall grass or a cave · Lv 57–67
Black 2 1 area
- Nature SanctuaryWalking in dark grass, Walking in tall grass or a cave · Lv 57–67
White 1 area
- Victory Road (outside)Walking in tall grass or a cave · Lv 40
Black 1 area
- Victory Road (outside)Walking in tall grass or a cave · Lv 40
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.