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No. 0538

Throh

Judo Pokémon

Throh official artwork
Official art

Throh is a Fighting-type Pokémon, 2× weak to Flying, Psychic and Fairy, with a base stat total of 465. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1.3 m 4′03″
Weight
55.5 kg 122.4 lbs
Base stat total
465 Higher than 54% of Pokémon
Introduced
Gen V Black & White
They train in groups of five. Any member that can’t keep up will discard its belt and leave the group.
See all 5 entries

Base stats

HP120195–227350–444
Atk100108–167184–328
Def8594–150157–295
SpA3045–9058–174
SpD8594–150157–295
Spe4558–10685–207
Total465Higher than 54% of Pokémon
HP120Atk100Def85Spe45SpD85SpA30

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Colors show what this Pokémon takes

Weak to

2×
FairyFlyingPsychic

Resists

½×
BugDarkRock
Takes normal damage from 12 types
NormalFightingPoisonGroundGhostSteelFireWaterGrassElectricIceDragon

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 45); Choice Scarf and Tailwind use the Max+ value.

Max+106Max97No SP65Min58Scarf (Choice Scarf)159Tailwind212

At max Speed, Throh outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Throh against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
106Throh · Max+32 SP, Speed-raising alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
97Throh · Max32 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
65Throh · No SP0 SP, neutral alignment
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Throh does not evolve.

Moves

Level up 13

1BindTraps and damages the target for 4-5 turns.NormalPhysical1585%20
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
5Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
10Circle ThrowForces the target to switch to a random ally.FightingPhysical6090%10
15Wide GuardProtects allies from multi-target moves this turn.RockStatus——10
20RevengePower doubles if user is damaged by the target.FightingPhysical60100%10
25Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
30Storm ThrowAlways results in a critical hit.FightingPhysical60100%10
35Vital ThrowThis move does not check accuracy. Goes last.FightingPhysical70—10
40Seismic TossDoes damage equal to the user's level.FightingPhysical—100%20
45EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
50ReversalMore power the less HP the user has left.FightingPhysical—100%15
55SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical120100%5

TM / HM / TR 44

TM00Mega PunchNo additional effect.NormalPhysical8085%20
TM01Mega KickNo additional effect.NormalPhysical12075%5
TM03Fire Punch10% chance to burn the target.FirePhysical75100%15
TM04Ice Punch10% chance to freeze the target.IcePhysical75100%15
TM05Thunder Punch10% chance to paralyze the target.ElectricPhysical75100%15
TM09Giga ImpactUser cannot move next turn.NormalPhysical15090%5
TM15DigDigs underground turn 1, strikes turn 2.GroundPhysical80100%10
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM22Rock Slide30% chance to make the foe(s) flinch.RockPhysical7590%10
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM26Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM31AttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TM33Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM34Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM41Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM42RevengePower doubles if user is damaged by the target.FightingPhysical60100%10
TM43Brick BreakDestroys screens, unless the target is immune.FightingPhysical75100%15
TM48Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical6095%15
TM57PaybackPower doubles if the user moves after the target.DarkPhysical50100%10
TM59FlingFlings the user's item at the target. Power varies.DarkPhysical—100%10
TM75Low Sweep100% chance to lower the target's Speed by 1.FightingPhysical65100%20
TM76RoundPower doubles if others used Round this turn.NormalSpecial60100%15
TM79RetaliatePower doubles if an ally fainted last turn.NormalPhysical70100%5
TM81Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical60100%20
TM98Stomping TantrumPower doubles if the user's last move failed.GroundPhysical75100%10
TR01Body Slam30% chance to paralyze the target.NormalPhysical85100%15
TR07Low KickMore power the heavier the target.FightingPhysical—100%20
TR10EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhysical100100%10
TR13Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR21ReversalMore power the less HP the user has left.FightingPhysical—100%15
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR37TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TR39SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical120100%5
TR48Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TR57Poison Jab30% chance to poison the target.PoisonPhysical80100%20
TR64Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial12070%5
TR69Zen Headbutt20% chance to make the target flinch.PsychicPhysical8090%15
TR75Stone EdgeHigh critical hit ratio.RockPhysical10080%5
TR77Grass KnotMore power the heavier the target.GrassSpecial—100%20
TR85Work UpRaises the user's Attack and Sp. Atk by 1.NormalStatus——30

Tutor 1

TutorCoachingRaises an ally's Attack and Defense by 1.FightingStatus——10

Biology

Throh is driven by an irresistible urge to throw larger opponents. Wild Throh use vines as belts, which increase their power when tightened.

Design & origin

Throh is based on the fighting style Judo.

Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Category
Judo Pokémon
Debut
Unova · Black & White
Color
Red
Shape
Original Unova#044Updated Unova#267Coastal Kalos#097Galar#248Hyperspace#057
  1. They train in groups of five. Any member that can’t keep up will discard its belt and leave the group.

    Shield
  2. It performs throwing moves with first-rate skill. Over the course of many battles, Throh’s belt grows darker as it absorbs its wearer’s sweat.

    Sword
  3. When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger.

    Black 2 · White 2 · Y · Alpha Sapphire
  4. When they encounter foes bigger than themselves, they try to throw them. They always travel in packs of five.

    White
  5. When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts.

    Black · X · Omega Ruby

Names around the world

English
Throh
Japanese
ナゲキ
Japanese (romaji)
Nageki
Korean
던지미
Chinese (Traditional)
投摔鬼
Chinese (Simplified)
投摔鬼
French
Judokrak
German
Jiutesto
Spanish
Throh
Italian
Throh

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI · Gen V

Training

Catch rate
45 ≈5.9% with a Poké Ball at full HP

Breeding

Egg groups
Human-Like
Gender
♂ 100%♀ 0%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Isle of Armor 4 areas
  • Challenge Beach (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Challenge Road (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Fields of Honor (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Honeycalm Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
Shield 8 areas
  • Bridge FieldWalking in the overworld · Lv 27–60
  • Dusty Bowl (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
  • Motostoke OutskirtsWalking in the overworld · Lv 22–26
  • Motostoke RiverbankWalking in the overworld · Lv 28–60
  • North Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • North Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Route 8 (Steamdrift Way)Walking in the overworld · Lv 39–43
Sword 1 area
  • CirchesterTrade with an NPC · Lv 37
Y 2 areas
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
  • Road 11Walking in tall grass or a cave · Lv 22–23
X 1 area
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
White 2 5 areas
  • Pinwheel Forest (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 55–65
  • Road 15Walking in dark grass, Walking in tall grass or a cave · Lv 55–65
  • Road 18Walking in dark grass, Walking in tall grass or a cave · Lv 57–67
  • Road 23Walking in dark grass, Walking in tall grass or a cave · Lv 48–54
  • Victory Road 2 (unknown area 76)Walking in dark grass, Walking in tall grass or a cave · Lv 48–55
Black 2 5 areas
  • Pinwheel Forest (outside)Walking in rustling grass · Lv 57
  • Road 15Walking in rustling grass · Lv 57
  • Road 18Walking in rustling grass · Lv 59
  • Road 23Walking in rustling grass · Lv 51
  • Victory Road 2 (unknown area 76)Walking in dark grass, Walking in tall grass or a cave · Lv 48–55
White 5 areas
  • Pinwheel Forest (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 12–17
  • Road 10Walking in dark grass, Walking in tall grass or a cave · Lv 33–41
  • Road 10 (Victory Road gate)Walking in dark grass, Walking in tall grass or a cave · Lv 33–41
  • Road 15Walking in dark grass, Walking in tall grass or a cave · Lv 48–59
  • Road 18Walking in dark grass, Walking in tall grass or a cave · Lv 29–35
Black 5 areas
  • Pinwheel Forest (outside)Walking in rustling grass · Lv 15
  • Road 10Walking in rustling grass · Lv 36
  • Road 10 (Victory Road gate)Walking in rustling grass · Lv 36
  • Road 15Walking in rustling grass · Lv 50
  • Road 18Walking in rustling grass · Lv 31

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.