No. 0228
Houndour
Dark Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Houndour is a Dark/Fire-type Pokémon, 2× weak to Fighting, Ground, Rock and Water, with a base stat total of 330. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.6 m 2′00″
- Weight
- 10.8 kg 23.8 lbs
- Base stat total
- 330 Higher than 26% of Pokémon
- Introduced
- Gen II Gold & Silver
They make repeated eerie howls before dawn to call attention to their pack.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpA.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
DarkFireshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 7 types
With : Fire becomes 0×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 65); Scarf and Tailwind use the Max+ value.
At max Speed, Houndour outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon's counter drops by 2 instead of 1.
Everything about Early Bird →This Pokémon's Fire attacks do 1.5× damage if hit by one Fire move; Fire .
Everything about Flash Fire →While this Pokémon is active, it prevents opposing Pokémon from using their Berries.
Everything about Unnerve →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
2.7% of teams · rank #31 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Life Orb- Ability
- Nature
- Naive
- EVs
- 36 Atk / 36 Def / 196 SpA / 236 Spe
- Tera Type
- Stellar
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.4%
- 1500 weighting2.9%
- 1630 weighting2.7%
- 1760 weighting0.6%
Usage by month
Moves
- Dark Pulse99.7%
- Sucker Punch76.9%
- Fire Blast76.7%
- Flame Charge75.5%
- Flamethrower24.3%
- Hyper Voice20.9%
- Protect20.9%
- Sludge Bomb2.0%
- Psychic Fangs1.9%
- Crunch0.3%
Items
Life Orb75.3%
Eviolite21.2%
Choice Scarf3.4%
Choice Specs0.1%
Assault Vest0%
Wise Glasses0%
Abilities
- 99.9%
- 0.1%
- 0%
EV spreads
- Naive 36 Atk / 36 Def / 196 SpA / 236 Spe75.3%
- Timid 36 Def / 196 SpA / 36 SpD / 236 Spe20.9%
- Modest 100 HP / 196 SpA / 156 Spe1.9%
- Rash 36 Atk / 36 Def / 196 SpA / 236 Spe1.4%
- Jolly 196 Atk / 36 Def / 36 SpD / 156 Spe0.3%
Tera types
- Stellar73.9%
- Fairy20.9%
- Fire3.7%
- Dark1.0%
Evolution
Moves
Level up 16
| 1 | Ember10% chance to burn the target. | Fire | Spec | 40 | 100% | 25 |
|---|---|---|---|---|---|---|
| 1 | LeerLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 4 | HowlRaises the user's and ally's Attack by 1. | Normal | Status | — | — | 40 |
| 8 | Smog40% chance to poison the target. | Poison | Spec | 30 | 70% | 20 |
| 13 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| 16 | Bite30% chance to make the target flinch. | Dark | Phys | 60 | 100% | 25 |
| 20 | IncinerateDestroys the foe(s) Berry/Gem. | Fire | Spec | 60 | 100% | 15 |
| 25 | Beat UpAll healthy allies aid in damaging the target. | Dark | Phys | — | 100% | 10 |
| 28 | Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Phys | 65 | 95% | 15 |
| 32 | TormentTarget can't select the same move twice in a row. | Dark | Status | — | 100% | 15 |
| 37 | ComeuppanceIf hit by an attack, returns 1.5× damage. | Dark | Phys | 1 | 100% | 10 |
| 40 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Phys | 95 | 100% | 15 |
| 44 | Flamethrower10% chance to burn the target. | Fire | Spec | 90 | 100% | 15 |
| 49 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| 52 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| 56 | Inferno100% chance to burn the target. | Fire | Spec | 100 | 50% | 5 |
TM / HM / TR 48
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM08 | Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Phys | 65 | 95% | 15 |
| TM09 | Thunder Fang10% chance to paralyze. 10% chance to flinch. | Electric | Phys | 65 | 95% | 15 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM24 | Fire SpinTraps and damages the target for 4-5 turns. | Fire | Spec | 35 | 85% | 15 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM30 | Snarl100% chance to lower the foe(s) Sp. Atk by 1. | Dark | Spec | 55 | 95% | 15 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM38 | Flame Charge100% chance to raise the user's Speed by 1. | Fire | Phys | 50 | 100% | 20 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Phys | 95 | 100% | 15 |
| TM63 | Psychic FangsDestroys screens, unless the target is immune. | Psychic | Phys | 85 | 100% | 10 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM94 | Dark Pulse20% chance to make the target flinch. | Dark | Spec | 80 | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM107 | Will-O-WispBurns the target. | Fire | Status | — | 85% | 15 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM117 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Spec | 90 | 100% | 10 |
| TM118 | Heat Wave10% chance to burn the foe(s). | Fire | Spec | 95 | 90% | 10 |
| TM125 | Flamethrower10% chance to burn the target. | Fire | Spec | 90 | 100% | 15 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM141 | Fire Blast10% chance to burn the target. | Fire | Spec | 110 | 85% | 5 |
| TM148 | Sludge Bomb30% chance to poison the target. | Poison | Spec | 90 | 100% | 10 |
| TM157 | OverheatLowers the user's Sp. Atk by 2. | Fire | Spec | 130 | 90% | 5 |
| TM165 | Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user. | Fire | Phys | 120 | 100% | 15 |
| TM168 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM172 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| TM175 | ToxicBadly poisons the target. Poison types can't miss. | Poison | Status | — | 90% | 10 |
| TM177 | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| TM183 | Super FangDoes damage equal to 1/2 target's current HP. | Normal | Phys | — | 90% | 10 |
| TM195 | Burning Jealousy100% burns a target that had a stat rise this turn. | Fire | Spec | 70 | 100% | 5 |
| TM199 | Lash Out2× power if the user had a stat lowered this turn. | Dark | Phys | 75 | 100% | 5 |
| TM202 | Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM207 | Temper FlarePower doubles if the user's last move failed. | Fire | Phys | 75 | 100% | 10 |
Egg moves 8
| Egg | CounterIf hit by physical attack, returns double damage. | Fighting | Phys | — | 100% | 20 |
|---|---|---|---|---|---|---|
| Egg | Destiny BondIf an opponent knocks out the user, it also faints. | Ghost | Status | — | — | 5 |
| Egg | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Phys | 30 | 100% | 10 |
| Egg | Fire SpinTraps and damages the target for 4-5 turns. | Fire | Spec | 35 | 85% | 15 |
| Egg | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| Egg | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| Egg | Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Phys | 70 | 100% | 5 |
| Egg | Thunder Fang10% chance to paralyze. 10% chance to flinch. | Electric | Phys | 65 | 95% | 15 |
No moves match those filters.
Biology
Houndour is a dog-like Pokémon. It is black and brown in color with skeleton parts along its head, back, and legs. Houndoom is the evolution of Houndour.
Design & origin
Houndour and Houndoom are based on the dobermann breed. Houndour's name derives from the word "hound" in combination with the word "dour".
Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#660 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Dark Pokémon
- Johto · Gold & Silver
- Color
- Black
- Rough Terrain
- Pal Park area
- Mountain
They make repeated eerie howls before dawn to call attention to their pack.
Ultra MoonIt cooperates with others skillfully. When it becomes your partner, it’s very loyal to you as its Trainer and will obey your orders.
Ultra SunIt is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
Platinum · Black · White · Black 2 · White 2It conveys its feelings using different cries. It works in a pack to cleverly take down prey.
Diamond · PearlIt uses different kinds of cries for communicating with others of its kind and for pursuing prey.
LeafGreenHOUNDOUR communicate with each other using a variety of cries to corner their prey. This Pokémon’s remarkable teamwork is simply unparalleled.
EmeraldHOUNDOUR hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon’s remarkable teamwork is unparalleled.
Ruby · Sapphire · Omega Ruby · Alpha SapphireAround dawn, its ominous howl echoes through the area to announce that this is its territory.
Crystal · XTo corner prey, they check each other's location using barks that only they can understand.
Silver · FireRed · SoulSilver · YIt uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
Gold · HeartGold
Names around the world
- English
- Houndour
- Japanese
- デルビル
- Japanese (romaji)
- Delvil
- Korean
- 델빌
- Chinese (Traditional)
- 戴魯比
- Chinese (Simplified)
- 戴鲁比
- French
- Malosse
- German
- Hunduster
- Spanish
- Houndour
- Italian
- Houndour
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Generation IV
Generation III
Generation II
Training
- 1 SpA
- 120 ≈15.7% with a Poké Ball at full HP
- 35
- 66
- Slow
Breeding
- Field
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Ultra Sun 1 area
- Poké PelagoReceive as a gift · Lv 37–55
X 1 area
- Road 10Encountering 5 Pokemon within grass, flowers, or within a cave, Walking in tall grass or a cave, Walking in yellow flowers · Lv 11–21
XD 1 area
- Cipher Lab (Outside)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 17
SoulSilver 2 areas
- Road 7Walking in tall grass or a cave · Lv 15
- Safari Zone SavannahWalking in tall grass or a cave · Lv 42
HeartGold 2 areas
- Road 7Walking in tall grass or a cave · Lv 15
- Safari Zone SavannahWalking in tall grass or a cave · Lv 42
Platinum 2 areas
- Road 214Walking in tall grass or a cave · Lv 22–24
- Valor LakefrontWalking in tall grass or a cave · Lv 27–28
LeafGreen 1 area
- Altering Cave (D)Walking in tall grass or a cave · Lv 12–22
FireRed 1 area
- Altering Cave (D)Walking in tall grass or a cave · Lv 12–22
Emerald 1 area
- Safari Zone (expansion north)Walking in tall grass or a cave · Lv 36–39
Crystal 1 area
- Road 7Walking in tall grass or a cave · Lv 18
Silver 1 area
- Road 7Walking in tall grass or a cave · Lv 15
Gold 1 area
- Road 7Walking in tall grass or a cave · Lv 15
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.