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No. 0404

Luxio

Spark Pokémon

Luxio official artwork
Official art

Luxio is an Electric-type Pokémon, 2× weak to Ground, with a base stat total of 363. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.9 m 2′11″
Weight
30.5 kg 67.2 lbs
Base stat total
363 Higher than 34% of Pokémon
Introduced
Gen IV Diamond & Pearl
Proudly uses its electrified claws as weapons. It seems to be a gracious Pokémon, evenly sharing the spoils of the hunt with others of its kind.
See all 7 entries

Base stats

HP60135–167230–324
Atk8594–150157–295
Def4962–11192–216
SpA6072–123112–240
SpD4962–11192–216
Spe6072–123112–240
Total363Higher than 34% of Pokémon
HP60Atk85Def49Spe60SpD49SpA60

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Ground

Resists

½×
ElectricFlyingSteel
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Choice Scarf and Tailwind use the Max+ value.

Max+123Max112No SP80Min72Scarf (Choice Scarf)184Tailwind246

At max Speed, Luxio outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Luxio against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
123Luxio · Max+32 SP, Speed-raising alignment
120VolcaronaBold · 0 SP · #25 on Showdown
112Luxio · Max32 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80Luxio · No SP0 SP, neutral alignment
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNFE

Evolution

Moves

Level up 14

1Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1TackleNo additional effect.NormalPhysical40100%35
1Thunder Shock10% chance to paralyze the target.ElectricSpecial40100%30
12Bite30% chance to make the target flinch.DarkPhysical60100%25
18Spark30% chance to paralyze the target.ElectricPhysical65100%20
24RoarForces the target to switch to a random ally.NormalStatus——20
31Volt SwitchUser switches out after damaging the target.ElectricSpecial70100%20
36Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
42Thunder WaveParalyzes the target.ElectricStatus—90%20
48Crunch20% chance to lower the target's Defense by 1.DarkPhysical80100%15
54Discharge30% chance to paralyze adjacent Pokémon.ElectricSpecial80100%15
60SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—85%15
68Wild ChargeHas 1/4 recoil.ElectricPhysical90100%15

TM / HM / TR 38

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhysical6595%15
TM09Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhysical6595%15
TM10Ice Fang10% chance to freeze. 10% chance to flinch.IcePhysical6595%15
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhysical60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM30Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpecial5595%15
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpecial70100%20
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM63Psychic FangsDestroys screens, unless the target is immune.PsychicPhysical85100%10
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpecial—100%10
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhysical80100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpecial90100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhysical9090%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhysical90100%15
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM204Double-EdgeHas 33% recoil.NormalPhysical120100%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpecial5595%15

Biology

It gathers with other Luxio to generate more electricity than usual. It can release up to 1,000,000 volts on an opponent through its claws.

Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Category
Spark Pokémon
Debut
Sinnoh · Diamond & Pearl
Color
Blue
Shape
Pal Park area
Field
Original Sinnoh#018Extended Sinnoh#018Isle of Armor#026Hisui#016Paldea#095Kitakami#110
  1. Proudly uses its electrified claws as weapons. It seems to be a gracious Pokémon, evenly sharing the spoils of the hunt with others of its kind.

    Legends: Arceus
  2. Upon encountering an opponent, this Pokémon prepares for battle by extending its claws, which can put out 1,000,000 volts of electricity.

    Shield
  3. By joining its tail with that of another Luxio, this Pokémon can receive some of the other Luxio’s electricity and power up its own electric blasts.

    Sword
  4. By gathering their tails together, they collectively generate powerful electricity from their claws.

    HeartGold · SoulSilver
  5. Strong electricity courses through the tips of its sharp claws. A light scratch causes fainting in foes.

    Platinum · Black · White · Black 2 · White 2 · Y · Alpha Sapphire
  6. It rests its forelegs on others to communicate with rhythmic electric pulses from its claws.

    Pearl
  7. Its claws loose electricity with enough amperage to cause fainting. They live in small groups.

    Diamond · X · Omega Ruby

Names around the world

English
Luxio
Japanese
ルクシオ
Japanese (romaji)
Luxio
Korean
럭시오
Chinese (Traditional)
勒克貓
Chinese (Simplified)
勒克猫
French
Luxio
German
Luxio
Spanish
Luxio
Italian
Luxio

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Training

Catch rate
120 ≈15.7% with a Poké Ball at full HP
Growth rate
Medium Slow

Breeding

Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Luxio
♂ Male
Female Luxio
♀ Female
HOME 3D model

Where to find

Evolves from Shinx: Level 15.

Shield: The Isle of Armor 8 areas
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Fields of HonorSpecial overworld spawn in a fixed location. · Lv 20–60
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 30–60
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 20–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 28–60
Sword: The Isle of Armor 8 areas
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Fields of HonorSpecial overworld spawn in a fixed location. · Lv 20–60
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 30–60
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 20–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 28–60
Moon 1 area
  • Route 8Island Scan · Lv 20
Sun 1 area
  • Route 8Island Scan · Lv 20
Y 1 area
  • Friend Safari (Electric)Walking in tall grass or a cave · Lv 30
X 1 area
  • Friend Safari (Electric)Walking in tall grass or a cave · Lv 30
SoulSilver 1 area
  • Safari Zone SavannahWalking in tall grass or a cave · Lv 45–46
HeartGold 1 area
  • Safari Zone SavannahWalking in tall grass or a cave · Lv 45–46
Platinum 1 area
  • Road 222Walking in tall grass or a cave · Lv 38–40
Pearl 1 area
  • Fuego IronworksWalking in tall grass or a cave · Lv 29
Diamond 1 area
  • Fuego IronworksWalking in tall grass or a cave · Lv 29

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.