No. 0447
Riolu
Emanation Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Riolu is a Fighting-type Pokémon, 2× weak to Flying, Psychic and Fairy, with a base stat total of 285. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.7 m 2′04″
- Weight
- 20.2 kg 44.5 lbs
- Base stat total
- 285 Higher than 11% of Pokémon
- Introduced
- Gen IV Diamond & Pearl
Though infantile in appearance, it has the mysterious ability to read the minds of humans. The pure of heart are met with Riolu's approval, while those of ill nature earn only its loathing.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Colors show what this Pokémon takes
Weak to
Resists
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Riolu outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
- Steadfast
If this Pokémon flinches, its Speed is raised by 1 stage.
Other Pokémon with Steadfast 14
- Inner Focus
This Pokémon cannot be made to flinch. Immune to Intimidate.
- Prankster, hidden ability Hidden ability
This Pokémon's Status moves have priority raised by 1, but Dark types are immune.
Prankster gives +1 priority to 20 status moves it learns in Scarlet & Violet.
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.7% of teams · rank #59 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Damp Rock- Ability
- Prankster, hidden ability
- Nature
- Adamant
- EVs
- 196 Atk / 116 Def / 196 SpD
- Tera Type
- Fighting
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.6%
- 1500 weighting2.1%
- 1630 weighting0.7%
- 1760 weighting0.1%
Usage by month
Moves
- Copycat, Status98.4%
- Rain Dance, Status81.1%
- Close Combat, Physical, power 120, accuracy 100%59.2%
- Bulk Up, Status56.9%
- High Jump Kick, Physical, power 130, accuracy 90%33.6%
- Swords Dance, Status18.6%
- Substitute, Status14.7%
- Ice Punch, Physical, power 75, accuracy 100%10.5%
- Protect, Status7.2%
- Final Gambit, Special, accuracy 100%7.2%
Items
Damp Rock81.1%
Eviolite16.7%
Life Orb2.2%
Focus Sash0%
Black Belt0%
Expert Belt0%
Abilities
EV spreads
- Adamant 196 Atk / 116 Def / 196 SpD57.4%
- Impish 116 HP / 36 Atk / 116 Def / 196 SpD / 36 Spe16.3%
- Jolly 116 HP / 196 Atk / 196 Spe14.5%
- Timid 196 HP / 36 Atk / 36 Def / 36 SpD / 196 Spe7.2%
- Naughty 196 Atk / 36 Def / 76 SpA / 196 Spe2.2%
Evolution
#0447RioluFighting- Level up with high friendship during the day
#0448LucarioFightingSteel
Moves
Level up 16
| 1 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
|---|---|---|---|---|---|---|
| 1 | Quick AttackUsually goes first. | Normal | Physical | 40 | 100% | 30 |
| 4 | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Physical | 30 | 100% | 10 |
| 8 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Physical | 50 | 95% | 35 |
| 12 | CounterIf hit by physical attack, returns double damage. | Fighting | Physical | — | 100% | 20 |
| 16 | Work UpRaises the user's Attack and Sp. Atk by 1. | Normal | Status | — | — | 30 |
| 20 | Rock Smash50% chance to lower the target's Defense by 1. | Fighting | Physical | 40 | 100% | 15 |
| 24 | Vacuum WaveUsually goes first. | Fighting | Special | 40 | 100% | 30 |
| 28 | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| 32 | Quick GuardProtects allies from priority attacks this turn. | Fighting | Status | — | — | 15 |
| 36 | Force Palm30% chance to paralyze the target. | Fighting | Physical | 60 | 100% | 10 |
| 40 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| 44 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| 48 | CopycatUses the last move used in the battle. | Normal | Status | — | — | 20 |
| 52 | Final GambitDoes damage equal to the user's HP. User faints. | Fighting | Special | — | 100% | 5 |
| 56 | ReversalMore power the less HP the user has left. | Fighting | Physical | — | 100% | 15 |
TM / HM / TR 43
| TM01 | Take DownHas 1/4 recoil. | Normal | Physical | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM04 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Physical | — | 100% | 20 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Physical | 60 | — | 20 | |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Physical | 60 | 100% | 20 |
| TM31 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Physical | 50 | 95% | 35 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Special | 60 | — | 20 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Physical | 60 | 95% | 15 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Physical | 65 | 100% | 20 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Physical | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100% | 15 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Physical | 80 | 90% | 15 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Physical | 70 | 100% | 15 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Physical | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Physical | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Physical | 75 | 100% | 10 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Physical | 80 | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Physical | 75 | 90% | 10 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Physical | 80 | 100% | 15 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Physical | — | 100% | 15 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Physical | 100 | 100% | 10 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Special | 120 | 70% | 5 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Physical | 120 | 100% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Special | 80 | 100% | 10 |
| TM184 | Vacuum WaveUsually goes first. | Fighting | Special | 40 | 100% | 30 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Physical | 150 | 100% | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM213 | CoachingRaises an ally's Attack and Defense by 1. | Fighting | Status | — | — | 10 |
| TM229 | Upper Hand100% flinch. Fails unless target using priority attack. | Fighting | Physical | 65 | 100% | 15 |
Egg moves 7
| Egg | Bite30% chance to make the target flinch. | Dark | Physical | 60 | 100% | 25 |
|---|---|---|---|---|---|---|
| Egg | Bullet PunchUsually goes first. | Steel | Physical | 40 | 100% | 30 |
| Egg | Circle ThrowForces the target to switch to a random ally. | Fighting | Physical | 60 | 90% | 10 |
| Egg | Cross ChopHigh critical hit ratio. | Fighting | Physical | 100 | 80% | 5 |
| Egg | DetectPrevents moves from affecting the user this turn. | Fighting | Status | — | — | 5 |
| Egg | High Jump KickUser is hurt by 50% of its max HP if it misses. | Fighting | Physical | 130 | 90% | 10 |
| Egg | HowlRaises the user's and ally's Attack by 1. | Normal | Status | — | — | 40 |
No moves match those filters.
Biology
Its body is little yet powerful. It can crest three mountains and cross two canyons in one night.
Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#223 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
Though infantile in appearance, it has the mysterious ability to read the minds of humans. The pure of heart are met with Riolu's approval, while those of ill nature earn only its loathing.
Legends: ArceusIt can use waves called auras to gauge how others are feeling. These same waves can also tell this Pokémon about the state of the environment.
ShieldIt’s exceedingly energetic, with enough stamina to keep running all through the night. Taking it for walks can be a challenging experience.
SwordIt uses waves called auras to communicate with others of its kind. It doesn’t make any noise during this time, so its enemies can’t detect it.
Ultra MoonIt knows how people and Pokémon feel by looking at their auras. It doesn’t approach dangerous opponents.
Ultra SunIt’s tough enough to run right through the night, and it’s also a hard worker, but it’s still just a youngster.
MoonIt can discern the physical and emotional states of people, Pokémon, and other natural things from the shape of their aura waves.
SunIt uses the shapes of auras, which change according to emotion, to communicate with others.
Black 2 · White 2 · X · Omega RubyThey communicate with one another using their auras. They are able to run all through the night.
HeartGold · SoulSilverIt has the peculiar power of being able to see emotions such as joy and rage in the form of waves.
Platinum · Black · WhiteIts body is lithe yet powerful. It can crest three mountains and cross two canyons in one night.
PearlThe aura that emanates from its body intensifies to alert others if it is afraid or sad.
Diamond · Y · Alpha Sapphire
Names around the world
- English
- Riolu
- Japanese
- リオル
- Japanese (romaji)
- Riolu
- Korean
- 리오르
- Chinese (Traditional)
- 利歐路
- Chinese (Simplified)
- 利欧路
- French
- Riolu
- German
- Riolu
- Spanish
- Riolu
- Italian
- Riolu
Sprites
Artwork and 3D models
Generation IX · animated models
Generation VIII · animated models
Gen VII · Gen VI · Gen V
Generation IV
Training
- EV yield
- 1 Atk
- Catch rate
- 75 ≈9.8% with a Poké Ball at full HP
- Growth rate
- Medium Slow
Breeding
- Egg groups
- Undiscovered
- Gender
- ♂ 87.5%♀ 12.5%
- Hatch time
- 25 egg cycles ≈6,630 steps (Gen IV–VII)
- Baby Pokémon
- Yes
Where to find
Shield: The Crown Tundra 1 area
- Roaring-Sea CavesWalking in the overworld · Lv 60–65
Sword: The Crown Tundra 1 area
- Roaring-Sea CavesWalking in the overworld · Lv 60–65
Shield 10 areas
- Dusty Bowl (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Giant's Cap (Area 2)Walking in the overworld · Lv 28–60
- Giant's Cap (Area 3)Walking in the overworld · Lv 29–60
- Giant's Cap (Main Area)Walking in the overworld · Lv 28–60
- Giant's Seat (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Giant's Seat (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Hammerlocke Hills (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- North Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- North Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Rolling Fields (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
Sword 11 areas
- Dusty Bowl (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Giant's Cap (Area 2)Walking in the overworld · Lv 28–60
- Giant's Cap (Area 3)Walking in the overworld · Lv 29–60
- Giant's Cap (Main Area)Walking in the overworld · Lv 28–60
- Giant's Seat (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Giant's Seat (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Hammerlocke Hills (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- North Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- North Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Rolling Fields (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Stony Wilderness (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
Ultra Moon 1 area
- Poni GroveWalking in tall grass or a cave · Lv 52–55
Ultra Sun 1 area
- Poni GroveWalking in tall grass or a cave · Lv 52–55
Moon 1 area
- Poni GroveWalking in tall grass or a cave · Lv 52–55
Sun 1 area
- Poni GroveWalking in tall grass or a cave · Lv 52–55
Y 2 areas
- Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
- Road 22Walking in tall grass or a cave, Walking in yellow flowers · Lv 6–26
X 2 areas
- Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
- Road 22Walking in tall grass or a cave, Walking in yellow flowers · Lv 6–26
White 2 1 area
- Floccesy Ranch (inner)Walking in tall grass or a cave · Lv 5–7
Black 2 1 area
- Floccesy Ranch (inner)Walking in tall grass or a cave · Lv 5–7
White 2 areas
- Challengers Cave (B1F)Walking in tall grass or a cave · Lv 49–50
- Challengers Cave (B2F)Walking in tall grass or a cave · Lv 49–50
Black 2 areas
- Challengers Cave (B1F)Walking in tall grass or a cave · Lv 49–50
- Challengers Cave (B2F)Walking in tall grass or a cave · Lv 49–50
SoulSilver 1 area
- Safari Zone MeadowWalking in tall grass or a cave · Lv 45–46
HeartGold 1 area
- Safari Zone MeadowWalking in tall grass or a cave · Lv 45–46
Platinum 1 area
- Iron Island (B2F left)Receive egg as a gift · Lv 1
Pearl 1 area
- Iron Island (B2F left)Receive egg as a gift · Lv 1
Diamond 1 area
- Iron Island (B2F left)Receive egg as a gift · Lv 1
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.