No. 0055
Golduck
Duck Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Golduck is a Water-type Pokémon, 2× weak to Grass and Electric, with a base stat total of 500. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.7 m 5′07″
- Weight
- 76.6 kg 168.9 lbs
- Base stat total
- 500 Higher than 70% of Pokémon
- Introduced
- Gen I Red & Green (JP)
Its body is strong, and it has webbing on its hands and feet. Golduck can swim easily through rough seas, clawing its way through the high waves.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpA.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Scarf and Tailwind use the Max+ value.
At max Speed, Golduck outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Prevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.
Everything about Damp →While this Pokémon is active, the effects of conditions are disabled.
Everything about Cloud Nine →If is active, this Pokémon's Speed is doubled.
Everything about Swift Swim →Other Pokémon with Swift Swim 44
Psyduck
Poliwag
Poliwhirl
Poliwrath
Horsea
Goldeen
Seaking
Magikarp
Omanyte
Omastar
Kabuto
Kabutops
Qwilfish
Mantine
Kingdra
Mega Swampert
Lotad
Lombre
Ludicolo
Surskit
Anorith
Armaldo
Feebas
Huntail
Gorebyss
Relicanth
Luvdisc
Buizel
Floatzel
Finneon
Lumineon
Mantyke
Tympole
Palpitoad
Seismitoad
Tirtouga
Carracosta
Beartic
Chewtle
Drednaw
Arrokuda
Barraskewda
Basculegion
Overqwil
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 16
| 1 | Aqua JetUsually goes first. | Water | Phys | 40 | 100% | 20 |
|---|---|---|---|---|---|---|
| 1 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
| 1 | ScratchNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 1 | Tail WhipLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 1 | Water GunNo additional effect. | Water | Spec | 40 | 100% | 25 |
| 9 | Fury SwipesHits 2-5 times in one turn. | Normal | Phys | 18 | 80% | 15 |
| 12 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| 15 | DisableFor 4 turns, disables the target's last move used. | Normal | Status | — | 100% | 20 |
| 18 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| 21 | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| 24 | Aqua TailNo additional effect. | Water | Phys | 90 | 90% | 10 |
| 27 | SoakChanges the target's type to Water. | Water | Status | — | 100% | 20 |
| 30 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| 36 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| 40 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| 45 | Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch. | Psychic | Status | — | — | 10 |
TM / HM / TR 61
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM16 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| TM17 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Phys | 65 | 100% | 20 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Phys | 70 | 100% | 15 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM77 | Waterfall20% chance to make the target flinch. | Water | Phys | 80 | 100% | 15 |
| TM80 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM98 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM101 | Power GemNo additional effect. | Rock | Spec | 80 | 100% | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM110 | Liquidation20% chance to lower the target's Defense by 1. | Water | Phys | 85 | 100% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TM128 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM142 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM174 | HazeEliminates all stat changes. | Ice | Status | — | — | 30 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM184 | Vacuum WaveUsually goes first. | Fighting | Spec | 40 | 100% | 30 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM196 | Flip TurnUser switches out after damaging the target. | Water | Phys | 60 | 100% | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM208 | WhirlpoolTraps and damages the target for 4-5 turns. | Water | Spec | 35 | 85% | 15 |
| TM209 | Muddy Water30% chance to lower the foe(s) accuracy by 1. | Water | Spec | 90 | 85% | 10 |
| TM217 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TM228 | Psychic NoiseFor 2 turns, the target is prevented from healing. | Psychic | Spec | 75 | 100% | 10 |
No moves match those filters.
Biology
Golduck was almost hunted to extinction by hunters wanting the jewel on its forehead, believing it would grant them supernatural powers. Its psychic abilities are superior to Psyduck's. It swims effortlessly, even in rough, stormy seas. It is known to rescue people from wrecked ships.
Adapted from Wikipedia: List of generation I Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#537 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Duck Pokémon
- Kanto · Red & Green (JP)
- Color
- Blue
- Water's Edge
- Pal Park area
- Pond
Its body is strong, and it has webbing on its hands and feet. Golduck can swim easily through rough seas, clawing its way through the high waves.
Legends: ArceusOld tales tell of Golduck punishing those that defiled its river. The guilty were dragged into the water and taken away.
ShieldThis Pokémon lives in gently flowing rivers. It paddles through the water with its long limbs, putting its graceful swimming skills on display.
SwordIts long, slim limbs end in broad flippers. They are used for swimming gracefully in lakes.
Let’s Go, Pikachu! · Let’s Go, Eevee!A professional swimmer, it can continue swimming for two days straight by waving its long tail skillfully.
Ultra MoonEven fast-swimming fish Pokémon can be disabled by Golduck. It brings them to a standstill and seizes them.
Ultra SunIt swims along the banks of lakes and catches fish Pokémon. It takes them to the shore and quietly eats them up.
MoonIt is said that the red part of its forehead grants supernatural powers to those who possess one, so it was over-hunted in the past.
SunWhen its forehead shines mysteriously, Golduck can use the full extent of its power.
Black 2 · White 2It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.
Platinum · Black · WhiteThe flippers of its well-developed limbs give it shocking speed. It is the best swimmer among Pokémon.
PearlA Pokémon that lives in lakes. It swims faster than any human swimming champion.
DiamondThe forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
FireRed · YA GOLDUCK is an adept swimmer. It sometimes joins competitive swimmers in training. It uses psychic powers when its forehead shimmers with light.
EmeraldGOLDUCK is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas.
Sapphire · Alpha SapphireThe webbed flippers on its forelegs and hind legs and the streamlined body of GOLDUCK give it frightening speed. This Pokémon is definitely much faster than even the most athletic swimmer.
Ruby · Omega RubyIt swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond.
CrystalIt appears by waterways at dusk. It may use tele kinetic powers if its forehead glows mysteriously.
Silver · SoulSilver · XWhen it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
Gold · HeartGoldIts slim and long limbs end in broad flippers. They are used for swimming gracefully in lakes.
YellowOften seen swimming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa.
Red · Blue · LeafGreen
Names around the world
- English
- Golduck
- Japanese
- ゴルダック
- Japanese (romaji)
- Golduck
- Korean
- 골덕
- Chinese (Traditional)
- 哥達鴨
- Chinese (Simplified)
- 哥达鸭
- French
- Akwakwak
- German
- Entoron
- Spanish
- Golduck
- Italian
- Golduck
Sprites
Artwork and 3D models
Generation IX · animated models
Generation VIII · animated models
Gen VII · Gen VI · Gen V
Generation IV
Generation III
Generation II
Generation I
Training
- 2 SpA
- 75 ≈9.8% with a Poké Ball at full HP
- 70
- 175
- Medium
Breeding
- Water 1Field
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Evolves from Psyduck: Level 33.
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 8 areas
- Brawlers' CaveSpecial overworld spawn in a fixed location. · Lv 26–60
- Challenge BeachSpecial overworld spawn in a fixed location. · Lv 27–60
- Challenge Beach (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Courageous Cavern (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Forest of FocusSpecial overworld spawn in a fixed location. · Lv 26–60
- Forest of Focus (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Soothing Wetlands (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Training LowlandsSpecial overworld spawn in a fixed location. · Lv 26–60
Green 2 areas
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 37
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 39
Red 1 area
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 38
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 8 areas
- Brawlers' CaveSpecial overworld spawn in a fixed location. · Lv 26–60
- Challenge BeachSpecial overworld spawn in a fixed location. · Lv 27–60
- Challenge Beach (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Courageous Cavern (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Forest of FocusSpecial overworld spawn in a fixed location. · Lv 26–60
- Forest of Focus (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Soothing Wetlands (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Training LowlandsSpecial overworld spawn in a fixed location. · Lv 26–60
Let’s Go, Eevee! 2 areas
- Cerulean Cave (1F)Walking in the overworld · Lv 51–56
- Cerulean Cave (B1F)Walking in the overworld · Lv 51–56
Let’s Go, Pikachu! 2 areas
- Cerulean Cave (1F)Walking in the overworld · Lv 51–56
- Cerulean Cave (B1F)Walking in the overworld · Lv 51–56
Ultra Moon 2 areas
- Poni GauntletWalking in tall grass or a cave · Lv 58–61
- Vast Poni CanyonSurfing · Lv 42–45
Ultra Sun 2 areas
- Poni GauntletWalking in tall grass or a cave · Lv 58–61
- Vast Poni CanyonSurfing · Lv 42–45
Moon 2 areas
- Poni GauntletWalking in tall grass or a cave · Lv 56–59
- Vast Poni CanyonSurfing · Lv 41–44
Sun 2 areas
- Poni GauntletWalking in tall grass or a cave · Lv 56–59
- Vast Poni CanyonSurfing · Lv 41–44
White 2 11 areas
- Abundant ShrineWalking in dark grass, Walking in tall grass or a cave · Lv 34–38
- Abundant Shrine (Hidden Grotto – Shrine)Finding a Pokemon in a Hidden Grotto · Lv 35–39
- Nature SanctuaryWalking in dark grass, Walking in tall grass or a cave · Lv 57–65
- Road 11Walking in dark grass, Walking in tall grass or a cave · Lv 36–40
- Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 34–39
- Road 22Walking in dark grass, Walking in tall grass or a cave · Lv 40–45
- Road 23Walking in dark grass, Walking in tall grass or a cave · Lv 50–55
- Route 23 (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 50–54
- Seaside Cave (1F)Walking in tall grass or a cave · Lv 34–36
- Seaside Cave (B1F)Walking in tall grass or a cave · Lv 40
- Village BridgeWalking in dark grass, Walking in tall grass or a cave · Lv 36–42
Black 2 11 areas
- Abundant ShrineWalking in dark grass, Walking in tall grass or a cave · Lv 34–38
- Abundant Shrine (Hidden Grotto – Shrine)Finding a Pokemon in a Hidden Grotto · Lv 35–39
- Nature SanctuaryWalking in dark grass, Walking in tall grass or a cave · Lv 57–65
- Road 11Walking in dark grass, Walking in tall grass or a cave · Lv 36–40
- Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 34–39
- Road 22Walking in dark grass, Walking in tall grass or a cave · Lv 40–45
- Road 23Walking in dark grass, Walking in tall grass or a cave · Lv 50–55
- Route 23 (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 50–54
- Seaside Cave (1F)Walking in tall grass or a cave · Lv 34–36
- Seaside Cave (B1F)Walking in tall grass or a cave · Lv 40
- Village BridgeWalking in dark grass, Walking in tall grass or a cave · Lv 36–42
XD 1 area
- Citadark Isle (Outside)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 33
White 3 areas
- Road 11Walking in dark grass, Walking in tall grass or a cave · Lv 47–57
- Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 47–57
- Village BridgeWalking in dark grass, Walking in tall grass or a cave · Lv 47–59
Black 3 areas
- Road 11Walking in dark grass, Walking in tall grass or a cave · Lv 47–57
- Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 47–57
- Village BridgeWalking in dark grass, Walking in tall grass or a cave · Lv 47–59
SoulSilver 19 areas
- Cerulean Cave (1F)Surfing · Lv 40
- Cerulean Cave (2F)Surfing · Lv 40
- Cerulean Cave (B1F)Surfing · Lv 40
- Ilex ForestSurfing · Lv 10–20
- Mount Silver (1F top)Walking in tall grass or a cave · Lv 48
- Mount Silver (2F)Walking in tall grass or a cave · Lv 48
- Mount Silver (3F)Walking in tall grass or a cave · Lv 48
- Mount Silver (4F)Walking in tall grass or a cave · Lv 48
- Mount Silver (mountainside)Walking in tall grass or a cave · Lv 51
- Mount Silver (top)Walking in tall grass or a cave · Lv 48
- Road 35Surfing · Lv 15–31
- Road 6Surfing · Lv 10
- Safari Zone WastelandWalking in tall grass or a cave · Lv 45
- Safari Zone WetlandSurfing, Walking in tall grass or a cave · Lv 17–45
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 32
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 32–34
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 33–35
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 34–36
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 37–38
HeartGold 19 areas
- Cerulean Cave (1F)Surfing · Lv 40
- Cerulean Cave (2F)Surfing · Lv 40
- Cerulean Cave (B1F)Surfing · Lv 40
- Ilex ForestSurfing · Lv 10–20
- Mount Silver (1F top)Walking in tall grass or a cave · Lv 48
- Mount Silver (2F)Walking in tall grass or a cave · Lv 48
- Mount Silver (3F)Walking in tall grass or a cave · Lv 48
- Mount Silver (4F)Walking in tall grass or a cave · Lv 48
- Mount Silver (mountainside)Walking in tall grass or a cave · Lv 51
- Mount Silver (top)Walking in tall grass or a cave · Lv 48
- Road 35Surfing · Lv 15–31
- Road 6Surfing · Lv 10
- Safari Zone WastelandWalking in tall grass or a cave · Lv 45
- Safari Zone WetlandSurfing, Walking in tall grass or a cave · Lv 17–45
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 32
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 32–34
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 33–35
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 34–36
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 37–38
Platinum 21 areas
- Celestic TownSurfing · Lv 20–40
- Eterna CitySurfing · Lv 20–40
- Lake AcuitySurfing, Walking in tall grass or a cave · Lv 20–40
- Lake ValorSurfing, Walking in tall grass or a cave · Lv 20–41
- Lake Verity (after Galactic intervention)Surfing · Lv 20–40
- Lake Verity (before Galactic intervention)Surfing · Lv 20–40
- Oreburgh Gate (B1F)Surfing · Lv 20–40
- Ravaged PathSurfing · Lv 20–40
- Resort AreaSurfing · Lv 35–55
- Road 203Surfing · Lv 20–40
- Road 204 (north, towards Floaroma Town)Surfing · Lv 20–40
- Road 204 (south, towards Jubilife City)Surfing · Lv 20–40
- Road 205 (east, towards Eterna City)Surfing · Lv 20–40
- Road 208Surfing · Lv 20–40
- Road 209Surfing · Lv 20–40
- Road 210 (west, towards Celestic Town)Surfing · Lv 20–40
- Road 212 (north, towards Hearthome City)Surfing · Lv 20–40
- Road 214Surfing · Lv 20–40
- Road 225Surfing · Lv 35–55
- Sendoff SpringSurfing · Lv 20–40
- Twinleaf TownSurfing · Lv 20–40
Pearl 29 areas
- Celestic TownSurfing · Lv 20–40
- Eterna CitySurfing · Lv 20–40
- Great Marsh Area 1Walking in tall grass or a cave · Lv 26
- Great Marsh Area 2Walking in tall grass or a cave · Lv 26
- Great Marsh Area 3Walking in tall grass or a cave · Lv 24
- Great Marsh Area 4Walking in tall grass or a cave · Lv 24
- Great Marsh Area 5Walking in tall grass or a cave · Lv 22
- Great Marsh Area 6Walking in tall grass or a cave · Lv 22
- Lake AcuitySurfing · Lv 20–40
- Lake ValorSurfing · Lv 20–40
- Lake Verity (after Galactic intervention)Surfing · Lv 20–40
- Lake Verity (before Galactic intervention)Surfing · Lv 20–40
- Oreburgh Gate (B1F)Surfing · Lv 20–40
- Ravaged PathSurfing · Lv 20–40
- Resort AreaSurfing · Lv 40–55
- Road 203Surfing · Lv 20–40
- Road 204 (north, towards Floaroma Town)Surfing · Lv 20–40
- Road 204 (south, towards Jubilife City)Surfing · Lv 20–40
- Road 205 (east, towards Eterna City)Surfing · Lv 20–40
- Road 208Surfing · Lv 20–40
- Road 209Surfing · Lv 20–40
- Road 210 (west, towards Celestic Town)Surfing · Lv 20–40
- Road 212 (north, towards Hearthome City)Surfing · Lv 20–40
- Road 214Surfing · Lv 20–40
- Road 225Surfing · Lv 40–55
- Road 226Walking in tall grass or a cave · Lv 51–53
- Road 230Walking in tall grass or a cave · Lv 52
- Sendoff SpringSurfing, Walking in tall grass or a cave · Lv 40–55
- Twinleaf TownSurfing · Lv 20–40
Diamond 29 areas
- Celestic TownSurfing · Lv 20–40
- Eterna CitySurfing · Lv 20–40
- Great Marsh Area 1Walking in tall grass or a cave · Lv 26
- Great Marsh Area 2Walking in tall grass or a cave · Lv 26
- Great Marsh Area 3Walking in tall grass or a cave · Lv 24
- Great Marsh Area 4Walking in tall grass or a cave · Lv 24
- Great Marsh Area 5Walking in tall grass or a cave · Lv 22
- Great Marsh Area 6Walking in tall grass or a cave · Lv 22
- Lake AcuitySurfing · Lv 20–40
- Lake ValorSurfing · Lv 20–40
- Lake Verity (after Galactic intervention)Surfing · Lv 20–40
- Lake Verity (before Galactic intervention)Surfing · Lv 20–40
- Oreburgh Gate (B1F)Surfing · Lv 20–40
- Ravaged PathSurfing · Lv 20–40
- Resort AreaSurfing · Lv 40–55
- Road 203Surfing · Lv 20–40
- Road 204 (north, towards Floaroma Town)Surfing · Lv 20–40
- Road 204 (south, towards Jubilife City)Surfing · Lv 20–40
- Road 205 (east, towards Eterna City)Surfing · Lv 20–40
- Road 208Surfing · Lv 20–40
- Road 209Surfing · Lv 20–40
- Road 210 (west, towards Celestic Town)Surfing · Lv 20–40
- Road 212 (north, towards Hearthome City)Surfing · Lv 20–40
- Road 214Surfing · Lv 20–40
- Road 225Surfing · Lv 40–55
- Road 226Walking in tall grass or a cave · Lv 51–53
- Road 230Walking in tall grass or a cave · Lv 52
- Sendoff SpringSurfing, Walking in tall grass or a cave · Lv 40–55
- Twinleaf TownSurfing · Lv 20–40
FireRed 8 areas
- Berry ForestSurfing · Lv 35–40
- Cape BrinkSurfing, Walking in tall grass or a cave · Lv 35–40
- Cerulean Cave (1F)Surfing · Lv 40–55
- Cerulean Cave (B1F)Surfing · Lv 50–65
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 33–35
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 32–34
- Seafoam Islands (B3F)Surfing, Walking in tall grass or a cave · Lv 32–40
- Seafoam Islands (B4F)Surfing, Walking in tall grass or a cave · Lv 32–40
Emerald 1 area
- Safari Zone (NW/mach bike area)Surfing · Lv 25–40
Sapphire 1 area
- Safari Zone (NW/mach bike area)Surfing · Lv 25–40
Ruby 1 area
- Safari Zone (NW/mach bike area)Surfing · Lv 25–40
Crystal 5 areas
- Ilex ForestSurfing · Lv 15–19
- Mount Silver (2F)Surfing, Walking in tall grass or a cave · Lv 40–48
- Mount Silver (top)Walking in tall grass or a cave · Lv 45
- Road 35Surfing · Lv 20–24
- Road 6Surfing · Lv 10–14
Silver 5 areas
- Ilex ForestSurfing · Lv 15–19
- Mount Silver (2F)Walking in tall grass or a cave · Lv 48
- Mount Silver (top)Walking in tall grass or a cave · Lv 51
- Road 35Surfing · Lv 20–24
- Road 6Surfing · Lv 10–14
Gold 5 areas
- Ilex ForestSurfing · Lv 15–19
- Mount Silver (2F)Walking in tall grass or a cave · Lv 48
- Mount Silver (top)Walking in tall grass or a cave · Lv 51
- Road 35Surfing · Lv 20–24
- Road 6Surfing · Lv 10–14
Yellow 1 area
- Road 6Surfing · Lv 15–20
Blue 2 areas
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 37
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 39
Red 1 area
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 38
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.