No. 0397
Staravia
Starling Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Staravia is a Normal/Flying-type Pokémon, 2× weak to Rock, Electric and Ice, with a base stat total of 340. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.6 m 2′00″
- Weight
- 15.5 kg 34.2 lbs
- Base stat total
- 340 Higher than 29% of Pokémon
- Introduced
- Gen IV Diamond & Pearl
They form remarkably large flocks and are constantly fighting amongst themselves. I suspect that those with magnificent plumes on their heads are the strong ones.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
NormalFlyingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 11 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 80); Scarf and Tailwind use the Max+ value.
At max Speed, Staravia outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
On switch-in, this Pokémon the Attack of opponents by 1 .
Everything about Intimidate →Other Pokémon with Intimidate 36
This Pokémon's attacks with or crash damage have 1.2× power; not Struggle.
Everything about Reckless →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
#0396StarlyNormal- Level 14
#0397StaraviaNormal- Level 34
#0398StaraptorNormal
Moves
Level up 12
| 1 | GrowlLowers the foe(s) Attack by 1. | Normal | Status | — | 100% | 40 |
|---|---|---|---|---|---|---|
| 1 | Quick AttackUsually goes first. | Normal | Phys | 40 | 100% | 30 |
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 9 | Wing AttackNo additional effect. | Phys | 60 | 100% | 35 | |
| 13 | Double TeamRaises the user's evasiveness by 1. | Normal | Status | — | — | 15 |
| 18 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| 23 | WhirlwindForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| 28 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| 33 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
| 38 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| 43 | Brave BirdHas 33% recoil. | Phys | 120 | 100% | 15 | |
| 48 | Final GambitDoes damage equal to the user's HP. User faints. | Fighting | Spec | — | 100% | 5 |
TM / HM / TR 29
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM04 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM40 | Air CutterHigh critical hit ratio. Hits adjacent foes. | Spec | 60 | 95% | 25 | |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM65 | Air Slash30% chance to make the target flinch. | Spec | 75 | 95% | 15 | |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM97 | FlyFlies up on first turn, then strikes the next turn. | Phys | 90 | 95% | 15 | |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM113 | TailwindFor 4 turns, allies' Speed is doubled. | Status | — | — | 15 | |
| TM118 | Heat Wave10% chance to burn the foe(s). | Fire | Spec | 95 | 90% | 10 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM160 | Hurricane30% chance to confuse target. Can't miss in rain. | Spec | 110 | 70% | 10 | |
| TM164 | Brave BirdHas 33% recoil. | Phys | 120 | 100% | 15 | |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| TM197 | Dual WingbeatHits 2 times in one turn. | Phys | 40 | 90% | 10 | |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM216 | Feather DanceLowers the target's Attack by 2. | Status | — | 100% | 15 |
No moves match those filters.
Biology
Staravia is weak on its own, so it joins or commands flocks. A territorial species, it may compete with other bird Pokémon.
Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#660 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Starling Pokémon
- Sinnoh · Diamond & Pearl
- Color
- Brown
- —
- Pal Park area
- Field
They form remarkably large flocks and are constantly fighting amongst themselves. I suspect that those with magnificent plumes on their heads are the strong ones.
Legends: ArceusThey maintain huge flocks, although fierce scuffles break out between various flocks.
HeartGold · SoulSilver · X · Omega RubyRecognizing their own weakness, they always live in a group. When alone, a STARAVIA cries noisily.
Platinum · Black · White · Black 2 · White 2It lives in forests and fields. Squabbles over territory occur when flocks collide.
Pearl · Y · Alpha SapphireIt flies around forests and fields in search of bug Pokémon. It stays within a huge flock.
Diamond
Names around the world
- English
- Staravia
- Japanese
- ムクバード
- Japanese (romaji)
- Mukubird
- Korean
- 찌르버드
- Chinese (Traditional)
- 姆克鳥
- Chinese (Simplified)
- 姆克鸟
- French
- Étourvol
- German
- Staravia
- Spanish
- Staravia
- Italian
- Staravia
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Gen VI · Gen V
Generation IV
Training
- 2 Spe
- 120 ≈15.7% with a Poké Ball at full HP
- 70
- 119
- Medium Slow
Breeding
- Flying
- ♂ 50%♀ 50%
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Males and females look different


Where to find
Evolves from Starly: Level 14.
Moon 1 area
- Route 10Island Scan · Lv 27
Sun 1 area
- Route 10Island Scan · Lv 27
Y 1 area
- Road 11Walking in tall grass or a cave · Lv 22–23
X 1 area
- Road 11Walking in tall grass or a cave · Lv 22–23
Platinum 8 areas
- Lake ValorWalking in tall grass or a cave · Lv 38–40
- Road 209Walking in tall grass or a cave · Lv 18–19
- Road 210 (south, towards Solaceon Town)Walking in tall grass or a cave · Lv 19
- Road 212 (north, towards Hearthome City)Walking in tall grass or a cave · Lv 21–23
- Road 215Walking in tall grass or a cave · Lv 19–22
- Sendoff SpringWalking in tall grass or a cave · Lv 38–40
- Trophy GardenWalking in tall grass or a cave · Lv 22–24
- Valor LakefrontWalking in tall grass or a cave · Lv 26–28
Pearl 14 areas
- Great Marsh Area 1Walking in tall grass or a cave · Lv 26
- Great Marsh Area 2Walking in tall grass or a cave · Lv 26
- Great Marsh Area 3Walking in tall grass or a cave · Lv 24
- Great Marsh Area 4Walking in tall grass or a cave · Lv 24
- Great Marsh Area 5Walking in tall grass or a cave · Lv 22
- Great Marsh Area 6Walking in tall grass or a cave · Lv 22
- Lake ValorWalking in tall grass or a cave · Lv 34–36
- Lake Verity (after Galactic intervention)Walking in tall grass or a cave · Lv 4
- Lake Verity (before Galactic intervention)Walking in tall grass or a cave · Lv 4
- Road 209Walking in tall grass or a cave · Lv 16–18
- Road 212 (north, towards Hearthome City)Walking in tall grass or a cave · Lv 17–18
- Sendoff SpringWalking in tall grass or a cave · Lv 52–54
- Trophy GardenWalking in tall grass or a cave · Lv 16–17
- Valor LakefrontWalking in tall grass or a cave · Lv 21–22
Diamond 14 areas
- Great Marsh Area 1Walking in tall grass or a cave · Lv 26
- Great Marsh Area 2Walking in tall grass or a cave · Lv 26
- Great Marsh Area 3Walking in tall grass or a cave · Lv 24
- Great Marsh Area 4Walking in tall grass or a cave · Lv 24
- Great Marsh Area 5Walking in tall grass or a cave · Lv 22
- Great Marsh Area 6Walking in tall grass or a cave · Lv 22
- Lake ValorWalking in tall grass or a cave · Lv 34–36
- Lake Verity (after Galactic intervention)Walking in tall grass or a cave · Lv 4
- Lake Verity (before Galactic intervention)Walking in tall grass or a cave · Lv 4
- Road 209Walking in tall grass or a cave · Lv 16–18
- Road 212 (north, towards Hearthome City)Walking in tall grass or a cave · Lv 17–18
- Sendoff SpringWalking in tall grass or a cave · Lv 52–54
- Trophy GardenWalking in tall grass or a cave · Lv 16–17
- Valor LakefrontWalking in tall grass or a cave · Lv 21–22
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.