DexDB

No. 0800

Dusk Necrozma

Prism Pokémon

Dusk Necrozma
Official art
Height
3.8 m 12′06″
Weight
460 kg 1014.1 lbs
Base stat total
680 #3 of 1,025
Introduced
Gen VII Ultra Sun & Ultra Moon
Abilities
Legendary
It needs light to survive, and it goes on a rampage seeking it out. Its laser beams will cut anything to pieces.
See all 6 entries

Base stats

HP97172–204304–398
Atk157159–229287–454
Def127132–196233–388
SpA113119–181207–357
SpD109116–177200–348
Spe7787–141143–278
Total680#3 of 1,025
HP97Atk157Def127Spe77SpD109SpA113

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

PsychicSteelshow which type causes itweaknessresistance

Weak to

2×
Dark (because of Psychic)Fire (because of Steel)Ghost (because of Psychic)Ground (because of Steel)

Resists

½×
Dragon (because of Steel)Fairy (because of Steel)Flying (because of Steel)Grass (because of Steel)Ice (because of Steel)Normal (because of Steel)Rock (because of Steel)Steel (because of Steel)
¼×
Psychic (because of Psychic and Steel)

Immune to

0×
Poison (because of Steel)
Takes normal damage from 4 types
FightingBugWaterElectric

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 77); Scarf and Tailwind use the Max+ value.

Max+141Max129No SP97Min87Scarf211Tailwind282

At max Speed, Dusk Necrozma outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 141Dusk Necrozma · Max+32 SP, Speed-raising alignment
  19. 129Dusk Necrozma · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 97Dusk Necrozma · No SP0 SP, neutral alignment
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesUberSV DoublesDUberNational DexUber

26.46% of teams · rank #4 · Singles · 1630+ rating · 67,302 battles · Sep 2026

Most common build

Item
Weakness Policy
Ability
Nature
Brave
EVs
252 HP / 252 Atk / 4 Def
Tera Type
Fire
  1. Photon Geyser
  2. Sunsteel Strike
  3. Earthquake
  4. Dragon Dance

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players15.48%
  • Rated 1500+20.04%
  • Rated 1630+26.46%
  • Rated 1760+30.38%

Usage by month

Oct 202526.46%

Abilities

  • 100%

EV spreads

  • Brave 252 HP / 252 Atk / 4 Def6.5%
  • Jolly 252 Atk / 4 Def / 252 Spe4.9%
  • Relaxed 252 HP / 56 Atk / 200 Def4.8%
  • Impish 248 HP / 140 Def / 120 Spe4.7%
  • Brave 252 HP / 252 Atk / 4 SpD4.7%

Tera types

  • Fire36.7%
  • Psychic20%
  • Water16%
  • Dark10.3%

Common teammates

Checks & counters

Evolution

Necrozma does not evolve.

Moves

Level up 16

1Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
1Confusion10% chance to confuse the target.PsychicSpec50100%25
1Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
1MoonlightHeals the user by a weather-dependent amount.FairyStatus——5
1Morning SunHeals the user by a weather-dependent amount.NormalStatus——5
8Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
16SlashHigh critical hit ratio.NormalPhys70100%20
24Night SlashHigh critical hit ratio.DarkPhys70100%15
32Psycho CutHigh critical hit ratio.PsychicPhys70100%20
40Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
48Rock BlastHits 2-5 times in one turn.RockPhys2590%10
56Iron DefenseRaises the user's Defense by 2.SteelStatus——15
64Power GemNo additional effect.RockSpec80100%20
72Photon GeyserPhysical if user's Atk > Sp. Atk. Ignores Abilities.PsychicSpec100100%5
80Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
88Prismatic LaserUser cannot move next turn.PsychicSpec160100%10

TM / HM / TR 58

TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM53Smart StrikeThis move does not check accuracy.SteelPhys70—10
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM63Psychic FangsDestroys screens, unless the target is immune.PsychicPhys85100%10
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM76Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TM94Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM100Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
TM101Power GemNo additional effect.RockSpec80100%20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM105X-ScissorNo additional effect.BugPhys80100%15
TM115Dragon PulseNo additional effect.DragonSpec85100%10
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM118Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM133Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpec90100%10
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM178Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
TM180Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TM220Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpec12090%10

Biology

Necrozma is an ancient creature associated with Ultra Beasts that uses prisms and light refraction to attack. It lives in the Ultra Megalopolis.

Forms

Dusk Mane Necrozma

Necrozma becomes Dusk Mane Necrozma by possessing Solgaleo, and will absorb the endless light that it emits.

Dawn Wings Necrozma

Necrozma becomes Dawn Wings Necrozma by possessing Lunala, and will absorb the endless light that it emits.

Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Prism Pokémon
Alola · Sun & Moon
Color
Black
—
Original Alola#300Updated Alola#400
  1. It needs light to survive, and it goes on a rampage seeking it out. Its laser beams will cut anything to pieces.

    Shield
  2. It survives by absorbing light. After a long time spent slumbering underground, impurities accumulated within it, causing its body to darken.

    Sword
  3. Light is the source of its energy. If it isn’t devouring light, impurities build up in it and on it, and Necrozma darkens and stops moving.

    Ultra Moon
  4. It looks somehow pained as it rages around in search of light, which serves as its energy. It’s apparently from another world.

    Ultra Sun
  5. Light is apparently the source of its energy. It has an extraordinarily vicious disposition and is constantly firing off laser beams.

    Moon
  6. Reminiscent of the Ultra Beasts, this life-form, apparently asleep underground, is thought to have come from another world in ancient times.

    Sun

Names around the world

English
Necrozma
Japanese
ネクロズマ
Japanese (romaji)
Necrozma
Korean
네크로즈마
Chinese (Traditional)
奈克洛茲瑪
Chinese (Simplified)
奈克洛兹玛
French
Necrozma
German
Necrozma
Spanish
Necrozma
Italian
Necrozma

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII

Training

3 Atk
255 ≈33.3% with a Poké Ball at full HP
0
340
Slow

Breeding

Undiscovered
Genderless
120 egg cycles ≈30,855 steps (Gen IV–VII)

Where to find

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.