No. 0250
Ho-Oh
Rainbow Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
HO-OH’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
FireFlyingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 8 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 90); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Ho-Oh outspeeds 16 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
- Pressure
If this Pokémon is the target of a foe's move, that move loses one additional PP.
- Regenerator, hidden ability
This Pokémon restores 1/3 of its maximum HP, rounded down, when it switches out.
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
24.6% of teams · rank #5 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Heavy-Duty Boots- Ability
- Regenerator, hidden ability
- Nature
- Impish
- EVs
- 252 HP / 252 Def / 4 SpD
- Tera Type
- Fairy
- Sacred Fire, Physical, power 100, accuracy 95%
- Brave Bird, Physical, power 120, accuracy 100%
- Recover, Status
- Whirlwind, Status
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games15.8%
- 1500 weighting20.6%
- 1630 weighting24.6%
- 1760 weighting26.6%
Usage by month
Moves
- Sacred Fire, Physical, power 100, accuracy 95%97.8%
- Brave Bird, Physical, power 120, accuracy 100%94.1%
- Recover, Status88.0%
- Whirlwind, Status81.4%
- Earthquake, Physical, power 100, accuracy 100%13.8%
- Will-O-Wisp, Status, accuracy 85%3.3%
- Tailwind, Status2.9%
- Dual Wingbeat, Physical, power 40, accuracy 90%2.7%
- Substitute, Status2.7%
- Protect, Status2.2%
Items
Heavy-Duty Boots92.6%
Leftovers2.7%
Choice Scarf1.9%
Assault Vest1.1%
Choice Band0.9%
Rocky Helmet0.3%
Abilities
- Regenerator, hidden ability99.5%
- Pressure0.5%
EV spreads
- Impish 252 HP / 252 Def / 4 SpD22.7%
- Impish 248 HP / 252 Def / 8 SpD9.4%
- Impish 248 HP / 252 Def / 8 Spe8.0%
- Careful 248 HP / 8 Atk / 252 SpD3.6%
- Jolly 252 Atk / 4 Def / 252 Spe2.5%
Common teammates
Koraidon65.1%
Kyogre35.3%
Zacian-Crowned30.7%
Arceus26.0%
Giratina-Origin16.7%
Gliscor16.5%
Necrozma-Dusk-Mane16.4%
Groudon15.3%
Checks & counters
Garganacl86.4%
Arceus-Water81.9%
Arceus-Electric82.2%
Kyogre72.6%
Eternatus74.4%
Tyranitar79.0%
Evolution
Ho-Oh does not evolve.
Moves
Level up 15
| 1 | Ancient Power10% chance to raise all stats by 1 (not acc/eva). | Rock | Special | 60 | 100% | 5 |
|---|---|---|---|---|---|---|
| 1 | GustPower doubles during Bounce, Fly, and Sky Drop. | Special | 40 | 100% | 35 | |
| 1 | Weather BallPower doubles and type varies in each weather. | Normal | Special | 50 | 100% | 10 |
| 1 | WhirlwindForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| 9 | Life DewHeals the user and its allies by 1/4 their max HP. | Water | Status | — | — | 10 |
| 18 | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| 27 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| 36 | Extrasensory10% chance to make the target flinch. | Psychic | Special | 80 | 100% | 20 |
| 45 | RecoverHeals the user by 50% of its max HP. | Normal | Status | — | — | 5 |
| 54 | Sacred Fire50% chance to burn the target. Thaws user. | Fire | Physical | 100 | 95% | 5 |
| 63 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| 72 | Fire Blast10% chance to burn the target. | Fire | Special | 110 | 85% | 5 |
| 81 | Future SightHits two turns after being used. | Psychic | Special | 120 | 100% | 10 |
| 90 | Sky AttackCharges, then hits turn 2. 30% flinch. High crit. | Physical | 140 | 90% | 5 | |
| 99 | OverheatLowers the user's Sp. Atk by 2. | Fire | Special | 130 | 90% | 5 |
TM / HM / TR 53
| TM01 | Take DownHas 1/4 recoil. | Normal | Physical | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Special | 50 | 90% | 10 |
| TM24 | Fire SpinTraps and damages the target for 4-5 turns. | Fire | Special | 35 | 85% | 15 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Physical | 60 | — | 20 | |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Special | 60 | — | 20 |
| TM38 | Flame Charge100% chance to raise the user's Speed by 1. | Fire | Physical | 50 | 100% | 20 |
| TM40 | Air CutterHigh critical hit ratio. Hits adjacent foes. | Special | 60 | 95% | 25 | |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Physical | 80 | 90% | 15 |
| TM65 | Air Slash30% chance to make the target flinch. | Special | 75 | 95% | 15 | |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM74 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM97 | FlyFlies up on first turn, then strikes the next turn. | Physical | 90 | 95% | 15 | |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Physical | 80 | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM107 | Will-O-WispBurns the target. | Fire | Status | — | 85% | 15 |
| TM111 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Special | 75 | 100% | 10 |
| TM113 | TailwindFor 4 turns, allies' Speed is doubled. | Status | — | — | 15 | |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100% | 15 |
| TM117 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Special | 90 | 100% | 10 |
| TM118 | Heat Wave10% chance to burn the foe(s). | Fire | Special | 95 | 90% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Special | 90 | 100% | 10 |
| TM125 | Flamethrower10% chance to burn the target. | Fire | Special | 90 | 100% | 15 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Special | 90 | 100% | 10 |
| TM141 | Fire Blast10% chance to burn the target. | Fire | Special | 110 | 85% | 5 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Physical | 100 | 100% | 10 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90% | 5 |
| TM157 | OverheatLowers the user's Sp. Atk by 2. | Fire | Special | 130 | 90% | 5 |
| TM160 | Hurricane30% chance to confuse target. Can't miss in rain. | Special | 110 | 70% | 10 | |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90% | 5 |
| TM164 | Brave BirdHas 33% recoil. | Physical | 120 | 100% | 15 | |
| TM165 | Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user. | Fire | Physical | 120 | 100% | 15 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Special | 110 | 70% | 10 |
| TM168 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Special | 80 | 100% | 10 |
| TM193 | Weather BallPower doubles and type varies in each weather. | Normal | Special | 50 | 100% | 10 |
| TM197 | Dual WingbeatHits 2 times in one turn. | Physical | 40 | 90% | 10 | |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100% | 15 |
| TM215 | Scorching Sands30% chance to burn the target. Thaws target. | Ground | Special | 70 | 100% | 10 |
| TM217 | Future SightHits two turns after being used. | Psychic | Special | 120 | 100% | 10 |
No moves match those filters.
Biology
Ho-Oh is a Legendary Pokémon worshipped as a deity. Following a tower burning down, Ho-Oh resurrected three Pokémon who died in the fire, with the three becoming Entei, Raikou, and Suicune. People who are pure of heart are stated to be blessed with eternal happiness if they see it.
Design & origin
Ho-Oh's design is likely inspired by the Fenghuang (firebird) of Chinese myth, as well as the immortal phoenix of Greek mythology. Likewise, its name likely derives from the Fenghuang's Japanese name, "hō-ō".
Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide vote#15 in Johto in the 2020 Pokémon of the Year poll, 18,278 votesThe Pokémon Company International
- Official vote, Japan#36 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
Diamond · Pearl · Platinum · Black · White · Black 2 · White 2Its feathers--which glow in seven colors depending on the angle at which they are struck by light--are thought to bring joy. It is said to live at the foot of a rainbow.
EmeraldHO-OH’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow.
Ruby · Sapphire · Omega Ruby · Alpha SapphireIt will reveal itself before a pure-hearted trainer by shining its bright rainbow-colored wings.
Crystal · YA legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.
Silver · FireRed · SoulSilver · XLegends claim this Pokémon flies the world's skies con tinuously on its magnificent seven- colored wings.
Gold · LeafGreen · HeartGold
Names around the world
- English
- Ho-Oh
- Japanese
- ホウオウ
- Japanese (romaji)
- Houou
- Korean
- 칠색조
- Chinese (Traditional)
- 鳳王
- Chinese (Simplified)
- 凤王
- French
- Ho-Oh
- German
- Ho-Oh
- Spanish
- Ho-Oh
- Italian
- Ho-Oh
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Generation IV
Generation III
Generation II
Training
- EV yield
- 3 SpD
- Catch rate
- 3 ≈0.4% with a Poké Ball at full HP
- Growth rate
- Slow
Breeding
- Egg groups
- Undiscovered
- Gender
- Genderless
- Hatch time
- 120 egg cycles ≈30,855 steps (Gen IV–VII)
Where to find
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Sun 2 areas
- Ultra Space WildsStatic encounter · Lv 60
- Ultra Space Wilds Cliff WorldStatic encounter · Lv 60
Omega Ruby 1 area
- Sea Mauville (Inside)Static encounter · Lv 50
Colosseum 1 area
- Mt. Battle 100FReceive as a gift · Lv 70
SoulSilver 1 area
- Bell Tower (roof)Static encounter · Lv 70
HeartGold 1 area
- Bell Tower (roof)Static encounter · Lv 45
LeafGreen 1 area
- Navel RockStatic encounter · Lv 70
FireRed 1 area
- Navel RockStatic encounter · Lv 70
Emerald 1 area
- Navel RockStatic encounter · Lv 70
Crystal 1 area
- Bell Tower (roof)Static encounter · Lv 60
Silver 1 area
- Bell Tower (roof)Static encounter · Lv 70
Gold 1 area
- Bell Tower (roof)Static encounter · Lv 40
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.