No. 0165
Ledyba
Five Star Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Ledyba is a Bug/Flying-type Pokémon, 4× weak to Rock and 2× weak to Flying, Fire, Electric and Ice, with a base stat total of 265. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1 m 3′03″
- Weight
- 10.8 kg 23.8 lbs
- Base stat total
- 265 Higher than 7% of Pokémon
- Introduced
- Gen II Gold & Silver
These very cowardly Pokémon join together and use Reflect to protect their nest.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
BugFlyingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 9 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 55); Scarf and Tailwind use the Max+ value.
At max Speed, Ledyba outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
At 1/3 or less of its max HP, this Pokémon's offensive stat is 1.5× with Bug attacks.
Everything about Swarm →This Pokémon's counter drops by 2 instead of 1.
Everything about Early Bird →Speed is raised 1 if hit by a Bug-, Dark-, or Ghost-type attack, or Intimidated.
Everything about Rattled →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
#0165LedybaBug- Level 18
#0166LedianBug
Moves
Level up 14
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
|---|---|---|---|---|---|---|
| 5 | SupersonicCauses the target to become confused. | Normal | Status | — | 55% | 20 |
| 8 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| 12 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| 12 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| 12 | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| 15 | Mach PunchUsually goes first. | Fighting | Phys | 40 | 100% | 30 |
| 19 | RoostHeals 50% HP. Flying-type removed 'til turn ends. | Status | — | — | 5 | |
| 22 | Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1. | Bug | Spec | 50 | 100% | 20 |
| 26 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| 29 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| 33 | Bug Buzz10% chance to lower the target's Sp. Def by 1. | Bug | Spec | 90 | 100% | 10 |
| 36 | Air Slash30% chance to make the target flinch. | Spec | 75 | 95% | 15 | |
| 40 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
TM / HM / TR 27
| TM62 | Bug Buzz10% chance to lower the target's Sp. Def by 1. | Bug | Spec | 90 | 100% | 10 |
|---|---|---|---|---|---|---|
| TM | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM | Double TeamRaises the user's evasiveness by 1. | Normal | Status | — | — | 15 |
| TM | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM | FlashLowers the target's accuracy by 1. | Normal | Status | — | 100% | 20 |
| TM | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM | SwaggerRaises the target's Attack by 2 and confuses it. | Normal | Status | — | 85% | 15 |
| TM | AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100% | 15 |
| TM | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| TM | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM | RoostHeals 50% HP. Flying-type removed 'til turn ends. | Status | — | — | 5 | |
| TM | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
Egg moves 7
| Egg | Bug BiteUser steals and eats the target's Berry. | Bug | Phys | 60 | 100% | 20 |
|---|---|---|---|---|---|---|
| Egg | CounterIf hit by physical attack, returns double damage. | Fighting | Phys | — | 100% | 20 |
| Egg | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| Egg | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| Egg | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| Egg | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| Egg | TailwindFor 4 turns, allies' Speed is doubled. | Status | — | — | 15 |
No moves match those filters.
Biology
Ledyba is a ladybug-like Pokémon. It has blue legs alongside a dark orange/red shell, which displays five black spots. It creates aromatic fluid from its leg joints, which it alters to convey its feelings with fellow Ledyba.
Ledyba huddle together for warmth in the winter. Ledyba evolves into Ledian. Its appearance differs slightly depending on gender, with females having shorter antennae than males.
Design & origin
The Ledyba evolutionary line is seemingly based on either Coccinella quinquepunctata or Harmonia axyridis. Ledyba's name derives from the word "ladybug".
Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#565 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Five Star Pokémon
- Johto · Gold & Silver
- Color
- Red
- Forest
- Pal Park area
- Field
These very cowardly Pokémon join together and use Reflect to protect their nest.
Ultra MoonThis Pokémon is very sensitive to cold. In the warmth of Alola, it appears quite lively.
Ultra SunThey communicate with one another using bodily fluids that give off odors. When they’re angry, their odor smells sour.
MoonThey are timid and grow uneasy when not in a swarm with others of their kind. The pattern on their backs differs slightly from one to another.
SunIt is so timid, it can’t move if it isn’t with a swarm of others. It conveys its feelings with scent.
Diamond · Pearl · Platinum · Black · White · Black 2 · White 2When the weather turns cold, numerous LEDYBA gather from everywhere to cluster and keep each other warm.
FireRedLEDYBA communicate using a fluid that they secrete from where the legs join the body. They are said to convey feelings to others by altering the fluid’s scent.
EmeraldLEDYBA secretes an aromatic fluid from where its legs join its body. This fluid is used for communicating with others. This Pokémon conveys its feelings to others by altering the fluid’s scent.
Ruby · Sapphire · Omega Ruby · Alpha SapphireIt is timid and clusters together with others. The fluid secreted by its feet indicates its location.
Crystal · YWhen the weather turns cold, lots of LEDYBA gather from everywhere to cluster and keep each other warm.
Silver · SoulSilver · XIt is very timid. It will be afraid to move if it is alone. But it will be active if it is in a group.
Gold · LeafGreen · HeartGold
Names around the world
- English
- Ledyba
- Japanese
- レディバ
- Japanese (romaji)
- Rediba
- Korean
- 레디바
- Chinese (Traditional)
- 芭瓢蟲
- Chinese (Simplified)
- 芭瓢虫
- French
- Coxy
- German
- Ledyba
- Spanish
- Ledyba
- Italian
- Ledyba
Sprites
Artwork and 3D models
Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Generation II
Training
- 1 SpD
- 255 ≈33.3% with a Poké Ball at full HP
- 70
- 53
- Fast
Breeding
- Bug
- ♂ 50%♀ 50%
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Males and females look different


Where to find
Ultra Moon 1 area
- Route 1Walking in tall grass or a cave · Lv 2–3
Ultra Sun 1 area
- Route 1Walking in tall grass or a cave · Lv 2–3
Moon 1 area
- Route 1Walking in tall grass or a cave · Lv 2–13
Sun 1 area
- Route 1Walking in tall grass or a cave · Lv 2–13
Y 3 areas
- Friend Safari (Bug)Walking in tall grass or a cave · Lv 30
- Road 4Walking in red flowers, Walking in yellow flowers · Lv 6–8
- Unknown areaInteracting with a Berry Tree · Lv 14–15
X 3 areas
- Friend Safari (Bug)Walking in tall grass or a cave · Lv 30
- Road 4Walking in red flowers, Walking in yellow flowers · Lv 6–8
- Unknown areaInteracting with a Berry Tree · Lv 14–15
XD 1 area
- Gateon Port (Across Bridge)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 10
SoulSilver 32 areas
- Cherrygrove CityHeadbutting trees · Lv 4–5
- Ecruteak CityHeadbutting trees · Lv 15–17
- Fuchsia CityHeadbutting trees · Lv 21–23
- National ParkHeadbutting trees · Lv 13–15
- New Bark TownHeadbutting trees · Lv 4–5
- Pallet TownHeadbutting trees · Lv 5–6
- Road 1Headbutting trees · Lv 5–6
- Road 12Headbutting trees · Lv 22–23
- Road 13Headbutting trees · Lv 22–23
- Road 14Headbutting trees · Lv 26–27
- Road 15Headbutting trees · Lv 21–23
- Road 18Headbutting trees · Lv 26–27
- Road 2 (north, towards Pewter City)Headbutting trees, Walking in tall grass or a cave · Lv 3–10
- Road 2 (south, towards Viridian City)Headbutting trees, Walking in tall grass or a cave · Lv 3–10
- Road 21Headbutting trees · Lv 24–26
- Road 22Headbutting trees · Lv 5–7
- Road 26Headbutting trees · Lv 31–32
- Road 27Headbutting trees · Lv 31–32
- Road 29Headbutting trees · Lv 4–5
- Road 30Headbutting trees, Walking in tall grass or a cave · Lv 3–5
- Road 31Headbutting trees, Walking in tall grass or a cave · Lv 4–6
- Road 34Headbutting trees · Lv 11–12
- Road 35Headbutting trees · Lv 13–14
- Road 36Headbutting trees · Lv 6–7
- Road 37Headbutting trees, Walking in tall grass or a cave · Lv 13–17
- Road 38Headbutting trees · Lv 15–16
- Road 39Headbutting trees · Lv 16–17
- Road 47Headbutting trees · Lv 17–18
- Road 48Headbutting trees · Lv 17–18
- Safari Zone GateHeadbutting trees · Lv 17–19
- Viridian CityHeadbutting trees · Lv 5–7
- Viridian ForestHeadbutting trees · Lv 3–4
LeafGreen 1 area
- Pattern BushWalking in tall grass or a cave · Lv 9–14
FireRed 1 area
- Pattern BushWalking in tall grass or a cave · Lv 9–14
Emerald 1 area
- Safari Zone (expansion north)Walking in tall grass or a cave · Lv 33
Crystal 11 areas
- National ParkWalking in tall grass or a cave · Lv 14
- Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 3
- Road 29Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 30Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree, Walking in tall grass or a cave · Lv 3–10
- Road 31Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree, Walking in tall grass or a cave · Lv 4–10
- Road 34Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 35Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 36Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree, Walking in tall grass or a cave · Lv 4–10
- Road 37Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 38Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 39Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
Silver 4 areas
- Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 3
- Road 30Walking in tall grass or a cave · Lv 3
- Road 31Walking in tall grass or a cave · Lv 4
- Road 37Walking in tall grass or a cave · Lv 13–15
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.