DexDB

No. 0993

Iron Jugulis

Paradox Pokémon

Iron Jugulis
Official art
Height
1.3 m 4′03″
Weight
111 kg 244.7 lbs
Base stat total
570 Higher than 88% of Pokémon
Introduced
Gen IX Scarlet & Violet
Abilities
It’s possible that Iron Jugulis, an object described in an old book, may actually be this Pokémon.
See all 2 entries

Base stats

HP94169–201298–392
Atk8090–145148–284
Def8695–151159–298
SpA122127–191224–377
SpD8090–145148–284
Spe108115–176198–346
Total570Higher than 88% of Pokémon
HP94Atk80Def86Spe108SpD80SpA122

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

DarkFlyingshow which type causes itweaknessresistance

Weak to

2×
Electric (because of Flying)Fairy (because of Dark)Ice (because of Flying)Rock (because of Flying)

Resists

½×
Dark (because of Dark)Ghost (because of Dark)Grass (because of Flying)

Immune to

0×
Ground (because of Flying)Psychic (because of Dark)
Takes normal damage from 9 types
NormalFightingFlyingPoisonBugSteelFireWaterDragon

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 108); Scarf and Tailwind use the Max+ value.

Max+176Max160No SP128Min115Scarf264Tailwind352

At max Speed, Iron Jugulis outspeeds 23 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 176Iron Jugulis · Max+32 SP, Speed-raising alignment
  9. 172SneaslerAdamant · 32 SP · #2 on Showdown
  10. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  11. 169GarchompJolly · 32 SP · #19 on Showdown
  12. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  13. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  14. 161IndeedeeTimid · 32 SP · #30 on Showdown
  15. 160Iron Jugulis · Max32 SP, neutral alignment
  16. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  17. 150ArchaludonTimid · 32 SP · #9 on Showdown
  18. 149GholdengoTimid · 32 SP · #8 on Showdown
  19. 143BasculegionJolly · 32 SP · #6 on Showdown
  20. 128Iron Jugulis · No SP0 SP, neutral alignment
  21. 128PelipperTimid · 32 SP · #12 on Showdown
  22. 120VolcaronaBold · 0 SP · #25 on Showdown
  23. 105RillaboomAdamant · 0 SP · #1 on Showdown
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesUUSV Doubles(DUU)National DexRU

7.57% of teams · rank #30 · Singles · 1630+ rating · 33,671 battles · Sep 2026

Most common build

Item
Booster Energy
Ability
Nature
Timid
EVs
252 SpA / 4 SpD / 252 Spe
Tera Type
Ground
  1. Dark Pulse
  2. Earth Power
  3. Hurricane
  4. Taunt

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players4.4%
  • Rated 1500+5.64%
  • Rated 1630+7.57%
  • Rated 1760+9.63%

Usage by month

Oct 20257.57%

Abilities

  • 100%

EV spreads

  • Timid 252 SpA / 4 SpD / 252 Spe60.1%
  • Timid 12 HP / 252 SpA / 244 Spe13.2%
  • Timid 4 HP / 252 SpA / 252 Spe11%
  • Timid 16 HP / 252 SpA / 4 SpD / 236 Spe9.4%
  • Naughty 120 Atk / 136 SpA / 252 Spe1.6%

Tera types

  • Ground72.1%
  • Dark16.4%
  • Ghost4.1%
  • Water2.4%

Common teammates

Checks & counters

Evolution

Iron Jugulis does not evolve.

Moves

Level up 17

1Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpec6095%25
1Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
1Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
1Tri Attack20% chance to paralyze or burn or freeze target.NormalSpec80100%10
1Work UpRaises the user's Attack and Sp. Atk by 1.NormalStatus——30
7RoarForces the target to switch to a random ally.NormalStatus——20
14AssurancePower doubles if target was damaged this turn.DarkPhys60100%10
21Dragon Breath30% chance to paralyze the target.DragonSpec60100%20
28Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpec5595%15
35Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
42Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
56Air Slash30% chance to make the target flinch.FlyingSpec7595%15
63Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
70Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
77OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
84Dragon PulseNo additional effect.DragonSpec85100%10
91Hyper BeamUser cannot move next turn.NormalSpec15090%5

TM / HM / TR 51

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM30Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM40Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpec6095%25
TM44Dragon TailForces the target to switch to a random ally.DragonPhys6090%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM65Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TM94Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TM97FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM113TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
TM115Dragon PulseNo additional effect.DragonSpec85100%10
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM118Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM133Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpec90100%10
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM142Hydro PumpNo additional effect.WaterSpec11080%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM160Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpec11070%10
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM197Dual WingbeatHits 2 times in one turn.FlyingPhys4090%10
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM220Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpec12090%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM223Metal SoundLowers the target's Sp. Def by 2.SteelStatus—85%40
TM226Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15

Biology

Iron Jugulis is a Paradox Pokémon, a Pokémon which hails from a different time period than normal Pokémon. It hails from the distant future, is sometimes dubbed a "Future Pokémon", and is stated to hail from an alternative reality. It resembles the Pokémon Hydreigon, a Pokémon resembling a hydra.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Paradox Pokémon
Paldea · Scarlet & Violet
Color
Blue
—
Paldea#385
  1. It’s possible that Iron Jugulis, an object described in an old book, may actually be this Pokémon.

    Violet
  2. It resembles a certain Pokémon introduced in a paranormal magazine, described as the offspring of a Hydreigon that fell in love with a robot.

    Scarlet

Names around the world

English
Iron Jugulis
Japanese
テツノコウベ
Japanese (romaji)
Tetsunokoube
Korean
무쇠머리
Chinese (Traditional)
鐵脖頸
Chinese (Simplified)
铁脖颈
French
Têtes-de-Fer
German
Eisenhals
Spanish
Ferrocuello
Italian
Colloferreo

Sprites

Artwork and 3D models

Generation IX · animated models

Training

3 SpA
30 ≈3.9% with a Poké Ball at full HP
0
285
Slow

Breeding

Undiscovered
Genderless
50 egg cycles ≈13,005 steps (Gen IV–VII)

Where to find

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.