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No. 0989

Sandy Shocks

Paradox Pokémon

Sandy Shocks official artwork
Official art

Sandy Shocks is an Electric/Ground-type Pokémon, 2× weak to Ground, Water, Grass and Ice, with a base stat total of 570. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
2.3 m 7′07″
Weight
60 kg 132.3 lbs
Base stat total
570 Higher than 88% of Pokémon
Introduced
Gen IX Scarlet & Violet
It slightly resembles a Magneton that lived for 10,000 years and was featured in an article in a paranormal magazine.
See all 2 entries

Base stats

HP85160–192280–374
Atk8190–146150–287
Def97105–163179–322
SpA121126–190222–375
SpD8594–150157–295
Spe101108–168186–331
Total570Higher than 88% of Pokémon
HP85Atk81Def97Spe101SpD85SpA121

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Colors show what this Pokémon takes

ElectricGroundshow which type causes itweaknessresistance

Weak to

2×
Grass (because of Ground)Ground (because of Electric)Ice (because of Ground)Water (because of Ground)

Resists

½×
Flying (because of Electric)Poison (because of Ground)Rock (because of Ground)Steel (because of Electric)

Immune to

0×
Electric (because of Ground)
Takes normal damage from 9 types
NormalFightingBugGhostFirePsychicDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 101); Choice Scarf and Tailwind use the Max+ value.

Max+168Max153No SP121Min108Scarf (Choice Scarf)252Tailwind336

At max Speed, Sandy Shocks outspeeds 20 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Sandy Shocks against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
168Sandy Shocks · Max+32 SP, Speed-raising alignment
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
153Sandy Shocks · Max32 SP, neutral alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
121Sandy Shocks · No SP0 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesUUSV Doubles(DUU)National DexRU

9.0% of teams · rank #23 · Singles · 1630 weighting · 33,671 battles · Sep 2026

Most common build

Nature
Timid
EVs
252 SpA / 4 SpD / 252 Spe
Tera Type
Ghost
  1. Earth Power, Special, power 90, accuracy 100%
  2. Volt Switch, Special, power 70, accuracy 100%
  3. Spikes, Status
  4. Power Gem, Special, power 80, accuracy 100%

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games7.6%
  • 1500 weighting8.3%
  • 1630 weighting9.0%
  • 1760 weighting13.1%

Usage by month

Oct 20259.1%

Abilities

EV spreads

  • Timid 252 SpA / 4 SpD / 252 Spe29.9%
  • Timid 48 HP / 208 SpA / 252 Spe19.7%
  • Timid 104 HP / 152 SpA / 252 Spe14.3%
  • Timid 44 HP / 208 SpA / 4 SpD / 252 Spe10.3%
  • Timid 48 Def / 208 SpA / 252 Spe7.5%

Tera types

Common teammates

Checks & counters

Evolution

Sandy Shocks does not evolve.

Moves

Level up 17

1Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
1SupersonicCauses the target to become confused.NormalStatus—55%20
1Thunder Shock10% chance to paralyze the target.ElectricSpecial40100%30
1Thunder WaveParalyzes the target.ElectricStatus—90%20
7Spark30% chance to paralyze the target.ElectricPhysical65100%20
14Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical60100%20
21Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial5090%10
28Tri Attack20% chance to paralyze or burn or freeze target.NormalSpecial80100%10
35ScreechLowers the target's Defense by 2.NormalStatus—85%40
42Heavy SlamMore power the heavier the user than the target.SteelPhysical—100%10
49Metal SoundLowers the target's Sp. Def by 2.SteelStatus—85%40
56Discharge30% chance to paralyze adjacent Pokémon.ElectricSpecial80100%15
63Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpecial90100%10
70Mirror CoatIf hit by special attack, returns double damage.PsychicSpecial—100%20
77Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
84Zap Cannon100% chance to paralyze the target.ElectricSpecial12050%5
91Magnetic FluxRaises Def, Sp. Def of allies with Plus/Minus by 1.ElectricStatus——20

TM / HM / TR 45

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpecial5595%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpecial70100%20
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM66Body Slam30% chance to paralyze the target.NormalPhysical85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpecial—100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhysical75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhysical80100%10
TM90SpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpecial80100%10
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM101Power GemNo additional effect.RockSpecial80100%20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM121Heavy SlamMore power the heavier the user than the target.SteelPhysical—100%10
TM126Thunderbolt10% chance to paralyze the target.ElectricSpecial90100%15
TM133Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpecial90100%10
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhysical90100%15
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhysical100100%10
TM152Giga ImpactUser cannot move next turn.NormalPhysical15090%5
TM163Hyper BeamUser cannot move next turn.NormalSpecial15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM176Sand TombTraps and damages the target for 4-5 turns.GroundPhysical3585%15
TM178Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
TM186High HorsepowerNo additional effect.GroundPhysical9595%10
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhysical10095%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpecial5595%15
TM215Scorching Sands30% chance to burn the target. Thaws target.GroundSpecial70100%10
TM223Metal SoundLowers the target's Sp. Def by 2.SteelStatus—85%40

Egg moves 1

EggSunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5

Biology

Sandy Shocks is an ancient Paradox Pokémon, a Pokémon which hails from a different time period than normal Pokémon. It hails from the distant past; such Pokémon are sometimes dubbed "Ancient Pokémon", and the Paradox Pokémon are stated to hail from alternative realities. Sandy Shocks resembles the Pokémon Magneton, a trio of a Pokémon named Magnemite, which resemble magnets.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Category
Paradox Pokémon
Debut
Paldea · Scarlet & Violet
Color
Gray
Shape
Paldea#381
  1. It slightly resembles a Magneton that lived for 10,000 years and was featured in an article in a paranormal magazine.

    Violet
  2. No records exist of this Pokémon being caught. Data is lacking, but the Pokémon’s traits match up with a creature shown in an expedition journal.

    Scarlet

Names around the world

English
Sandy Shocks
Japanese
スナノケガワ
Japanese (romaji)
Sunanokegawa
Korean
모래털가죽
Chinese (Traditional)
沙鐵皮
Chinese (Simplified)
沙铁皮
French
Pelage-Sablé
German
Sandfell
Spanish
Pelarena
Italian
Peldisabbia

Sprites

Artwork and 3D models

Generation IX · animated models

Training

Catch rate
30 ≈3.9% with a Poké Ball at full HP

Breeding

Egg groups
Undiscovered
Gender
Genderless
Hatch time
50 egg cycles ≈13,005 steps (Gen IV–VII)

Where to find

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.