DexDB

No. 0391

Monferno

Playful Pokémon

Monferno
Official art
Height
0.9 m 2′11″
Weight
22 kg 48.5 lbs
Base stat total
405 Higher than 39% of Pokémon
Introduced
Gen IV Diamond & Pearl
Abilities
The deeper the blue on its face, the more powerful it will grow to become. It leaps about every which way and lands powerful blows against its opponents with the flame on its tail.
See all 5 entries

Base stats

HP64139–171238–332
Atk7888–143144–280
Def5264–11498–223
SpA7888–143144–280
SpD5264–11498–223
Spe8190–146150–287
Total405Higher than 39% of Pokémon
HP64Atk78Def52Spe81SpD52SpA78

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpA, 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

FireFightingshow which type causes itweaknessresistance

Weak to

2×
Flying (because of Fighting)Ground (because of Fire)Psychic (because of Fighting)Water (because of Fire)

Resists

½×
Dark (because of Fighting)Fire (because of Fire)Grass (because of Fire)Ice (because of Fire)Steel (because of Fire)
¼×
Bug (because of Fire and Fighting)
Takes normal damage from 8 types
NormalFightingPoisonRockGhostElectricDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 81); Scarf and Tailwind use the Max+ value.

Max+146Max133No SP101Min90Scarf219Tailwind292

At max Speed, Monferno outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 146Monferno · Max+32 SP, Speed-raising alignment
  18. 143BasculegionJolly · 32 SP · #6 on Showdown
  19. 133Monferno · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 101Monferno · No SP0 SP, neutral alignment
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNFE

Evolution

Moves

Level up 14

EvoMach PunchUsually goes first.FightingPhys40100%30
1Ember10% chance to burn the target.FireSpec40100%25
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1ScratchNo additional effect.NormalPhys40100%35
9TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
16Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
19Flame Wheel10% chance to burn the target. Thaws user.FirePhys60100%25
26FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhys30100%10
29TormentTarget can't select the same move twice in a row.DarkStatus—100%15
36Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
39Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
46AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
49Slack OffHeals the user by 50% of its max HP.NormalStatus——5
56Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhys120100%15

TM / HM / TR 63

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM24Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM38Flame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM102Gunk Shot30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM118Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM144Fire PledgeUse with Grass or Water Pledge for added effect.FireSpec80100%10
TM157OverheatLowers the user's Sp. Atk by 2.FireSpec13090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM165Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhys120100%15
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM179Smack DownRemoves the target's Ground immunity.RockPhys50100%15
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM184Vacuum WaveUsually goes first.FightingSpec40100%30
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM195Burning Jealousy100% burns a target that had a stat rise this turn.FireSpec70100%5
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM207Temper FlarePower doubles if the user's last move failed.FirePhys75100%10
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Egg moves 10

EggCounterIf hit by physical attack, returns double damage.FightingPhys—100%20
EggDouble KickHits 2 times in one turn.FightingPhys30100%30
EggEncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
EggFake OutHits first. First turn out only. 100% flinch chance.NormalPhys40100%10
EggFire Punch10% chance to burn the target.FirePhys75100%15
EggFocus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
EggHeat Wave10% chance to burn the foe(s).FireSpec9590%10
EggHelping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
EggSwitcherooUser switches its held item with the target's.DarkStatus—100%10
EggThunder Punch10% chance to paralyze the target.ElectricPhys75100%15

Biology

The brightness of its facial markings and the fire on its tail indicates its rank in a pack. It climbs around walls and ceilings to attack, and uses fire to keep the opponent at a safe distance.

Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Playful Pokémon
Sinnoh · Diamond & Pearl
Color
Brown
—
Pal Park area
Field
Original Sinnoh#005Extended Sinnoh#005Hisui#062Blueberry#195
  1. The deeper the blue on its face, the more powerful it will grow to become. It leaps about every which way and lands powerful blows against its opponents with the flame on its tail.

    Legends: Arceus
  2. A bigger fire on its tail and a brighter blue pattern on its face means its rank in its pack is higher.

    HeartGold · SoulSilver
  3. It skillfully controls the intensity of the fire on its tail to keep its foes at an ideal distance.

    Platinum · Black · White · Black 2 · White 2 · X · Omega Ruby
  4. It uses ceilings and walls to launch aerial attacks. Its fiery tail is but one weapon.

    Pearl · Y · Alpha Sapphire
  5. To intimidate attackers, it stretches the fire on its tail to make itself appear bigger.

    Diamond

Names around the world

English
Monferno
Japanese
モウカザル
Japanese (romaji)
Moukazaru
Korean
파이숭이
Chinese (Traditional)
猛火猴
Chinese (Simplified)
猛火猴
French
Chimpenfeu
German
Panpyro
Spanish
Monferno
Italian
Monferno

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Training

1 SpA, 1 Spe
45 ≈5.9% with a Poké Ball at full HP
70
142
Medium Slow

Breeding

FieldHuman-Like
♂ 87.5%♀ 12.5%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Chimchar: Level 14.

Ultra Moon 1 area
  • Route 11Island Scan · Lv 29
Ultra Sun 1 area
  • Route 11Island Scan · Lv 29

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.