DexDB

No. 0922

Pawmo

Mouse Pokémon

Pawmo
Official art
Height
0.4 m 1′04″
Weight
6.5 kg 14.3 lbs
Base stat total
350 Higher than 31% of Pokémon
Introduced
Gen IX Scarlet & Violet
Abilities
Pawmo uses a unique fighting technique in which it uses its forepaws to strike foes and zap them with electricity from its paw pads simultaneously.
See all 2 entries

Base stats

HP60135–167230–324
Atk7585–139139–273
Def4054–10176–196
SpA5063–11294–218
SpD4054–10176–196
Spe8594–150157–295
Total350Higher than 31% of Pokémon
HP60Atk75Def40Spe85SpD40SpA50

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

ElectricFightingshow which type causes itweaknessresistance

Weak to

2×
Fairy (because of Fighting)Ground (because of Electric)Psychic (because of Fighting)

Resists

½×
Bug (because of Fighting)Dark (because of Fighting)Electric (because of Electric)Rock (because of Fighting)Steel (because of Electric)
Takes normal damage from 10 types
NormalFightingFlyingPoisonGhostFireWaterGrassIceDragon

With : Electric becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Scarf and Tailwind use the Max+ value.

Max+150Max137No SP105Min94Scarf225Tailwind300

At max Speed, Pawmo outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150Pawmo · Max+32 SP, Speed-raising alignment
  16. 150ArchaludonTimid · 32 SP · #9 on Showdown
  17. 149GholdengoTimid · 32 SP · #8 on Showdown
  18. 143BasculegionJolly · 32 SP · #6 on Showdown
  19. 137Pawmo · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 105Pawmo · No SP0 SP, neutral alignment
  23. 105RillaboomAdamant · 0 SP · #1 on Showdown
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNFE

Evolution

Moves

Level up 16

EvoArm ThrustHits 2-5 times in one turn.FightingPhys15100%20
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1ScratchNo additional effect.NormalPhys40100%35
3Thunder Shock10% chance to paralyze the target.ElectricSpec40100%30
6Quick AttackUsually goes first.NormalPhys40100%30
8Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
12Nuzzle100% chance to paralyze the target.ElectricPhys20100%20
15DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
19Bite30% chance to make the target flinch.DarkPhys60100%25
23Spark30% chance to paralyze the target.ElectricPhys65100%20
27Thunder WaveParalyzes the target.ElectricStatus—90%20
32SlamNo additional effect.NormalPhys8075%20
38EntrainmentThe target's Ability changes to match the user's.NormalStatus—100%15
42Discharge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
46AgilityRaises the user's Speed by 2.PsychicStatus——30
52Wild ChargeHas 1/4 recoil.ElectricPhys90100%15

TM / HM / TR 42

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM09Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM183Super FangDoes damage equal to 1/2 target's current HP.NormalPhys—90%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15
TM213CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Biology

Pawmo is a marmot-like Pokémon. Pawmi evolves into Pawmo, and then Pawmot.

Design & origin

Pawmi, Pawmo, and Pawmot highly resemble Pikachu in terms of design, which is part of a recurring series design tradition.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Mouse Pokémon
Paldea · Scarlet & Violet
Color
Yellow
—
Paldea#023
  1. Pawmo uses a unique fighting technique in which it uses its forepaws to strike foes and zap them with electricity from its paw pads simultaneously.

    Violet
  2. When its group is attacked, Pawmo is the first to leap into battle, defeating enemies with a fighting technique that utilizes electric shocks.

    Scarlet

Names around the world

English
Pawmo
Japanese
パモット
Japanese (romaji)
Pamot
Korean
빠모트
Chinese (Traditional)
布土撥
Chinese (Simplified)
布土拨
French
Pohmotte
German
Pamamo
Spanish
Pawmo
Italian
Pawmo

Sprites

Artwork and 3D models

Generation IX · animated models

Training

2 Spe
80 ≈10.5% with a Poké Ball at full HP
50
123
Medium

Breeding

Field
♂ 50%♀ 50%
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Evolves from Pawmi: Level 18.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.