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No. 0424

Ambipom

Long Tail Pokémon

Ambipom official artwork
Official art

Ambipom is a Normal-type Pokémon, 2× weak to Fighting, with a base stat total of 482. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1.2 m 3′11″
Weight
20.3 kg 44.8 lbs
Base stat total
482 Higher than 61% of Pokémon
Introduced
Gen IV Diamond & Pearl
Abilities
To affirm their kinship, members of this species will form a ring by linking their newly doubled tails together. On rare occasions, humans have been accepted into such rings.
See all 8 entries

Base stats

HP75150–182260–354
Atk100108–167184–328
Def6677–129123–254
SpA6072–123112–240
SpD6677–129123–254
Spe115121–183211–361
Total482Higher than 61% of Pokémon
HP75Atk100Def66Spe115SpD66SpA60

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Fighting

Immune to

0×
Ghost
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 115); Scarf and Tailwind use the Max+ value.

Max+183Max167No SP135Min121Scarf274Tailwind366

At max Speed, Ambipom outspeeds 25 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Ambipom against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
183Ambipom · Max+32 SP, Speed-raising alignment
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Ambipom · Max32 SP, neutral alignment
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
135Ambipom · No SP0 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesPUSV Doubles(DUU)National DexRU

13.0% of teams · rank #14 · Singles · 1630 weighting · 6,316 battles · Sep 2026

Most common build

Ability
Nature
Jolly
EVs
4 HP / 252 Atk / 252 Spe
Tera Type
Normal
  1. Fake Out
  2. Knock Off
  3. U-turn
  4. Double-Edge

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games6.5%
  • 1500 weighting8.0%
  • 1630 weighting13.0%
  • 1760 weighting31.2%

Usage by month

Oct 202513.0%

Abilities

  • 99.9%
  • 0.1%

EV spreads

  • Jolly 4 HP / 252 Atk / 252 Spe62.0%
  • Jolly 252 Atk / 4 SpD / 252 Spe29.0%
  • Jolly 252 Atk / 4 Def / 252 Spe8.9%
  • Adamant 4 HP / 252 Atk / 252 Spe0%
  • Adamant 252 Atk / 4 Def / 252 Spe0%

Tera types

  • Normal57.8%
  • Ice39.0%
  • Dark1.7%
  • Ghost1.5%

Common teammates

Checks & counters

Evolution

  1. #0190AipomNormal
    1. Level up knowing Double Hit
      #0424AmbipomNormal

Moves

Level up 14

1Astonish30% chance to make the target flinch.GhostPhys30100%15
1Sand AttackLowers the target's accuracy by 1.GroundStatus—100%15
1ScratchNo additional effect.NormalPhys40100%35
1Tail WhipLowers the foe(s) Defense by 1.NormalStatus—100%30
11Baton PassUser switches, passing stat changes and more.NormalStatus——40
15TickleLowers the target's Attack and Defense by 1.NormalStatus—100%20
18Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
22SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
25ScreechLowers the target's Defense by 2.NormalStatus—85%40
29AgilityRaises the user's Speed by 2.PsychicStatus——30
32Double HitHits 2 times in one turn.NormalPhys3590%10
36FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
39Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
43Last ResortFails unless each known move has been used.NormalPhys140100%5

TM / HM / TR 55

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM11Water Pulse20% chance to confuse the target.WaterSpec60100%20
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhys80100%15
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM102Gunk Shot30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM179Smack DownRemoves the target's Ground immunity.RockPhys50100%15
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM212Triple AxelHits 3 times. Each hit can miss, but power rises.IcePhys2090%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Egg moves 9

EggBeat UpAll healthy allies aid in damaging the target.DarkPhys—100%10
EggBounceBounces turn 1. Hits turn 2. 30% paralyze.FlyingPhys8585%5
EggCounterIf hit by physical attack, returns double damage.FightingPhys—100%20
EggCovetIf the user has no item, it steals the target's.NormalPhys60100%25
EggFake OutHits first. First turn out only. 100% flinch chance.NormalPhys40100%10
EggIron Tail30% chance to lower the target's Defense by 1.SteelPhys10075%15
EggQuick GuardProtects allies from priority attacks this turn.FightingStatus——15
EggSlamNo additional effect.NormalPhys8075%20
EggSwitcherooUser switches its held item with the target's.DarkStatus—100%10

Biology

It uses its tails to fight, climb around trees, grab food, and form rings with other Ambipom. Sometimes, humans are accepted into its rings. It fights with Passimian for territory.

Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Long Tail Pokémon
Sinnoh · Diamond & Pearl
Color
Purple
—
Pal Park area
Pond
Original Sinnoh#064Extended Sinnoh#064Updated Johto#124Updated Alola#369Updated Poni#116Hisui#079Kitakami#048
  1. To affirm their kinship, members of this species will form a ring by linking their newly doubled tails together. On rare occasions, humans have been accepted into such rings.

    Legends: Arceus
  2. It uses its tails for everything. If it wraps both of its tails around you and gives you a squeeze, that’s proof it really likes you.

    Ultra Moon
  3. In their search for comfortable trees, they get into territorial disputes with groups of Passimian. They win about half the time.

    Ultra Sun
  4. It is very difficult to dodge the consecutive strikes of its two tails.

    SoulSilver
  5. They live on large trees. They are said to communicate by connecting their tails to those of others.

    HeartGold
  6. Split into two, the tails are so adept at handling and doing things, AMBIPOM rarely uses its hands.

    Platinum · Black · White · Black 2 · White 2
  7. They work in large colonies and make rings by linking their tails, apparently in friendship.

    Pearl · X · Omega Ruby
  8. To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.

    Diamond · Y · Alpha Sapphire

Names around the world

English
Ambipom
Japanese
エテボース
Japanese (romaji)
Eteboth
Korean
겟핸보숭
Chinese (Traditional)
雙尾怪手
Chinese (Simplified)
双尾怪手
French
Capidextre
German
Ambidiffel
Spanish
Ambipom
Italian
Ambipom

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Training

2 Spe
45 ≈5.9% with a Poké Ball at full HP
100
169
Fast

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Ambipom
♂ Male
Female Ambipom
♀ Female
HOME 3D model

Where to find

Evolves from Aipom: Level up knowing Double Hit.

Ultra Moon 1 area
  • Poni PlainsSOS Battle from bubbling spots · Lv 54–57
Ultra Sun 1 area
  • Poni PlainsSOS Battle from bubbling spots · Lv 54–57
White 2 1 area
  • Accumula TownTrade with an NPC · Lv 40
Black 2 1 area
  • Accumula TownTrade with an NPC · Lv 40

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.