No. 0190
Aipom
Long Tail Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Aipom is a Normal-type Pokémon, 2× weak to Fighting, with a base stat total of 360. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.8 m 2′07″
- Weight
- 11.5 kg 25.4 lbs
- Base stat total
- 360 Higher than 33% of Pokémon
- Introduced
- Gen II Gold & Silver
This treetop dweller possesses a tail as dexterous as a hand. Ancient writings describe this Pokémon as a one-armed oddity.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Immune to
Takes normal damage from 16 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Aipom outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
- Run Away
Always gets away from wild Pokémon, even when trapped. No effect in trainer battles.
- Pickup
If this Pokémon has no item, it finds one used by an adjacent Pokémon this turn.
- Skill Link, hidden ability
This Pokémon's multi-hit attacks always hit the maximum number of times.
Skill Link makes 1 multi-hit move it learns hit 5 times in Scarlet & Violet.
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
4.7% of teams · rank #25 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Life Orb- Ability
- Skill Link, hidden ability
- Nature
- Jolly
- EVs
- 76 HP / 196 Atk / 236 Spe
- Tera Type
- Normal
- Fury Swipes, Physical, power 18, accuracy 80%
- Fake Out, Physical, power 40, accuracy 100%
- Knock Off, Physical, power 65, accuracy 100%
- U-turn, Physical, power 70, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games8.5%
- 1500 weighting7.1%
- 1630 weighting4.7%
- 1760 weighting4.0%
Usage by month
Moves
- Fury Swipes, Physical, power 18, accuracy 80%88.2%
- Fake Out, Physical, power 40, accuracy 100%85.7%
- Knock Off, Physical, power 65, accuracy 100%80.0%
- U-turn, Physical, power 70, accuracy 100%47.4%
- Fire Punch, Physical, power 75, accuracy 100%26.5%
- Grass Knot, Special, accuracy 100%20.3%
- Protect, Status10.2%
- Tera Blast, Special, power 80, accuracy 100%8.3%
- Nasty Plot, Status5.9%
- Thunderbolt, Special, power 90, accuracy 100%5.9%
Items
Life Orb80.4%
Eviolite12.6%
King's Rock2.1%
Silk Scarf1.6%
Damp Rock0.8%
Normal Gem0.8%
Abilities
- Skill Link, hidden ability89.2%
- Pickup8.4%
- Run Away2.4%
EV spreads
- Jolly 76 HP / 196 Atk / 236 Spe45.8%
- Jolly 196 Atk / 236 Spe17.1%
- Jolly 196 Atk / 76 Def / 236 Spe16.8%
- Timid 76 HP / 196 SpA / 236 Spe5.9%
- Hasty 196 Atk / 36 SpA / 236 Spe3.6%
Common teammates
Evolution
#0190AipomNormal- Level up knowing Double Hit
#0424AmbipomNormal
Moves
Level up 14
| 1 | ScratchNo additional effect. | Normal | Physical | 40 | 100% | 35 |
|---|---|---|---|---|---|---|
| 1 | Tail WhipLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 4 | Sand AttackLowers the target's accuracy by 1. | Ground | Status | — | 100% | 15 |
| 8 | Astonish30% chance to make the target flinch. | Ghost | Physical | 30 | 100% | 15 |
| 11 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| 15 | TickleLowers the target's Attack and Defense by 1. | Normal | Status | — | 100% | 20 |
| 18 | Fury SwipesHits 2-5 times in one turn. | Normal | Physical | 18 | 80% | 15 |
| 22 | SwiftThis move does not check accuracy. Hits foes. | Normal | Special | 60 | — | 20 |
| 25 | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| 29 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| 32 | Double HitHits 2 times in one turn. | Normal | Physical | 35 | 90% | 10 |
| 36 | FlingFlings the user's item at the target. Power varies. | Dark | Physical | — | 100% | 10 |
| 39 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| 43 | Last ResortFails unless each known move has been used. | Normal | Physical | 140 | 100% | 5 |
TM / HM / TR 52
| TM01 | Take DownHas 1/4 recoil. | Normal | Physical | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM04 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Special | 60 | 100% | 20 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Physical | — | 100% | 20 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Physical | 55 | 100% | 15 | |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100% | 25 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Special | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Physical | 60 | — | 20 | |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Special | 60 | — | 20 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95% | 15 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Physical | 65 | 100% | 20 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Physical | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100% | 15 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Physical | 70 | 100% | 20 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Physical | 70 | 100% | 15 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Physical | 95 | 100% | 15 |
| TM67 | Fire Punch10% chance to burn the target. | Fire | Physical | 75 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Physical | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Physical | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM71 | Seed BombNo additional effect. | Grass | Physical | 80 | 100% | 15 |
| TM80 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Special | — | 100% | 20 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM102 | Gunk Shot30% chance to poison the target. | Poison | Physical | 120 | 80% | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100% | 15 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Special | 110 | 70% | 10 |
| TM168 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Special | 80 | 100% | 10 |
| TM177 | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| TM179 | Smack DownRemoves the target's Ground immunity. | Rock | Physical | 50 | 100% | 15 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Physical | 65 | 100% | 20 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Physical | 150 | 100% | 20 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Physical | — | 100% | 5 |
| TM221 | Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Physical | 80 | 100% | 15 |
| TM229 | Upper Hand100% flinch. Fails unless target using priority attack. | Fighting | Physical | 65 | 100% | 15 |
Egg moves 9
| Egg | Beat UpAll healthy allies aid in damaging the target. | Dark | Physical | — | 100% | 10 |
|---|---|---|---|---|---|---|
| Egg | BounceBounces turn 1. Hits turn 2. 30% paralyze. | Physical | 85 | 85% | 5 | |
| Egg | CounterIf hit by physical attack, returns double damage. | Fighting | Physical | — | 100% | 20 |
| Egg | CovetIf the user has no item, it steals the target's. | Normal | Physical | 60 | 100% | 25 |
| Egg | Fake OutHits first. First turn out only. 100% flinch chance. | Normal | Physical | 40 | 100% | 10 |
| Egg | Iron Tail30% chance to lower the target's Defense by 1. | Steel | Physical | 100 | 75% | 15 |
| Egg | Quick GuardProtects allies from priority attacks this turn. | Fighting | Status | — | — | 15 |
| Egg | SlamNo additional effect. | Normal | Physical | 80 | 75% | 20 |
| Egg | SwitcherooUser switches its held item with the target's. | Dark | Status | — | 100% | 10 |
No moves match those filters.
Biology
Aipom is a monkey-like Pokémon. It is purple with a tuft of hair on its head, which changes size depending on its gender, and has a large, three-fingered hand on the end of its tail. It uses this hand to stand on, climb trees, pick fruit and perform pranks.
Comparatively, Aipom is quite clumsy with its actual hands. It also has large eyes and a large grin. Aipom is described as being mischievous, enjoying playing pranks.
It is also known to jump on and eat Bounsweet. Aipom has an evolution named Ambipom.
Design & origin
Alongside monkeys, Aipom is likely based on the Mexican mythological creature Ahuizotl. Aipom's hand tail may be based on monkeys' tails being prehensile. Aipom's name is a combination of "ape", "palm" and "pom pom".
Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#374 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
This treetop dweller possesses a tail as dexterous as a hand. Ancient writings describe this Pokémon as a one-armed oddity.
Legends: ArceusIt searches for prey from the tops of trees. When it spots its favorite food, Bounsweet, Aipom gets excited and pounces.
Ultra MoonAs it did more and more with its tail, its hands became clumsy. It makes its nest high in the treetops.
Ultra SunIt lives high among the treetops. It can use its tail as freely and cleverly as its hands.
Platinum · Black · White · Black 2 · White 2It lives atop giant trees. It wraps its tail around a branch so it won’t fall off while asleep.
PearlIt uses its tail to pluck fruits that are out of reach. Its tail is more adept than its real hands.
DiamondIts tail ends with a dexterous, handlike appendage. However, because it uses the tail so much, AIPOM’s real hands have become rather clumsy.
EmeraldAIPOM’s tail ends in a hand-like appendage that can be cleverly manipulated. However, because the Pokémon uses its tail so much, its real hands have become rather clumsy.
Ruby · Sapphire · Omega Ruby · Alpha SapphireIt uses its tail to hang on to tree branches. It uses its momentum to swing from one branch to another.
CrystalIt lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.
Silver · FireRed · SoulSilver · XIts tail is so powerful that it can use it to grab a tree branch and hold itself up in the air.
Gold · LeafGreen · HeartGold · Y
Names around the world
- English
- Aipom
- Japanese
- エイパム
- Japanese (romaji)
- Eipam
- Korean
- 에이팜
- Chinese (Traditional)
- 長尾怪手
- Chinese (Simplified)
- 长尾怪手
- French
- Capumain
- German
- Griffel
- Spanish
- Aipom
- Italian
- Aipom
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Generation IV
Generation III
Generation II
Training
- EV yield
- 1 Spe
- Catch rate
- 45 ≈5.9% with a Poké Ball at full HP
- Growth rate
- Fast
Breeding
- Egg groups
- Field
- Gender
- ♂ 50%♀ 50%
- Hatch time
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Males and females look different


Where to find
Ultra Moon 1 area
- Poni PlainsFishing at bubbling spots in the water · Lv 54–57
Ultra Sun 1 area
- Poni PlainsFishing at bubbling spots in the water · Lv 54–57
Y 1 area
- Friend Safari (Normal)Walking in tall grass or a cave · Lv 30
X 1 area
- Friend Safari (Normal)Walking in tall grass or a cave · Lv 30
Colosseum 1 area
- Shadow Pokémon Lab B1FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 43
SoulSilver 9 areas
- Azalea TownHeadbutting trees · Lv 3–8
- Mount Silver (mountainside)Headbutting trees · Lv 42–48
- Mount Silver (outside)Headbutting trees · Lv 39–43
- Road 28Headbutting trees · Lv 39–43
- Road 33Headbutting trees · Lv 3–8
- Road 42Headbutting trees · Lv 13–16
- Road 44Headbutting trees · Lv 21–24
- Road 45Headbutting trees · Lv 23–27
- Road 46Headbutting trees · Lv 2–5
HeartGold 9 areas
- Azalea TownHeadbutting trees · Lv 3–8
- Mount Silver (mountainside)Headbutting trees · Lv 42–48
- Mount Silver (outside)Headbutting trees · Lv 39–43
- Road 28Headbutting trees · Lv 39–43
- Road 33Headbutting trees · Lv 3–8
- Road 42Headbutting trees · Lv 13–16
- Road 44Headbutting trees · Lv 21–24
- Road 45Headbutting trees · Lv 23–27
- Road 46Headbutting trees · Lv 2–5
Platinum 21 areas
- Eterna ForestSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Floaroma MeadowSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Fuego IronworksSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 205 (east, towards Eterna City)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 205 (south, towards Floaroma Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 206Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 207Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 208Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 209Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 210 (south, towards Solaceon Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 210 (west, towards Celestic Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 211 (east, towards Celestic Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 212 (east, towards Pastoria City)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 212 (north, towards Hearthome City)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 213Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 214Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 215Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 218Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 221Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 222Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Valley WindworksSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
Pearl 21 areas
- Eterna ForestSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Floaroma MeadowSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Fuego IronworksSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 205 (east, towards Eterna City)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 205 (south, towards Floaroma Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 206Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 207Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 208Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 209Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 210 (south, towards Solaceon Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 210 (west, towards Celestic Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 211 (east, towards Celestic Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 212 (east, towards Pastoria City)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 212 (north, towards Hearthome City)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 213Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 214Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 215Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 218Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 221Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 222Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Valley WindworksSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
Diamond 21 areas
- Eterna ForestSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Floaroma MeadowSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Fuego IronworksSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 205 (east, towards Eterna City)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 205 (south, towards Floaroma Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 206Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 207Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 208Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 209Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 210 (south, towards Solaceon Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 210 (west, towards Celestic Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 211 (east, towards Celestic Town)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 212 (east, towards Pastoria City)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 212 (north, towards Hearthome City)Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 213Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 214Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 215Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 218Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 221Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Road 222Slathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
- Valley WindworksSlathering a Honey Tree with Honey and waiting for a Pokémon to appear. · Lv 5–15
LeafGreen 1 area
- Altering Cave (F)Walking in tall grass or a cave · Lv 18–28
FireRed 1 area
- Altering Cave (F)Walking in tall grass or a cave · Lv 18–28
Emerald 2 areas
- Safari Zone (expansion north)Walking in tall grass or a cave · Lv 33–35
- Safari Zone (expansion south)Walking in tall grass or a cave · Lv 34
Crystal 6 areas
- Azalea TownHeadbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 33Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 42Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 44Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 45Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 46Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
Silver 10 areas
- Road 29Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 30Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 31Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 32Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 33Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 42Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 43Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 44Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 45Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 46Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
Gold 10 areas
- Road 29Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 30Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 31Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 32Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 33Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 42Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 43Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 44Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 45Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
- Road 46Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.