DexDB

No. 0372

Shelgon

Endurance Pokémon

Shelgon
Official art
Height
1.1 m 3′07″
Weight
110.5 kg 243.6 lbs
Base stat total
420 Higher than 44% of Pokémon
Introduced
Gen III Ruby & Sapphire
Abilities
Shelgon ignores its hunger entirely, never eating any food. Apparently, Shelgon will evolve once all its energy stores are used up.
See all 12 entries

Base stats

HP65140–172240–334
Atk95103–161175–317
Def100108–167184–328
SpA6072–123112–240
SpD5063–11294–218
Spe5063–11294–218
Total420Higher than 44% of Pokémon
HP65Atk95Def100Spe50SpD50SpA60

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
DragonFairyIce

Resists

½×
ElectricFireGrassWater
Takes normal damage from 11 types
NormalFightingFlyingPoisonGroundRockBugGhostSteelPsychicDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 50); Scarf and Tailwind use the Max+ value.

Max+112Max102No SP70Min63Scarf168Tailwind224

At max Speed, Shelgon outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128PelipperTimid · 32 SP · #12 on Showdown
  19. 120VolcaronaBold · 0 SP · #25 on Showdown
  20. 112Shelgon · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 on Showdown
  22. 102Shelgon · Max32 SP, neutral alignment
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 95SylveonModest · 15 SP · #18 on Showdown
  25. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  26. 90PolitoedCalm · 0 SP · #22 on Showdown
  27. 90SinistchaBold · 0 SP · #24 on Showdown
  28. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  29. 80IncineroarCareful · 0 SP · #3 on Showdown
  30. 80FarigirafBold · 0 SP · #11 on Showdown
  31. 70Shelgon · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNFE

Evolution

Moves

Level up 14

EvoProtectPrevents moves from affecting the user this turn.NormalStatus——10
1Bite30% chance to make the target flinch.DarkPhys60100%25
1Dragon Breath30% chance to paralyze the target.DragonSpec60100%20
1Ember10% chance to burn the target.FireSpec40100%25
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
15Headbutt30% chance to make the target flinch.NormalPhys70100%15
20Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
25Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
33Dragon ClawNo additional effect.DragonPhys80100%15
39Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
46Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
53Flamethrower10% chance to burn the target.FireSpec90100%15
60OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
67Double-EdgeHas 33% recoil.NormalPhys120100%15

TM / HM / TR 39

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM09Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
TM24Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM44Dragon TailForces the target to switch to a random ally.DragonPhys6090%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM78Dragon ClawNo additional effect.DragonPhys80100%15
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM100Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM115Dragon PulseNo additional effect.DragonSpec85100%10
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM142Hydro PumpNo additional effect.WaterSpec11080%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
TM169Draco MeteorLowers the user's Sp. Atk by 2.DragonSpec13090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM207Temper FlarePower doubles if the user's last move failed.FirePhys75100%10
TM226Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15

Biology

It is covered in a bony, armored shell. Its cells are in constant change to prepare for its evolution. The shell peels down right before it evolves.

Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Endurance Pokémon
Hoenn · Ruby & Sapphire
Color
White
Rough Terrain
Pal Park area
Mountain
Original Hoenn#188Coastal Kalos#015New Hoenn#197Original Alola#118Original Melemele#118Updated Alola#148Updated Melemele#148Crown Tundra#114Paldea#277Lumiose#221
  1. Shelgon ignores its hunger entirely, never eating any food. Apparently, Shelgon will evolve once all its energy stores are used up.

    Shield
  2. This Pokémon has covered its body in a hard shell that has the same composition as bone. Shelgon stores energy for evolution.

    Sword
  3. Shelgon lives deep within caves. It stays shut up in its hard shell, dreaming of the day it will be able to fly.

    Ultra Moon
  4. The cells within its body are changing at a bewildering pace. Its hard shell is made from the same substance as bone.

    Ultra Sun
  5. They lurk deep within caves—motionless, neither eating nor drinking. Why they don’t die is not known.

    Moon
  6. The cells within its shell transform with explosive speed, preparing it for evolution.

    Sun
  7. It surrounds its body in an iron-hard shell to accumulate enough power to evolve.

    HeartGold · SoulSilver
  8. Within its rugged shell, its cells have begun changing. The shell peels off the instant it evolves.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · X
  9. Its armored body makes all attacks bounce off. The armor is too tough, however, making it heavy and somewhat sluggish.

    FireRed · LeafGreen · Y
  10. It hardly eats while it awaits evolution. It becomes hardier by enduring hunger. Its shell peels off the instant it begins to evolve.

    Emerald
  11. Covering SHELGON’s body are outgrowths much like bones. The shell is very hard and bounces off enemy attacks. When awaiting evolution, this Pokémon hides away in a cavern.

    Sapphire · Alpha Sapphire
  12. Inside SHELGON’s armor-like shell, cells are in the midst of transformation to create an entirely new body. This Pokémon’s shell is extremely heavy, making its movements sluggish.

    Ruby · Omega Ruby

Names around the world

English
Shelgon
Japanese
コモルー
Japanese (romaji)
Komoruu
Korean
쉘곤
Chinese (Traditional)
甲殼龍
Chinese (Simplified)
甲壳龙
French
Drackhaus
German
Draschel
Spanish
Shelgon
Italian
Shelgon

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII

Gen VI · Gen V

Generation IV

Generation III

Training

2 Def
45 ≈5.9% with a Poké Ball at full HP
35
147
Slow

Breeding

Dragon
♂ 50%♀ 50%
40 egg cycles ≈10,455 steps (Gen IV–VII)

Where to find

Evolves from Bagon: Level 30.

Sword: The Crown Tundra 5 areas
  • Ballimere Lake (Max Den Q)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Frigid Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Giant's Bed (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Path to the Peak (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Three-Point Pass (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Ultra Moon 1 area
  • Kala’e BaySOS Battle · Lv 15–18
Ultra Sun 1 area
  • Kala’e BaySOS Battle · Lv 15–18
Moon 1 area
  • Kala’e BaySOS Battle · Lv 15–18
Sun 1 area
  • Kala’e BaySOS Battle · Lv 15–18
Y 1 area
  • Friend Safari (Dragon)Walking in tall grass or a cave · Lv 30
X 1 area
  • Friend Safari (Dragon)Walking in tall grass or a cave · Lv 30
SoulSilver 1 area
  • Safari Zone WetlandWalking in tall grass or a cave · Lv 46
HeartGold 1 area
  • Safari Zone WetlandWalking in tall grass or a cave · Lv 46

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.