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No. 0091

Cloyster

Bivalve Pokémon

Cloyster official artwork
Official art

Cloyster is a Water/Ice-type Pokémon, 2× weak to Fighting, Rock, Grass and Electric, with a base stat total of 525. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1.5 m 4′11″
Weight
132.5 kg 292.1 lbs
Base stat total
525 Higher than 80% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Once it slams its shell shut, it is impossible to open, even by those with superior strength.
See all 14 entries

Base stats

HP50125–157210–304
Atk95103–161175–317
Def180180–255328–504
SpA8594–150157–295
SpD4558–10685–207
Spe7081–134130–262
Total525Higher than 80% of Pokémon
HP50Atk95Def180Spe70SpD45SpA85

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

WaterIceshow which type causes itweaknessresistance

Weak to

2×
Electric (because of Water)Fighting (because of Ice)Grass (because of Water)Rock (because of Ice)

Resists

½×
Water (because of Water)
¼×
Ice (because of Water and Ice)
Takes normal damage from 12 types
NormalFlyingPoisonGroundBugGhostSteelFirePsychicDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 70); Scarf and Tailwind use the Max+ value.

Max+134Max122No SP90Min81Scarf201Tailwind268

At max Speed, Cloyster outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Cloyster against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
134Cloyster · Max+32 SP, Speed-raising alignment
128PelipperTimid · 32 SP · #12 on Showdown
122Cloyster · Max32 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90Cloyster · No SP0 SP, neutral alignment
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNUBLSV Doubles(DUU)National DexRU

1.5% of teams · rank #102 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026

Most common build

Ability
Nature
Adamant
EVs
4 HP / 252 Atk / 252 Spe
  1. Shell Smash
  2. Icicle Spear
  3. Rock Blast
  4. Ice Shard

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games2.4%
  • 1500 weighting1.9%
  • 1630 weighting1.5%
  • 1760 weighting0.9%

Usage by month

Oct 20251.5%

Abilities

  • 99.4%
  • 0.4%
  • 0.2%

EV spreads

  • Adamant 4 HP / 252 Atk / 252 Spe32.0%
  • Adamant 252 Atk / 4 SpD / 252 Spe18.5%
  • Naive 104 Atk / 152 SpA / 252 Spe15.9%
  • Naive 4 Atk / 252 SpA / 252 Spe6.6%
  • Jolly 252 Atk / 4 Def / 252 Spe6.3%

Common teammates

Evolution

Moves

Level up 18

EvoIcicle SpearHits 2-5 times in one turn.IcePhys25100%30
1Aurora Beam10% chance to lower the target's Attack by 1.IceSpec65100%20
1Hydro PumpNo additional effect.WaterSpec11080%5
1Ice Beam10% chance to freeze the target.IceSpec90100%10
1Ice ShardUsually goes first.IcePhys40100%30
1Icicle Crash30% chance to make the target flinch.IcePhys8590%10
1Iron DefenseRaises the user's Defense by 2.SteelStatus——15
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1ProtectPrevents moves from affecting the user this turn.NormalStatus——10
1Shell SmashLowers Def, SpD by 1; raises Atk, SpA, Spe by 2.NormalStatus——15
1SpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
1SupersonicCauses the target to become confused.NormalStatus—55%20
1TackleNo additional effect.NormalPhys40100%35
1Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers.PoisonStatus——20
1Water GunNo additional effect.WaterSpec40100%25
1WhirlpoolTraps and damages the target for 4-5 turns.WaterSpec3585%15
1WithdrawRaises the user's Defense by 1.WaterStatus——40
5Razor Shell50% chance to lower the target's Defense by 1.WaterPhys7595%10

TM / HM / TR 39

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM11Water Pulse20% chance to confuse the target.WaterSpec60100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM46AvalanchePower doubles if user is damaged by the target.IcePhys60100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM52SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def.IceStatus——10
TM53Smart StrikeThis move does not check accuracy.SteelPhys70—10
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM76Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM77Waterfall20% chance to make the target flinch.WaterPhys80100%15
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM90SpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
TM91Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers.PoisonStatus——20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM106Drill RunHigh critical hit ratio.GroundPhys8095%10
TM110Liquidation20% chance to lower the target's Defense by 1.WaterPhys85100%10
TM123SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TM124Ice SpinnerEnds the effects of terrain.IcePhys80100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM142Hydro PumpNo additional effect.WaterSpec11080%5
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM187Icicle SpearHits 2-5 times in one turn.IcePhys25100%30
TM193Weather BallPower doubles and type varies in each weather.NormalSpec50100%10
TM208WhirlpoolTraps and damages the target for 4-5 turns.WaterSpec3585%15

Biology

It normally keeps its shell closed unless it is attacking. It uses the same projectile system — swallowing seawater and ejecting it from the front or rear — to shoot its spikes and swim. Its internal anatomy has yet to be seen.

Adapted from Wikipedia: List of generation I Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Bivalve Pokémon
Kanto · Red & Green (JP)
Color
Purple
Sea
Pal Park area
Sea
Kanto#091Original Johto#170Updated Johto#172Coastal Kalos#037Original Alola#116Original Melemele#116Updated Alola#139Updated Melemele#139Let’s Go Kanto#091Galar#151Isle of Armor#132Paldea#330
  1. For protection, it uses its harder-than-diamond shell. It also shoots spikes from the shell.

    Let’s Go, Pikachu! · Let’s Go, Eevee!
  2. Slowpoke tails are its favorite food. It has even been known to come up on land to look for Slowpoke from time to time.

    Ultra Moon
  3. If areas of Cloyster’s very hard shell get damaged, those areas swell, gradually growing into large sharp spikes.

    Ultra Sun
  4. Excavation of the tombs of ancient hunting tribes has turned up many spears tipped with spikes that had fallen off this Pokémon’s shell.

    Moon
  5. Its hard shell cannot be shattered—not even by a bomb. The contents of the shell remain unknown.

    Sun
  6. It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  7. Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking.

    FireRed · Y · Sword
  8. It swims in the sea by swallowing water, then jetting it out toward the rear. The CLOYSTER shoots spikes from its shell using the same system.

    Emerald
  9. CLOYSTER is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear. This Pokémon shoots spikes from its shell using the same system.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  10. Even a missile can't break the spikes it uses to stab opponents. They're even harder than its shell.

    Crystal
  11. CLOYSTER that live in seas with harsh tidal currents grow large, sharp spikes on their shells.

    Silver · SoulSilver · X
  12. Once it slams its shell shut, it is impossible to open, even by those with superior strength.

    Gold · HeartGold · Shield
  13. For protection, it uses its harder- than-diamonds shell. It also shoots spikes from the shell.

    Yellow
  14. When attacked, it launches its horns in quick volleys. Its innards have never been seen.

    Red · Blue · LeafGreen

Names around the world

English
Cloyster
Japanese
パルシェン
Japanese (romaji)
Parshen
Korean
파르셀
Chinese (Traditional)
刺甲貝
Chinese (Simplified)
刺甲贝
French
Crustabri
German
Austos
Spanish
Cloyster
Italian
Cloyster

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Generation III

Generation II

Generation I

Training

2 Def
60 ≈7.8% with a Poké Ball at full HP
70
184
Slow

Breeding

Water 3
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Shellder: Use Water Stone.

Shield: The Isle of Armor 9 areas
  • Challenge BeachSpecial overworld spawn in a fixed location in the water. · Lv 42–60
  • Challenge Beach (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Courageous CavernFishing at bubbling spots in the water · Lv 16–60
  • Fields of Honor (Max Den J)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Insular Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Loop LagoonFishing at bubbling spots in the water, Special overworld spawn in a fixed location in the water. · Lv 19–60
  • Loop Lagoon (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Stepping-Stone Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Workout Sea (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Isle of Armor 9 areas
  • Challenge BeachSpecial overworld spawn in a fixed location in the water. · Lv 42–60
  • Challenge Beach (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Courageous CavernFishing at bubbling spots in the water · Lv 16–60
  • Fields of Honor (Max Den J)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Insular Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Loop LagoonFishing at bubbling spots in the water, Special overworld spawn in a fixed location in the water. · Lv 19–60
  • Loop Lagoon (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Stepping-Stone Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Workout Sea (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Shield 13 areas
  • Dusty Bowl (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Dusty Bowl (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • East Lake AxewellSpecial overworld spawn in a fixed location in the water. · Lv 46–60
  • Giant's SeatFishing at bubbling spots in the water · Lv 30–60
  • North Lake Miloch (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • North Lake Miloch (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • South Lake Miloch (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • South Lake Miloch (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Stony Wilderness (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • West Lake AxewellSpecial overworld spawn in a fixed location in the water. · Lv 46–60
  • West Lake Axewell (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • West Lake Axewell (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • West Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Sword 13 areas
  • Dusty Bowl (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Dusty Bowl (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • East Lake AxewellSpecial overworld spawn in a fixed location in the water. · Lv 46–60
  • Giant's SeatFishing at bubbling spots in the water · Lv 30–60
  • North Lake Miloch (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • North Lake Miloch (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • South Lake Miloch (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • South Lake Miloch (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Stony Wilderness (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • West Lake AxewellSpecial overworld spawn in a fixed location in the water. · Lv 46–60
  • West Lake Axewell (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • West Lake Axewell (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • West Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Let’s Go, Eevee! 2 areas
  • Seafoam Islands (B3F)Surfing in the overworld · Lv 39–44
  • Seafoam Islands (B4F)Surfing in the overworld · Lv 39–44
Let’s Go, Pikachu! 2 areas
  • Seafoam Islands (B3F)Surfing in the overworld · Lv 39–44
  • Seafoam Islands (B4F)Surfing in the overworld · Lv 39–44
Y 2 areas
  • Friend Safari (Ice)Walking in tall grass or a cave · Lv 30
  • Road 8Fishing with a Super Rod · Lv 35
X 1 area
  • Friend Safari (Ice)Walking in tall grass or a cave · Lv 30
White 2 4 areas
  • Humilau CityFishing in dark spots · Lv 50–70
  • Road 13Fishing in dark spots · Lv 50–70
  • Seaside Cave (1F)Fishing in dark spots · Lv 50–70
  • Undella TownFishing in dark spots · Lv 50–70
Black 2 4 areas
  • Humilau CityFishing in dark spots · Lv 50–70
  • Road 13Fishing in dark spots · Lv 50–70
  • Seaside Cave (1F)Fishing in dark spots · Lv 50–70
  • Undella TownFishing in dark spots · Lv 50–70
White 3 areas
  • Road 13Fishing in dark spots · Lv 45–70
  • Undella BayFishing in dark spots · Lv 45–70
  • Undella TownFishing in dark spots · Lv 45–70
Black 3 areas
  • Road 13Fishing in dark spots · Lv 45–70
  • Undella BayFishing in dark spots · Lv 45–70
  • Undella TownFishing in dark spots · Lv 45–70

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.