DexDB

No. 0783

Hakamo-o

Scaly Pokémon

Hakamo-o
Official art
Height
1.2 m 3′11″
Weight
47 kg 103.6 lbs
Base stat total
420 Higher than 44% of Pokémon
Introduced
Gen VII Sun & Moon
Abilities
Before attacking its enemies, it clashes its scales together and roars. Its sharp claws shred the opposition.
See all 6 entries

Base stats

HP55130–162220–314
Atk7585–139139–273
Def9099–156166–306
SpA6576–128121–251
SpD7081–134130–262
Spe6576–128121–251
Total420Higher than 44% of Pokémon
HP55Atk75Def90Spe65SpD70SpA65

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

DragonFightingshow which type causes itweaknessresistance

Weak to

4×
Fairy (because of Dragon and Fighting)
2×
Dragon (because of Dragon)Flying (because of Fighting)Ice (because of Dragon)Psychic (because of Fighting)

Resists

½×
Bug (because of Fighting)Dark (because of Fighting)Electric (because of Dragon)Fire (because of Dragon)Grass (because of Dragon)Rock (because of Fighting)Water (because of Dragon)
Takes normal damage from 6 types
NormalFightingPoisonGroundGhostSteel

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 65); Scarf and Tailwind use the Max+ value.

Max+128Max117No SP85Min76Scarf192Tailwind256

At max Speed, Hakamo-o outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128Hakamo-o · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 on Showdown
  20. 120VolcaronaBold · 0 SP · #25 on Showdown
  21. 117Hakamo-o · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 95SylveonModest · 15 SP · #18 on Showdown
  25. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  26. 90PolitoedCalm · 0 SP · #22 on Showdown
  27. 90SinistchaBold · 0 SP · #24 on Showdown
  28. 85Hakamo-o · No SP0 SP, neutral alignment
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNFE

Evolution

Moves

Level up 14

1Dragon TailForces the target to switch to a random ally.DragonPhys6090%10
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1ProtectPrevents moves from affecting the user this turn.NormalStatus——10
1TackleNo additional effect.NormalPhys40100%35
12Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
16Headbutt30% chance to make the target flinch.NormalPhys70100%15
20Work UpRaises the user's Attack and Sp. Atk by 1.NormalStatus——30
24ScreechLowers the target's Defense by 2.NormalStatus—85%40
28Iron DefenseRaises the user's Defense by 2.SteelStatus——15
32Dragon ClawNo additional effect.DragonPhys80100%15
38Noble RoarLowers the target's Attack and Sp. Atk by 1.NormalStatus—100%30
44Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
50OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
56Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5

TM / HM / TR 49

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM44Dragon TailForces the target to switch to a random ally.DragonPhys6090%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM57False SwipeAlways leaves the target with at least 1 HP.NormalPhys40100%40
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM78Dragon ClawNo additional effect.DragonPhys80100%15
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM100Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM105X-ScissorNo additional effect.BugPhys80100%15
TM115Dragon PulseNo additional effect.DragonSpec85100%10
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TM169Draco MeteorLowers the user's Sp. Atk by 2.DragonSpec13090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM184Vacuum WaveUsually goes first.FightingSpec40100%30
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM200Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhys2590%20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM213CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM222Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhys60100%15
TM226Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Egg moves 3

EggCounterIf hit by physical attack, returns double damage.FightingPhys—100%20
EggDragon Breath30% chance to paralyze the target.DragonSpec60100%20
EggFocus PunchFails if the user takes damage before it hits.FightingPhys150100%20

Biology

Hakamo-o sheds and regrows its scales on a continuous basis. The scales become harder and sharper each time.

Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Scaly Pokémon
Alola · Sun & Moon
Color
Gray
—
Original Alola#272Original Poni#087Updated Alola#362Updated Poni#109Galar#393Isle of Armor#166Kitakami#132
  1. Before attacking its enemies, it clashes its scales together and roars. Its sharp claws shred the opposition.

    Shield
  2. The scaleless, scarred parts of its body are signs of its strength. It shows them off to defeated opponents.

    Sword
  3. The scales it sheds can be molded and processed to make pots and pans. They conduct heat well, so they’re a popular item.

    Ultra Moon
  4. It makes noise by clanging its scales together. When the rhythm has reached its peak, Hakamo-o attacks.

    Ultra Sun
  5. It sheds and regrows its scales on a continuous basis. The scales become harder and sharper each time they’re regrown.

    Moon
  6. It leaps at its prey with a courageous shout. Its scaly punches tear its opponents to shreds.

    Sun

Names around the world

English
Hakamo-o
Japanese
ジャランゴ
Japanese (romaji)
Jyarango
Korean
짜랑고우
Chinese (Traditional)
鱗甲龍
Chinese (Simplified)
鳞甲龙
French
Écaïd
German
Mediras
Spanish
Hakamo-o
Italian
Hakamo-o

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII

Training

2 Def
45 ≈5.9% with a Poké Ball at full HP
70
147
Slow

Breeding

Dragon
♂ 50%♀ 50%
40 egg cycles ≈10,455 steps (Gen IV–VII)

Where to find

Evolves from Jangmo-o: Level 35.

Sword: The Isle of Armor 3 areas
  • Honeycalm Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Loop Lagoon (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Workout Sea (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Sword 3 areas
  • Axew's Eye (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Lake of OutrageWalking in tall grass or a cave · Lv 50–60
  • Rolling Fields (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Ultra Moon 1 area
  • Vast Poni CanyonSOS Battle · Lv 43–46
Ultra Sun 1 area
  • Vast Poni CanyonSOS Battle · Lv 43–46
Moon 1 area
  • Vast Poni CanyonSOS Battle · Lv 41–44
Sun 1 area
  • Vast Poni CanyonSOS Battle · Lv 41–44

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.