DexDB

No. 0522

Blitzle

Electrified Pokémon

Blitzle
Official art
Height
0.8 m 2′07″
Weight
29.8 kg 65.7 lbs
Base stat total
295 Higher than 13% of Pokémon
Introduced
Gen V Black & White
Abilities
Its mane shines when it discharges electricity. They use the frequency and rhythm of these flashes to communicate.
See all 3 entries

Base stats

HP45120–152200–294
Atk6072–123112–240
Def3246–9262–179
SpA5063–11294–218
SpD3246–9262–179
Spe7686–140141–276
Total295Higher than 13% of Pokémon
HP45Atk60Def32Spe76SpD32SpA50

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Ground

Resists

½×
ElectricFlyingSteel
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

With : Electric becomes 0×

With : Electric becomes 0×

With : Grass becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 76); Scarf and Tailwind use the Max+ value.

Max+140Max128No SP96Min86Scarf210Tailwind280

At max Speed, Blitzle outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 140Blitzle · Max+32 SP, Speed-raising alignment
  19. 128Blitzle · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 96Blitzle · No SP0 SP, neutral alignment
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

Evolution

Moves

Level up 12

1Quick AttackUsually goes first.NormalPhys40100%30
4Tail WhipLowers the foe(s) Defense by 1.NormalStatus—100%30
8Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
11Shock WaveThis move does not check accuracy.ElectricSpec60—20
15Thunder WaveParalyzes the target.ElectricStatus—90%20
18Flame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
22Spark30% chance to paralyze the target.ElectricPhys65100%20
25Stomp30% chance to make the target flinch.NormalPhys65100%20
29Discharge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
33AgilityRaises the user's Speed by 2.PsychicStatus——30
35Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
40ThrashLasts 2-3 turns. Confuses the user afterwards.NormalPhys120100%10

TM / HM / TR 35

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM38Flame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM53Smart StrikeThis move does not check accuracy.SteelPhys70—10
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhys10095%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15

Egg moves 4

EggDouble KickHits 2 times in one turn.FightingPhys30100%30
EggFeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhys30100%10
EggSand AttackLowers the target's accuracy by 1.GroundStatus—100%15
EggScreechLowers the target's Defense by 2.NormalStatus—85%40

Biology

The flashes it produces help it communicate with others by using patterns. It can catch lightning with its mane and store the electricity.

Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Electrified Pokémon
Unova · Black & White
Color
Black
—
Original Unova#028Updated Unova#147Blueberry#023
  1. Its mane shines when it discharges electricity. They use the frequency and rhythm of these flashes to communicate.

    Black 2 · White 2 · Y · Alpha Sapphire
  2. When thunderclouds cover the sky, it will appear. It can catch lightning with its mane and store the electricity.

    White · X · Omega Ruby
  3. Its mane shines when it discharges electricity. They use their flashing manes to communicate with one another.

    Black

Names around the world

English
Blitzle
Japanese
シママ
Japanese (romaji)
Shimama
Korean
줄뮤마
Chinese (Traditional)
斑斑馬
Chinese (Simplified)
斑斑马
French
Zébibron
German
Elezeba
Spanish
Blitzle
Italian
Blitzle

Sprites

Artwork and 3D models

Gen IX · Gen VII · Gen VI · Gen V

Training

1 Spe
190 ≈24.8% with a Poké Ball at full HP
70
59
Medium

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

White 1 area
  • Road 3Walking in dark grass, Walking in tall grass or a cave · Lv 8–13
Black 1 area
  • Road 3Walking in dark grass, Walking in tall grass or a cave · Lv 8–13

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.