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No. 0172

Pichu

Tiny Mouse Pokémon

Pichu official artwork
Official art

Pichu is an Electric-type Pokémon, 2× weak to Ground, with a base stat total of 205. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.3 m 1′00″
Weight
2 kg 4.4 lbs
Base stat total
205 Higher than 1% of Pokémon
Introduced
Gen II Gold & Silver
Abilities
Baby
Pichu stores electricity in the sacs on its cheeks but discharges it inadvertently when agitated or excited. Being yet immature, the Pokémon's handling of electricity is rather inept.
See all 14 entries

Base stats

HP2095–127150–244
Atk4054–10176–196
Def1531–7331–141
SpA3549–9567–185
SpD3549–9567–185
Spe6072–123112–240
Total205Higher than 1% of Pokémon
HP20Atk40Def15Spe60SpD35SpA35

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Ground

Resists

½×
ElectricFlyingSteel
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

With : Electric becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Scarf and Tailwind use the Max+ value.

Max+123Max112No SP80Min72Scarf184Tailwind246

At max Speed, Pichu outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Pichu against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
123Pichu · Max+32 SP, Speed-raising alignment
120VolcaronaBold · 0 SP · #25 on Showdown
112Pichu · Max32 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80Pichu · No SP0 SP, neutral alignment
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

Evolution

Moves

Level up 7

1Tail WhipLowers the foe(s) Defense by 1.NormalStatus—100%30
1Thunder Shock10% chance to paralyze the target.ElectricSpec40100%30
4Play NiceLowers the target's Attack by 1.NormalStatus——20
8Sweet KissCauses the target to become confused.FairyStatus—75%10
12Nuzzle100% chance to paralyze the target.ElectricPhys20100%20
16Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
20CharmLowers the target's Attack by 2.FairyStatus—100%20

TM / HM / TR 34

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM19Disarming VoiceThis move does not check accuracy. Hits foes.FairySpec40—15
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM123SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15

Egg moves 7

EggCharge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
EggDisarming VoiceThis move does not check accuracy. Hits foes.FairySpec40—15
EggFake OutHits first. First turn out only. 100% flinch chance.NormalPhys40100%10
EggFlailMore power the less HP the user has left.NormalPhys—100%15
EggPresent40, 80, 120 power, or heals target 1/4 max HP.NormalPhys—90%15
EggTickleLowers the target's Attack and Defense by 1.NormalStatus—100%20
EggWishNext turn, 50% of the user's max HP is restored.NormalStatus——10

Biology

Pichu is a baby Pokémon, and is the pre-evolved form of Pikachu. Pichu is a small, yellow Pokémon, greatly resembling Pikachu. Pichu has a smaller body and larger head than Pikachu, with large ears, a small tail, and a patch of fur around its collar.

Pichu are more playful than Pikachu, and struggle to contain their ability to control electricity.

Design & origin

Pichu was created by Ken Sugimori in an attempt to replicate the success of Pikachu, with further discussion eventually resulting in Pichu being created as a pre-evolved form of Pikachu. Its name hails from the words "pika" and "chu". In the beta of Pokémon Gold and Silver, Pichu was rounder, appearing more ball-like, with shorter limbs and pointy ears.

Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Tiny Mouse Pokémon
Johto · Gold & Silver
Color
Yellow
Forest
Pal Park area
Field

About its forms: Spiky-eared Pichu can only be received by taking the shiny Pichu from an official promotion to Celebi’s shrine in Ilex Forest. Spiky-eared Pichu is always female, cannot evolve, cannot be taken into the Wi-Fi Club or the Union Room, and cannot be transferred to Generation V, but is otherwise a normal Pichu.

Original Johto#021Original Hoenn#155Original Sinnoh#103Extended Sinnoh#103Updated Johto#021Central Kalos#035New Hoenn#162Original Alola#024Original Melemele#024Updated Alola#031Updated Melemele#031Galar#193Isle of Armor#084Hisui#055Paldea#073Kitakami#020Lumiose#052
  1. Pichu stores electricity in the sacs on its cheeks but discharges it inadvertently when agitated or excited. Being yet immature, the Pokémon's handling of electricity is rather inept.

    Legends: Arceus
  2. It has electric sacs in its cheeks. When they’re fully charged, Pichu plays very energetically.

    Ultra Moon
  3. It still can’t use electricity well. When it’s surprised or excited, it discharges electricity unintentionally.

    Ultra Sun
  4. Despite this Pokémon’s cute appearance, those who want to live with one should prepare to be on the receiving end of its electric jolts.

    Moon
  5. It is not yet skilled at controlling electricity. If you take your eyes off it, it may shock itself.

    Sun
  6. The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.

    Platinum · Black · White · Black 2 · White 2 · Shield
  7. It plays with others by touching tails and setting off sparks. This appears to be a test of courage.

    Pearl · X
  8. The electric pouches on its cheeks are still small. They cannot store much electricity yet.

    Diamond
  9. It is still inept at retaining electricity. When it is startled, it discharges power accidentally. It gets better at holding power as it grows older.

    Emerald
  10. When PICHU plays with others, it may short out electricity with another PICHU, creating a shower of sparks. In that event, this Pokémon will begin crying, startled by the flash of sparks.

    Sapphire · Alpha Sapphire
  11. PICHU charges itself with electricity more easily on days with thunderclouds or when the air is very dry. You can hear the crackling of static electricity coming off this Pokémon.

    Ruby · Omega Ruby
  12. It is unskilled at storing electric power. Any kind of shock causes it to discharge energy spontaneously.

    Crystal
  13. Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.

    Silver · FireRed · SoulSilver · Sword
  14. It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.

    Gold · LeafGreen · HeartGold · Y

Names around the world

English
Pichu
Japanese
ピチュー
Japanese (romaji)
Pichu
Korean
피츄
Chinese (Traditional)
皮丘
Chinese (Simplified)
皮丘
French
Pichu
German
Pichu
Spanish
Pichu
Italian
Pichu

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Training

1 Spe
190 ≈24.8% with a Poké Ball at full HP
70
41
Medium

Breeding

Undiscovered
♂ 50%♀ 50%
10 egg cycles ≈2,805 steps (Gen IV–VII)
Yes

Where to find

Shield: The Isle of Armor 5 areas
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Forest of FocusSpecial overworld spawn in a fixed location. · Lv 20–60
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Sword: The Isle of Armor 5 areas
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Forest of FocusSpecial overworld spawn in a fixed location. · Lv 20–60
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Shield 3 areas
  • Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Hammerlocke Hills (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
Sword 3 areas
  • Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Hammerlocke Hills (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
Ultra Moon 1 area
  • Route 1Walking in tall grass or a cave · Lv 2–3
Ultra Sun 1 area
  • Route 1Walking in tall grass or a cave · Lv 2–3
Moon 2 areas
  • Hau'oli CityWalking in tall grass or a cave · Lv 5–8
  • Route 1Walking in tall grass or a cave · Lv 3–5
Sun 2 areas
  • Hau'oli CityWalking in tall grass or a cave · Lv 5–8
  • Route 1Walking in tall grass or a cave · Lv 3–5
Platinum 1 area
  • Trophy GardenWalking in tall grass or a cave · Lv 21–22
Pearl 1 area
  • Trophy GardenWalking in tall grass or a cave · Lv 16
Diamond 1 area
  • Trophy GardenWalking in tall grass or a cave · Lv 16
Crystal 1 area
  • Road 34Receive egg as a gift · Lv 5

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.