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No. 0466

Electivire

Thunderbolt Pokémon

Electivire official artwork
Official art

Electivire is an Electric-type Pokémon, 2× weak to Ground, with a base stat total of 540. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1.8 m 5′11″
Weight
138.6 kg 305.6 lbs
Base stat total
540 Higher than 86% of Pokémon
Introduced
Gen IV Diamond & Pearl
Its evolution was induced by an unusual item, and its electrical output rises along with its heart rate. From its tails, it can unleash an electric current measuring 20,000 volts.
See all 11 entries

Base stats

HP75150–182260–354
Atk123128–192225–379
Def6778–130125–256
SpA95103–161175–317
SpD8594–150157–295
Spe95103–161175–317
Total540Higher than 86% of Pokémon
HP75Atk123Def67Spe95SpD85SpA95

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Colors show what this Pokémon takes

Weak to

2×
Ground

Resists

½×
ElectricFlyingSteel
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

With Motor Drive: Electric becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 95); Choice Scarf and Tailwind use the Max+ value.

Max+161Max147No SP115Min103Scarf (Choice Scarf)241Tailwind322

At max Speed, Electivire outspeeds 17 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Electivire against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161Electivire · Max+32 SP, Speed-raising alignment
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
147Electivire · Max32 SP, neutral alignment
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
115Electivire · No SP0 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

0.3% of teams · rank #124 · Singles · 1630 weighting · 6,316 battles · Sep 2026

Most common build

Nature
Jolly
EVs
252 Atk / 4 SpD / 252 Spe
Tera Type
Grass
  1. Earthquake, Physical, power 100, accuracy 100%
  2. Supercell Slam, Physical, power 100, accuracy 95%
  3. Bulk Up, Status
  4. Trailblaze, Physical, power 50, accuracy 100%

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games0.3%
  • 1500 weighting0.2%
  • 1630 weighting0.3%
  • 1760 weighting0.5%

Usage by month

Oct 20250.3%

Evolution

Moves

Level up 15

1Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1Quick AttackUsually goes first.NormalPhysical40100%30
1Thunder Shock10% chance to paralyze the target.ElectricSpecial40100%30
12SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
16Shock WaveThis move does not check accuracy.ElectricSpecial60—20
20Thunder WaveParalyzes the target.ElectricStatus—90%20
24ScreechLowers the target's Defense by 2.NormalStatus—85%40
28Thunder Punch10% chance to paralyze the target.ElectricPhysical75100%15
34Discharge30% chance to paralyze adjacent Pokémon.ElectricSpecial80100%15
40Low KickMore power the heavier the target.FightingPhysical—100%20
46Thunderbolt10% chance to paralyze the target.ElectricSpecial90100%15
52Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
58Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial11070%10
64Giga ImpactUser cannot move next turn.NormalPhysical15090%5

TM / HM / TR 55

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhysical—100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhysical60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical6095%15
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhysical65100%20
TM43FlingFlings the user's item at the target. Power varies.DarkPhysical—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpecial70100%20
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhysical80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhysical75100%15
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM66Body Slam30% chance to paralyze the target.NormalPhysical85100%15
TM67Fire Punch10% chance to burn the target.FirePhysical75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhysical75100%15
TM69Ice Punch10% chance to freeze the target.IcePhysical75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpecial—100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM80MetronomePicks a random move.NormalStatus——10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhysical75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhysical7590%10
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial90100%10
TM125Flamethrower10% chance to burn the target.FireSpecial90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpecial90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhysical90100%15
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhysical100100%10
TM152Giga ImpactUser cannot move next turn.NormalPhysical15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpecial15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical65100%20
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpecial90100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhysical150100%20
TM193Weather BallPower doubles and type varies in each weather.NormalSpecial50100%10
TM204Double-EdgeHas 33% recoil.NormalPhysical120100%15
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhysical10095%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpecial5595%15
TM223Metal SoundLowers the target's Sp. Def by 2.SteelStatus—85%40

Egg moves 6

EggCross ChopHigh critical hit ratio.FightingPhysical10080%5
EggDynamic Punch100% chance to confuse the target.FightingPhysical10050%5
EggFeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhysical30100%10
EggFocus PunchFails if the user takes damage before it hits.FightingPhysical150100%20
EggFollow MeThe foes' moves target the user on the turn used.NormalStatus——20
EggHammer ArmLowers the user's Speed by 1.FightingPhysical10090%10

Biology

Electivire is so powerful that it can power a big city for a whole year.

Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Category
Thunderbolt Pokémon
Debut
Sinnoh · Diamond & Pearl
Color
Yellow
Shape
Pal Park area
Mountain
Extended Sinnoh#199Updated Unova#058Original Alola#228Original Ula’ula#100Updated Alola#297Updated Ula’ula#118Crown Tundra#017Hisui#184Blueberry#012
  1. Its evolution was induced by an unusual item, and its electrical output rises along with its heart rate. From its tails, it can unleash an electric current measuring 20,000 volts.

    Legends: Arceus
  2. In terms of electrical-energy output, Electivire is one of the best among all Electric Pokémon. It discharges high-voltage currents from its tails.

    Shield
  3. The amount of electrical energy this Pokémon produces is proportional to the rate of its pulse. The voltage jumps while Electivire is battling.

    Sword
  4. A single Electivire can provide enough electricity for all the buildings in a big city for a year.

    Ultra Moon
  5. It grips its tail, which spews electricity, and then beats down opponents with the power of its electrified fist.

    Ultra Sun
  6. When it gets excited, it thumps its chest. With every thud, thunder roars and electric sparks shower all around.

    Moon
  7. It pushes the tips of its tails against its foes and then lets loose a high-voltage current. Its foes are burned to a crisp in an instant.

    Sun
  8. The instant it presses the tips of its tails onto an opponent, it sends over 20,000 volts of electricity into the foe.

    Black 2 · White 2
  9. As its electric charge amplifies, blue sparks begin to crackle between its horns.

    HeartGold · SoulSilver · X · Omega Ruby
  10. Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.

    Platinum · Black · White
  11. It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

    Diamond · Pearl · Y · Alpha Sapphire

Names around the world

English
Electivire
Japanese
エレキブル
Japanese (romaji)
Elekible
Korean
에레키블
Chinese (Traditional)
電擊魔獸
Chinese (Simplified)
电击魔兽
French
Élekable
German
Elevoltek
Spanish
Electivire
Italian
Electivire

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Training

Catch rate
30 ≈3.9% with a Poké Ball at full HP

Breeding

Egg groups
Human-Like
Gender
♂ 75%♀ 25%
Hatch time
25 egg cycles ≈6,630 steps (Gen IV–VII)

Where to find

Evolves from Electabuzz: Trade holding Electirizer.

Shield: The Crown Tundra 9 areas
  • Ballimere LakeSpecial overworld spawn in a fixed location. · Lv 68
  • Ballimere Lake (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frigid SeaSpecial overworld spawn in a fixed location. · Lv 68
  • Frigid Sea (Max Den L)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frostpoint Field (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's BedSpecial overworld spawn in a fixed location. · Lv 65
  • Giant's Bed (Max Den S)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Three-Point PassSpecial overworld spawn in a fixed location. · Lv 68
  • Three-Point Pass (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Sword: The Crown Tundra 9 areas
  • Ballimere LakeSpecial overworld spawn in a fixed location. · Lv 68
  • Ballimere Lake (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frigid SeaSpecial overworld spawn in a fixed location. · Lv 68
  • Frigid Sea (Max Den L)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frostpoint Field (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's BedSpecial overworld spawn in a fixed location. · Lv 65
  • Giant's Bed (Max Den S)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Three-Point PassSpecial overworld spawn in a fixed location. · Lv 68
  • Three-Point Pass (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.