DexDB

No. 0650

Chespin

Spiny Nut Pokémon

Chespin
Official art
Height
0.4 m 1′04″
Weight
9 kg 19.8 lbs
Base stat total
313 Higher than 22% of Pokémon
Introduced
Gen VI X & Y
Abilities
Such a thick shell of wood covers its head and back that even a direct hit from a truck wouldn’t faze it.
See all 2 entries

Base stats

HP56131–163222–316
Atk6172–124114–243
Def6576–128121–251
SpA4861–11090–214
SpD4558–10685–207
Spe3852–9972–192
Total313Higher than 22% of Pokémon
HP56Atk61Def65Spe38SpD45SpA48

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
BugFireFlyingIcePoison

Resists

½×
ElectricGrassGroundWater
Takes normal damage from 9 types
NormalFightingRockGhostSteelPsychicDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 38); Scarf and Tailwind use the Max+ value.

Max+99Max90No SP58Min52Scarf148Tailwind198

At max Speed, Chespin outspeeds 9 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128PelipperTimid · 32 SP · #12 on Showdown
  19. 120VolcaronaBold · 0 SP · #25 on Showdown
  20. 105RillaboomAdamant · 0 SP · #1 on Showdown
  21. 101MiloticCalm · 0 SP · #15 on Showdown
  22. 99Chespin · Max+32 SP, Speed-raising alignment
  23. 95SylveonModest · 15 SP · #18 on Showdown
  24. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  25. 90Chespin · Max32 SP, neutral alignment
  26. 90PolitoedCalm · 0 SP · #22 on Showdown
  27. 90SinistchaBold · 0 SP · #24 on Showdown
  28. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  29. 80IncineroarCareful · 0 SP · #3 on Showdown
  30. 80FarigirafBold · 0 SP · #11 on Showdown
  31. 70KingambitAdamant · 0 SP · #5 on Showdown
  32. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown
  33. 58Chespin · No SP0 SP, neutral alignment

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

2.95% of teams · rank #30 · Singles, first stages at Lv 5 · 1630+ rating · 7,479 battles · Sep 2026

Most common build

Item
Eviolite
Ability
Nature
Relaxed
EVs
228 HP / 28 Atk / 156 Def / 76 SpD
Tera Type
Ghost
  1. Spikes
  2. Synthesis
  3. Giga Drain
  4. Drain Punch

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.85%
  • Rated 1500+2.34%
  • Rated 1630+2.95%
  • Rated 1760+2.9%

Usage by month

Oct 20252.95%

Abilities

  • 100%
  • 0%

EV spreads

  • Relaxed 228 HP / 28 Atk / 156 Def / 76 SpD44.4%
  • Bold 68 HP / 76 Def / 52 SpA / 236 SpD / 52 Spe21%
  • Impish 68 HP / 236 Def / 156 SpD15.8%
  • Calm 148 HP / 76 Def / 52 SpA / 156 SpD / 52 Spe10.8%
  • Impish 68 HP / 28 Atk / 156 Def / 236 SpD3%

Tera types

  • Ghost63.3%
  • Water13.6%
  • Fairy11.8%
  • Steel8.3%

Common teammates

Evolution

Moves

Level up 12

1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1Vine WhipNo additional effect.GrassPhys45100%25
8RolloutPower doubles with each hit. Repeats for 5 turns.RockPhys3090%20
11Bite30% chance to make the target flinch.DarkPhys60100%25
15Leech Seed1/8 of target's HP is restored to user every turn.GrassStatus—90%10
18Pin MissileHits 2-5 times in one turn.BugPhys2595%20
27Take DownHas 1/4 recoil.NormalPhys9085%20
32Seed BombNo additional effect.GrassPhys80100%15
35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
42Body Slam30% chance to paralyze the target.NormalPhys85100%15
45Pain SplitShares HP of user and target equally.NormalStatus——20
48Wood HammerHas 33% recoil.GrassPhys120100%15

TM / HM / TR 50

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM33Magical LeafThis move does not check accuracy.GrassSpec60—20
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM56Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhys80100%15
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM90SpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM111Giga DrainUser recovers 50% of the damage dealt.GrassSpec75100%10
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM137Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP.GrassStatus——10
TM146Grass PledgeUse with Fire or Water Pledge for added effect.GrassSpec80100%10
TM159Leaf StormLowers the user's Sp. Atk by 2.GrassSpec13090%5
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM183Super FangDoes damage equal to 1/2 target's current HP.NormalPhys—90%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM194Grassy GlideUser on Grassy Terrain: +1 priority.GrassPhys55100%20
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Egg moves 7

EggBelly DrumUser loses 50% max HP. Maximizes Attack.NormalStatus——10
EggCurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
EggQuick GuardProtects allies from priority attacks this turn.FightingStatus——15
EggSpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
EggSuper FangDoes damage equal to 1/2 target's current HP.NormalPhys—90%10
EggSynthesisHeals the user by a weather-dependent amount.GrassStatus——5
EggWide GuardProtects allies from multi-target moves this turn.RockStatus——10

Biology

Chespin are small creatures that can harden the quills on their head to smash rocks.

Design & origin

Chespin's design is based on a chestnut and a hedgehog.

Adapted from Wikipedia: List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Spiny Nut Pokémon
Kalos · X & Y
Color
Green
—
Central Kalos#001Blueberry#209Lumiose#213
  1. Such a thick shell of wood covers its head and back that even a direct hit from a truck wouldn’t faze it.

    Y · Alpha Sapphire
  2. The quills on its head are usually soft. When it flexes them, the points become so hard and sharp that they can pierce rock.

    X · Omega Ruby

Names around the world

English
Chespin
Japanese
ハリマロン
Japanese (romaji)
Harimaron
Korean
도치마론
Chinese (Traditional)
哈力栗
Chinese (Simplified)
哈力栗
French
Marisson
German
Igamaro
Spanish
Chespin
Italian
Chespin

Sprites

Artwork and 3D models

Gen IX · Gen VII · Gen VI

Training

1 Def
45 ≈5.9% with a Poké Ball at full HP
70
63
Medium Slow

Breeding

Field
♂ 87.5%♀ 12.5%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Y 1 area
  • Aquacorde TownReceive as a gift · Lv 5
X 1 area
  • Aquacorde TownReceive as a gift · Lv 5

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.