No. 0613
Cubchoo
Chill Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Cubchoo is an Ice-type Pokémon, 2× weak to Fighting, Rock, Steel and Fire, with a base stat total of 305. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.5 m 1′08″
- Weight
- 8.5 kg 18.7 lbs
- Base stat total
- 305 Higher than 17% of Pokémon
- Introduced
- Gen V Black & White
It sniffles before performing a move, using its frosty snot to provide an icy element to any move that needs it.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 13 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 40); Scarf and Tailwind use the Max+ value.
At max Speed, Cubchoo outspeeds 9 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
If is active, this Pokémon's evasiveness is 1.25×.
Everything about Snow Cloak →If is active, this Pokémon's Speed is doubled.
Everything about Slush Rush →Other Pokémon with Slush Rush 6
Speed is raised 1 if hit by a Bug-, Dark-, or Ghost-type attack, or Intimidated.
Everything about Rattled →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
#0613CubchooIce- Level 37
#0614BearticIce
Moves
Level up 16
| 1 | GrowlLowers the foe(s) Attack by 1. | Normal | Status | — | 100% | 40 |
|---|---|---|---|---|---|---|
| 1 | Powder Snow10% chance to freeze the foe(s). | Ice | Spec | 40 | 100% | 25 |
| 3 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| 6 | Fury SwipesHits 2-5 times in one turn. | Normal | Phys | 18 | 80% | 15 |
| 9 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| 12 | Play NiceLowers the target's Attack by 1. | Normal | Status | — | — | 20 |
| 15 | BrinePower doubles if the target's HP is 50% or less. | Water | Spec | 65 | 100% | 10 |
| 18 | Frost BreathAlways results in a critical hit. | Ice | Spec | 60 | 90% | 10 |
| 21 | SlashHigh critical hit ratio. | Normal | Phys | 70 | 100% | 20 |
| 24 | FlailMore power the less HP the user has left. | Normal | Phys | — | 100% | 15 |
| 27 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| 30 | SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 10 |
| 33 | ThrashLasts 2-3 turns. Confuses the user afterwards. | Normal | Phys | 120 | 100% | 10 |
| 36 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| 39 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| 42 | Sheer ColdOHKOs non-Ice targets. Fails if user's lower level. | Ice | Spec | — | 30% | 5 |
TM / HM / TR 47
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM02 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM10 | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Phys | 65 | 95% | 15 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM30 | Snarl100% chance to lower the foe(s) Sp. Atk by 1. | Dark | Spec | 55 | 95% | 15 |
| TM31 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Phys | 50 | 95% | 35 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM46 | AvalanchePower doubles if user is damaged by the target. | Ice | Phys | 60 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM52 | SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Phys | 70 | 100% | 15 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM89 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Phys | 80 | 100% | 10 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM105 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM110 | Liquidation20% chance to lower the target's Defense by 1. | Water | Phys | 85 | 100% | 10 |
| TM121 | Heavy SlamMore power the heavier the user than the target. | Steel | Phys | — | 100% | 10 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TM127 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM187 | Icicle SpearHits 2-5 times in one turn. | Ice | Phys | 25 | 100% | 30 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
Egg moves 3
| Egg | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
|---|---|---|---|---|---|---|
| Egg | Night SlashHigh critical hit ratio. | Dark | Phys | 70 | 100% | 15 |
| Egg | YawnPuts the target to sleep after 1 turn. | Normal | Status | — | — | 10 |
No moves match those filters.
Biology
If it sniffles its runny nose, it gains more power. The viscosity of its snot determines its health: a sick Cubchoo's snot is watery while healthy Cubchoo have thick and viscous mucus.
Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#170 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Chill Pokémon
- Unova · Black & White
- Color
- White
- —
It sniffles before performing a move, using its frosty snot to provide an icy element to any move that needs it.
ShieldWhen this Pokémon is in good health, its snot becomes thicker and stickier. It will smear its snot on anyone it doesn’t like.
SwordTheir snot is a barometer of health. When healthy, their snot is sticky and the power of their ice moves increases.
Black 2 · White 2 · Y · Alpha SapphireIts nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves.
White · X · Omega RubyWhen it is not feeling well, its mucus gets watery and the power of its Ice-type moves decreases.
Black
Names around the world
- English
- Cubchoo
- Japanese
- クマシュン
- Japanese (romaji)
- Kumasyun
- Korean
- 코고미
- Chinese (Traditional)
- 噴嚏熊
- Chinese (Simplified)
- 喷嚏熊
- French
- Polarhume
- German
- Petznief
- Spanish
- Cubchoo
- Italian
- Cubchoo
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Training
- 1 Atk
- 120 ≈15.7% with a Poké Ball at full HP
- 70
- 61
- Medium
Breeding
- Field
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Sword: The Crown Tundra 5 areas
- Frigid Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Frigid Sea (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Frigid Sea (Max Den N)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Bed (Max Den O)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Bed (Max Den Q)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Shield 14 areas
- Bridge FieldWalking in tall grass or a cave, Walking in the overworld · Lv 26–60
- Dusty BowlWalking in the overworld · Lv 42–60
- Dusty Bowl (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Giant's Cap (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Giant's Mirror (Area 2)Walking in the overworld · Lv 42–60
- Giant's Mirror (Main Area)Walking in tall grass or a cave, Walking in the overworld · Lv 26–60
- Giant's Seat (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Hammerlocke HillsWalking in the overworld · Lv 29–60
- Route 10 (Main)Walking in the overworld · Lv 45–48
- Route 10 (Near Station)Walking in the overworld · Lv 45–48
- Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
- Stony Wilderness (Area 3)Walking in the overworld · Lv 28–60
- Stony Wilderness (Main Area)Walking in tall grass or a cave, Walking in the overworld · Lv 26–60
- Stony Wilderness (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
Sword 11 areas
- Bridge FieldWalking in tall grass or a cave, Walking in the overworld · Lv 26–60
- Dusty BowlWalking in the overworld · Lv 42–60
- Giant's Mirror (Area 2)Walking in the overworld · Lv 42–60
- Giant's Mirror (Main Area)Walking in tall grass or a cave, Walking in the overworld · Lv 26–60
- Hammerlocke HillsWalking in the overworld · Lv 29–60
- Route 10 (Main)Walking in the overworld · Lv 45–48
- Route 10 (Near Station)Walking in the overworld · Lv 45–48
- Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
- Stony Wilderness (Area 3)Walking in the overworld · Lv 28–60
- Stony Wilderness (Main Area)Walking in tall grass or a cave, Walking in the overworld · Lv 26–60
- Stony Wilderness (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
Y 5 areas
- Frost Cavern (unknown area 313)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 20
- Frost Cavern (unknown area 314)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 20
- Frost Cavern (unknown area 315)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 20
- Frost Cavern (unknown area 316)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 20
- Frost Cavern (unknown area 317)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 20
X 5 areas
- Frost Cavern (unknown area 313)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 20
- Frost Cavern (unknown area 314)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 20
- Frost Cavern (unknown area 315)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 20
- Frost Cavern (unknown area 316)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 20
- Frost Cavern (unknown area 317)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 20
White 2 2 areas
- Road 7Walking in dark grass, Walking in tall grass or a cave · Lv 30–36
- Route 7 (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 30–34
Black 2 2 areas
- Road 7Walking in dark grass, Walking in tall grass or a cave · Lv 30–36
- Route 7 (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 30–34
White 4 areas
- Dragonspiral Tower (entrance)Walking in tall grass or a cave · Lv 33
- Dragonspiral Tower (outside)Walking in tall grass or a cave · Lv 33
- Road 7Walking in dark grass, Walking in tall grass or a cave · Lv 26–32
- Twist MountainWalking in tall grass or a cave · Lv 28–31
Black 4 areas
- Dragonspiral Tower (entrance)Walking in tall grass or a cave · Lv 33
- Dragonspiral Tower (outside)Walking in tall grass or a cave · Lv 33
- Road 7Walking in dark grass, Walking in tall grass or a cave · Lv 26–32
- Twist MountainWalking in tall grass or a cave · Lv 28–31
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.