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No. 0220

Swinub

Pig Pokémon

Swinub official artwork
Official art

Swinub is an Ice/Ground-type Pokémon, 2× weak to Fighting, Steel, Fire, Water and Grass, with a base stat total of 250. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.4 m 1′04″
Weight
6.5 kg 14.3 lbs
Base stat total
250 Higher than 5% of Pokémon
Introduced
Gen II Gold & Silver
Swinub excels at sniffing out mushrooms buried beneath grass or snow. Since ancient times, the people of Hisui have often relied upon this skill.
See all 10 entries

Base stats

HP50125–157210–304
Atk5063–11294–218
Def4054–10176–196
SpA3045–9058–174
SpD3045–9058–174
Spe5063–11294–218
Total250Higher than 5% of Pokémon
HP50Atk50Def40Spe50SpD30SpA30

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

IceGroundshow which type causes itweaknessresistance

Weak to

2×
Fighting (because of Ice)Fire (because of Ice)Grass (because of Ground)Steel (because of Ice)Water (because of Ground)

Resists

½×
Poison (because of Ground)

Immune to

0×
Electric (because of Ground)
Takes normal damage from 11 types
NormalFlyingGroundRockBugGhostPsychicIceDragonDarkFairy

With : Fire becomes 1×

With : Ice becomes ½×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 50); Choice Scarf and Tailwind use the Max+ value.

Max+112Max102No SP70Min63Scarf (Choice Scarf)168Tailwind224

At max Speed, Swinub outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Swinub against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
112Swinub · Max+32 SP, Speed-raising alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
102Swinub · Max32 SP, neutral alignment
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70Swinub · No SP0 SP, neutral alignment
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

0.1% of teams · rank #125 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026

Most common build

Ability
Oblivious
Nature
Hasty
EVs
36 SpA
Tera Type
Ghost
  1. Protect, Status
  2. Ice Shard, Physical, power 40, accuracy 100%
  3. Stealth Rock, Status
  4. Endeavor, Physical, accuracy 100%

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games0.3%
  • 1500 weighting0.2%
  • 1630 weighting0.1%
  • 1760 weighting<0.1%

Usage by month

Oct 20250.1%

Evolution

Moves

Level up 12

1Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial20100%10
1TackleNo additional effect.NormalPhysical40100%35
5Powder Snow10% chance to freeze the foe(s).IceSpecial40100%25
10FlailMore power the less HP the user has left.NormalPhysical—100%15
15Ice ShardUsually goes first.IcePhysical40100%30
20MistFor 5 turns, protects user's party from stat drops.IceStatus——30
25EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
30Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial5595%15
35AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
40Take DownHas 1/4 recoil.NormalPhysical9085%20
45EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhysical100100%10
50Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial11070%5

TM / HM / TR 42

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM10Ice Fang10% chance to freeze. 10% chance to flinch.IcePhysical6595%15
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical60100%20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial5595%15
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpecial5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical6095%15
TM46AvalanchePower doubles if user is damaged by the target.IcePhysical60100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM52SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def.IceStatus——10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhysical80100%10
TM66Body Slam30% chance to paralyze the target.NormalPhysical85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhysical75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhysical7590%10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM128AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
TM133Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpecial90100%10
TM134ReversalMore power the less HP the user has left.FightingPhysical—100%15
TM135Ice Beam10% chance to freeze the target.IceSpecial90100%10
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial11070%5
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhysical100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhysical10080%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM174HazeEliminates all stat changes.IceStatus——30
TM176Sand TombTraps and damages the target for 4-5 turns.GroundPhysical3585%15
TM179Smack DownRemoves the target's Ground immunity.RockPhysical50100%15
TM186High HorsepowerNo additional effect.GroundPhysical9595%10
TM187Icicle SpearHits 2-5 times in one turn.IcePhysical25100%30
TM204Double-EdgeHas 33% recoil.NormalPhysical120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhysical—100%5
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Egg moves 7

EggAncient Power10% chance to raise all stats by 1 (not acc/eva).RockSpecial60100%5
EggBite30% chance to make the target flinch.DarkPhysical60100%25
EggCurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
EggDouble-EdgeHas 33% recoil.NormalPhysical120100%15
EggFissureOHKOs the target. Fails if user is a lower level.GroundPhysical—30%5
EggFreeze-Dry10% chance to freeze. Super effective on Water.IceSpecial70100%20
EggIcicle Crash30% chance to make the target flinch.IcePhysical8590%10

Biology

Swinub is a pig-like Pokémon with a powerful nose that allows it to discover hot springs. It evolves into Piloswine.

Design & origin

Swinub's English name comes from the words "swine" and "nub".

Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Category
Pig Pokémon
Debut
Johto · Gold & Silver
Color
Brown
Shape
Pal Park area
Mountain
Original Johto#191Extended Sinnoh#203Updated Johto#195Updated Unova#258Mountain Kalos#076Galar#075Crown Tundra#007Hisui#212Kitakami#050
  1. Swinub excels at sniffing out mushrooms buried beneath grass or snow. Since ancient times, the people of Hisui have often relied upon this skill.

    Legends: Arceus
  2. Rooting the tip of its snout into the ground, it searches for food. Sometimes it even digs up a hot spring.

    Black 2 · White 2
  3. It has a very sensitive nose. It can locate mushrooms, berries, and even hot springs buried under ice.

    Platinum · Black · White
  4. It loves eating mushrooms that grow under dead grass. It also finds hot springs while foraging.

    Diamond · Pearl
  5. If it smells something enticing, it dashes off headlong to find the source of the aroma.

    FireRed · SoulSilver · Y · Shield
  6. It roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under dried grass. It occasionally roots out hot springs.

    Emerald
  7. SWINUB roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under the cover of dead grass. This Pokémon occasionally roots out hot springs.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  8. It uses the tip of its nose to dig for food. Its nose is so tough that even frozen ground poses no problem.

    Crystal
  9. If it smells something enticing, it dashes headlong off to find the source of the aroma.

    Silver
  10. It rubs its snout on the ground to find and dig up food. It sometimes discovers hot springs.

    Gold · LeafGreen · HeartGold · X · Sword

Names around the world

English
Swinub
Japanese
ウリムー
Japanese (romaji)
Urimoo
Korean
꾸꾸리
Chinese (Traditional)
小山豬
Chinese (Simplified)
小山猪
French
Marcacrin
German
Quiekel
Spanish
Swinub
Italian
Swinub

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Training

Catch rate
225 ≈29.4% with a Poké Ball at full HP

Breeding

Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 6 areas
  • Frigid Sea (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Giant's Bed (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Slippery SlopeWalking in tall grass or a cave · Lv 60–65
  • Slippery Slope (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Slippery Slope (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Snowslide Slope (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Sword: The Crown Tundra 1 area
  • Slippery SlopeWalking in tall grass or a cave · Lv 60–65
Shield 10 areas
  • Dusty BowlWalking in the overworld · Lv 42–60
  • Dusty Bowl (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
  • Dusty Bowl (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Dusty Bowl (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
  • Giant's Mirror (Area 2)Walking in the overworld · Lv 42–60
  • Giant's Mirror (Main Area)Walking in tall grass or a cave · Lv 26–60
  • Giant's SeatWalking in tall grass or a cave · Lv 30–60
  • Hammerlocke HillsWalking in tall grass or a cave · Lv 28–60
  • Rolling Fields (Main Area)Walking in tall grass or a cave · Lv 7–60
  • Stony Wilderness (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
Sword 8 areas
  • Dusty Bowl (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Dusty Bowl (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Dusty Bowl (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Giant's Mirror (Main Area)Walking in tall grass or a cave · Lv 26–60
  • Giant's SeatWalking in tall grass or a cave · Lv 30–60
  • Hammerlocke HillsWalking in tall grass or a cave · Lv 28–60
  • Rolling Fields (Main Area)Walking in tall grass or a cave · Lv 7–60
  • Stony Wilderness (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
Ultra Moon 1 area
  • Tapu VillageIsland Scan · Lv 33
Ultra Sun 1 area
  • Tapu VillageIsland Scan · Lv 33
Moon 1 area
  • Tapu VillageIsland Scan · Lv 31
Sun 1 area
  • Tapu VillageIsland Scan · Lv 31
XD 1 area
  • Phenac City Stadium (Outside)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 22
SoulSilver 4 areas
  • Ice Path (1F)Walking in tall grass or a cave · Lv 21–23
  • Ice Path (B1F)Walking in tall grass or a cave · Lv 21–23
  • Ice Path (B2F)Walking in tall grass or a cave · Lv 22–24
  • Ice Path (B3F)Walking in tall grass or a cave · Lv 22–24
HeartGold 4 areas
  • Ice Path (1F)Walking in tall grass or a cave · Lv 21–23
  • Ice Path (B1F)Walking in tall grass or a cave · Lv 21–23
  • Ice Path (B2F)Walking in tall grass or a cave · Lv 22–24
  • Ice Path (B3F)Walking in tall grass or a cave · Lv 22–24
Platinum 2 areas
  • Acuity LakefrontWalking in tall grass or a cave · Lv 32–34
  • Road 217Walking in tall grass or a cave · Lv 32–34
Pearl 1 area
  • Road 217Walking in tall grass or a cave · Lv 34
Diamond 1 area
  • Road 217Walking in tall grass or a cave · Lv 34
LeafGreen 2 areas
  • Icefall Cave (1F)Walking in tall grass or a cave · Lv 23–31
  • Icefall Cave (B1F)Walking in tall grass or a cave · Lv 23–31
FireRed 2 areas
  • Icefall Cave (1F)Walking in tall grass or a cave · Lv 23–31
  • Icefall Cave (B1F)Walking in tall grass or a cave · Lv 23–31
Crystal 4 areas
  • Ice Path (1F)Walking in tall grass or a cave · Lv 21–23
  • Ice Path (B1F)Walking in tall grass or a cave · Lv 22–24
  • Ice Path (B2F)Walking in tall grass or a cave · Lv 23–25
  • Ice Path (B3F)Walking in tall grass or a cave · Lv 24–26
Silver 4 areas
  • Ice Path (1F)Walking in tall grass or a cave · Lv 21–23
  • Ice Path (B1F)Walking in tall grass or a cave · Lv 21–23
  • Ice Path (B2F)Walking in tall grass or a cave · Lv 22–24
  • Ice Path (B3F)Walking in tall grass or a cave · Lv 23–25
Gold 4 areas
  • Ice Path (1F)Walking in tall grass or a cave · Lv 21–23
  • Ice Path (B1F)Walking in tall grass or a cave · Lv 21–23
  • Ice Path (B2F)Walking in tall grass or a cave · Lv 22–24
  • Ice Path (B3F)Walking in tall grass or a cave · Lv 23–25

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.