No. 0220
Swinub
Pig Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Swinub excels at sniffing out mushrooms buried beneath grass or snow. Since ancient times, the people of Hisui have often relied upon this skill.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
IceGroundshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 11 types
With Thick Fat, hidden ability: Fire becomes 1×
With Thick Fat, hidden ability: Ice becomes ½×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 50); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Swinub outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
- Oblivious
This Pokémon cannot be infatuated or taunted. Immune to Intimidate.
- Snow Cloak
If Snow is active, this Pokémon's evasiveness is 1.25×.
- Thick Fat, hidden ability
Fire-/Ice-type moves against this Pokémon deal damage with a halved offensive stat.
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.1% of teams · rank #125 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Focus Sash- Ability
- Oblivious
- Nature
- Hasty
- EVs
- 36 SpA
- Tera Type
- Ghost
- Protect, Status
- Ice Shard, Physical, power 40, accuracy 100%
- Stealth Rock, Status
- Endeavor, Physical, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.3%
- 1500 weighting0.2%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Protect, Status97.6%
- Ice Shard, Physical, power 40, accuracy 100%95.6%
- Stealth Rock, Status94.5%
- Endeavor, Physical, accuracy 100%94.5%
- Earthquake, Physical, power 100, accuracy 100%6.8%
- Freeze-Dry, Special, power 70, accuracy 100%4.4%
- Avalanche, Physical, power 60, accuracy 100%4.4%
- Roar, Status0.7%
- Icicle Crash, Physical, power 85, accuracy 90%0.4%
- Body Slam, Physical, power 85, accuracy 100%0.4%
Items
Focus Sash93.2%
Oran Berry4.4%
Eviolite1.7%
Weakness Policy0.7%
Mirror Herb0%
Air Balloon0%
Abilities
- Oblivious93.2%
- Thick Fat, hidden ability6.4%
- Snow Cloak0.4%
EV spreads
- Hasty 36 SpA93.2%
- Lax 196 HP / 116 Def / 196 SpD4.4%
- Jolly 196 HP / 36 Atk / 36 Def / 196 Spe1.3%
- Hardy 252 HP / 196 Atk0.7%
- Adamant 116 HP / 196 Atk / 196 SpD0.4%
Evolution
#0220SwinubIceGround- Level 33
#0221PiloswineIceGround- Level up knowing Ancient Power
#0473MamoswineIceGround
Moves
Level up 12
| 1 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100% | 10 |
|---|---|---|---|---|---|---|
| 1 | TackleNo additional effect. | Normal | Physical | 40 | 100% | 35 |
| 5 | Powder Snow10% chance to freeze the foe(s). | Ice | Special | 40 | 100% | 25 |
| 10 | FlailMore power the less HP the user has left. | Normal | Physical | — | 100% | 15 |
| 15 | Ice ShardUsually goes first. | Ice | Physical | 40 | 100% | 30 |
| 20 | MistFor 5 turns, protects user's party from stat drops. | Ice | Status | — | — | 30 |
| 25 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| 30 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Special | 55 | 95% | 15 |
| 35 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| 40 | Take DownHas 1/4 recoil. | Normal | Physical | 90 | 85% | 20 |
| 45 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Physical | 100 | 100% | 10 |
| 50 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Special | 110 | 70% | 5 |
TM / HM / TR 42
| TM01 | Take DownHas 1/4 recoil. | Normal | Physical | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM02 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100% | 10 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM10 | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Physical | 65 | 95% | 15 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Physical | 60 | 100% | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Special | 55 | 95% | 15 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Physical | 60 | 95% | 15 |
| TM46 | AvalanchePower doubles if user is damaged by the target. | Ice | Physical | 60 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM52 | SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100% | 10 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Physical | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Physical | 75 | 90% | 10 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM128 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Special | 90 | 100% | 10 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Physical | — | 100% | 15 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Special | 90 | 100% | 10 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Special | 110 | 70% | 5 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Physical | 100 | 100% | 10 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Physical | 100 | 80% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Special | 80 | 100% | 10 |
| TM172 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| TM174 | HazeEliminates all stat changes. | Ice | Status | — | — | 30 |
| TM176 | Sand TombTraps and damages the target for 4-5 turns. | Ground | Physical | 35 | 85% | 15 |
| TM179 | Smack DownRemoves the target's Ground immunity. | Rock | Physical | 50 | 100% | 15 |
| TM186 | High HorsepowerNo additional effect. | Ground | Physical | 95 | 95% | 10 |
| TM187 | Icicle SpearHits 2-5 times in one turn. | Ice | Physical | 25 | 100% | 30 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Physical | — | 100% | 5 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
Egg moves 7
| Egg | Ancient Power10% chance to raise all stats by 1 (not acc/eva). | Rock | Special | 60 | 100% | 5 |
|---|---|---|---|---|---|---|
| Egg | Bite30% chance to make the target flinch. | Dark | Physical | 60 | 100% | 25 |
| Egg | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| Egg | Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100% | 15 |
| Egg | FissureOHKOs the target. Fails if user is a lower level. | Ground | Physical | — | 30% | 5 |
| Egg | Freeze-Dry10% chance to freeze. Super effective on Water. | Ice | Special | 70 | 100% | 20 |
| Egg | Icicle Crash30% chance to make the target flinch. | Ice | Physical | 85 | 90% | 10 |
No moves match those filters.
Biology
Swinub is a pig-like Pokémon with a powerful nose that allows it to discover hot springs. It evolves into Piloswine.
Design & origin
Swinub's English name comes from the words "swine" and "nub".
Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#325 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
Swinub excels at sniffing out mushrooms buried beneath grass or snow. Since ancient times, the people of Hisui have often relied upon this skill.
Legends: ArceusRooting the tip of its snout into the ground, it searches for food. Sometimes it even digs up a hot spring.
Black 2 · White 2It has a very sensitive nose. It can locate mushrooms, berries, and even hot springs buried under ice.
Platinum · Black · WhiteIt loves eating mushrooms that grow under dead grass. It also finds hot springs while foraging.
Diamond · PearlIf it smells something enticing, it dashes off headlong to find the source of the aroma.
FireRed · SoulSilver · Y · ShieldIt roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under dried grass. It occasionally roots out hot springs.
EmeraldSWINUB roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under the cover of dead grass. This Pokémon occasionally roots out hot springs.
Ruby · Sapphire · Omega Ruby · Alpha SapphireIt uses the tip of its nose to dig for food. Its nose is so tough that even frozen ground poses no problem.
CrystalIf it smells something enticing, it dashes headlong off to find the source of the aroma.
SilverIt rubs its snout on the ground to find and dig up food. It sometimes discovers hot springs.
Gold · LeafGreen · HeartGold · X · Sword
Names around the world
- English
- Swinub
- Japanese
- ウリムー
- Japanese (romaji)
- Urimoo
- Korean
- 꾸꾸리
- Chinese (Traditional)
- 小山豬
- Chinese (Simplified)
- 小山猪
- French
- Marcacrin
- German
- Quiekel
- Spanish
- Swinub
- Italian
- Swinub
Sprites
Artwork and 3D models
Generation IX · animated models
Generation VIII · animated models
Gen VII · Gen VI · Gen V
Generation IV
Generation III
Generation II
Training
- EV yield
- 1 Atk
- Catch rate
- 225 ≈29.4% with a Poké Ball at full HP
- Growth rate
- Slow
Breeding
- Egg groups
- Field
- Gender
- ♂ 50%♀ 50%
- Hatch time
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 6 areas
- Frigid Sea (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Bed (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Slippery SlopeWalking in tall grass or a cave · Lv 60–65
- Slippery Slope (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Slippery Slope (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Snowslide Slope (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Sword: The Crown Tundra 1 area
- Slippery SlopeWalking in tall grass or a cave · Lv 60–65
Shield 10 areas
- Dusty BowlWalking in the overworld · Lv 42–60
- Dusty Bowl (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
- Dusty Bowl (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Dusty Bowl (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
- Giant's Mirror (Area 2)Walking in the overworld · Lv 42–60
- Giant's Mirror (Main Area)Walking in tall grass or a cave · Lv 26–60
- Giant's SeatWalking in tall grass or a cave · Lv 30–60
- Hammerlocke HillsWalking in tall grass or a cave · Lv 28–60
- Rolling Fields (Main Area)Walking in tall grass or a cave · Lv 7–60
- Stony Wilderness (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
Sword 8 areas
- Dusty Bowl (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Dusty Bowl (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
- Dusty Bowl (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Mirror (Main Area)Walking in tall grass or a cave · Lv 26–60
- Giant's SeatWalking in tall grass or a cave · Lv 30–60
- Hammerlocke HillsWalking in tall grass or a cave · Lv 28–60
- Rolling Fields (Main Area)Walking in tall grass or a cave · Lv 7–60
- Stony Wilderness (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
Ultra Moon 1 area
- Tapu VillageIsland Scan · Lv 33
Ultra Sun 1 area
- Tapu VillageIsland Scan · Lv 33
Moon 1 area
- Tapu VillageIsland Scan · Lv 31
Sun 1 area
- Tapu VillageIsland Scan · Lv 31
XD 1 area
- Phenac City Stadium (Outside)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 22
SoulSilver 4 areas
- Ice Path (1F)Walking in tall grass or a cave · Lv 21–23
- Ice Path (B1F)Walking in tall grass or a cave · Lv 21–23
- Ice Path (B2F)Walking in tall grass or a cave · Lv 22–24
- Ice Path (B3F)Walking in tall grass or a cave · Lv 22–24
HeartGold 4 areas
- Ice Path (1F)Walking in tall grass or a cave · Lv 21–23
- Ice Path (B1F)Walking in tall grass or a cave · Lv 21–23
- Ice Path (B2F)Walking in tall grass or a cave · Lv 22–24
- Ice Path (B3F)Walking in tall grass or a cave · Lv 22–24
Platinum 2 areas
- Acuity LakefrontWalking in tall grass or a cave · Lv 32–34
- Road 217Walking in tall grass or a cave · Lv 32–34
Pearl 1 area
- Road 217Walking in tall grass or a cave · Lv 34
Diamond 1 area
- Road 217Walking in tall grass or a cave · Lv 34
LeafGreen 2 areas
- Icefall Cave (1F)Walking in tall grass or a cave · Lv 23–31
- Icefall Cave (B1F)Walking in tall grass or a cave · Lv 23–31
FireRed 2 areas
- Icefall Cave (1F)Walking in tall grass or a cave · Lv 23–31
- Icefall Cave (B1F)Walking in tall grass or a cave · Lv 23–31
Crystal 4 areas
- Ice Path (1F)Walking in tall grass or a cave · Lv 21–23
- Ice Path (B1F)Walking in tall grass or a cave · Lv 22–24
- Ice Path (B2F)Walking in tall grass or a cave · Lv 23–25
- Ice Path (B3F)Walking in tall grass or a cave · Lv 24–26
Silver 4 areas
- Ice Path (1F)Walking in tall grass or a cave · Lv 21–23
- Ice Path (B1F)Walking in tall grass or a cave · Lv 21–23
- Ice Path (B2F)Walking in tall grass or a cave · Lv 22–24
- Ice Path (B3F)Walking in tall grass or a cave · Lv 23–25
Gold 4 areas
- Ice Path (1F)Walking in tall grass or a cave · Lv 21–23
- Ice Path (B1F)Walking in tall grass or a cave · Lv 21–23
- Ice Path (B2F)Walking in tall grass or a cave · Lv 22–24
- Ice Path (B3F)Walking in tall grass or a cave · Lv 23–25
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.