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No. 0144

Articuno

Freeze Pokémon

Articuno official artwork
Official art
Legendary
Height
1.7 m 5′07″
Weight
55.4 kg 122.1 lbs
Base stat total
580 Higher than 91% of Pokémon
Introduced
Gen I Red & Green (JP)
This Pokémon can control ice at will. Articuno is said to live in snowy mountains riddled with permafrost.
See all 10 entries

Base stats

Total 580 · Higher than 91% of Pokémon
HP90165–197290–384
Atk8594–150157–295
Def100108–167184–328
SpA95103–161175–317
SpD125130–194229–383
Spe8594–150157–295
Total580Higher than 91% of Pokémon
HP90Atk85Def100Spe85SpD125SpA95

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to 4 types, 1 of them 4×, resists 2, immune to 1

Colors show what this Pokémon takes

IceFlyingshow which type causes itweaknessresistance

Weak to

4×
Rock (because of Ice and Flying)
2×
Electric (because of Flying)Fire (because of Ice)Steel (because of Ice)

Resists

½×
Bug (because of Flying)Grass (because of Flying)

Immune to

0×
Ground (because of Flying)
Takes normal damage from 11 types
NormalFightingFlyingPoisonGhostWaterPsychicIceDragonDarkFairy

Abilities

2 abilities

Competitive

Showdown usage and sets

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

1.1% of teams · rank #113 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026

Most common build

Ability
Pressure
Nature
Calm
EVs
248 HP / 8 SpA / 252 SpD
  1. Freeze-Dry, Special, power 70, accuracy 100%
  2. Roost, Status
  3. Haze, Status
  4. U-turn, Physical, power 70, accuracy 100%

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games0.7%
  • 1500 weighting0.7%
  • 1630 weighting1.1%
  • 1760 weighting2.1%

Usage by month

Oct 20251.1%

Abilities

EV spreads

  • Calm 248 HP / 8 SpA / 252 SpD53.3%
  • Calm 248 HP / 208 SpD / 52 Spe12.8%
  • Sassy 252 HP / 4 SpA / 252 SpD10.9%
  • Modest 248 HP / 252 SpA / 8 SpD4.8%
  • Bold 248 HP / 252 Def / 8 SpD4.6%

Speed tiers

Max Speed 150 · outspeeds 15 of the 30 most used

The faster Pokémon moves first, so who you outspeed decides battles. Its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Choice Scarf and Tailwind use the Max+ value.

Max+150Max137No SP105Min94Scarf (Choice Scarf)225Tailwind300

At max Speed, Articuno outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Articuno against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150Articuno · Max+32 SP, Speed-raising alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
137Articuno · Max32 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105Articuno · No SP0 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Moves

49 moves in Scarlet & Violet

Level up 16

1GustPower doubles during Bounce, Fly, and Sky Drop.FlyingSpecial40100%35
1MistFor 5 turns, protects user's party from stat drops.IceStatus——30
5Powder Snow10% chance to freeze the foe(s).IceSpecial40100%25
10ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
15Ice ShardUsually goes first.IcePhysical40100%30
20AgilityRaises the user's Speed by 2.PsychicStatus——30
25Ancient Power10% chance to raise all stats by 1 (not acc/eva).RockSpecial60100%5
30TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
35Freeze-Dry10% chance to freeze. Super effective on Water.IceSpecial70100%20
40RoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5
45Ice Beam10% chance to freeze the target.IceSpecial90100%10
50SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def.IceStatus——10
55Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpecial11070%10
60HazeEliminates all stat changes.IceStatus——30
65Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial11070%5
70Sheer ColdOHKOs non-Ice targets. Fails if user's lower level.IceSpecial—30%5

TM / HM / TR 41

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM11Water Pulse20% chance to confuse the target.WaterSpecial60100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhysical60—20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial5595%15
TM40Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpecial6095%25
TM46AvalanchePower doubles if user is damaged by the target.IcePhysical60100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM52SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def.IceStatus——10
TM60U-turnUser switches out after damaging the target.BugPhysical70100%20
TM65Air Slash30% chance to make the target flinch.FlyingSpecial7595%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM97FlyFlies up on first turn, then strikes the next turn.FlyingPhysical9095%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM113TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
TM124Ice SpinnerEnds the effects of terrain.IcePhysical80100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM135Ice Beam10% chance to freeze the target.IceSpecial90100%10
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial11070%5
TM152Giga ImpactUser cannot move next turn.NormalPhysical15090%5
TM160Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpecial11070%10
TM163Hyper BeamUser cannot move next turn.NormalSpecial15090%5
TM164Brave BirdHas 33% recoil.FlyingPhysical120100%15
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM174HazeEliminates all stat changes.IceStatus——30
TM187Icicle SpearHits 2-5 times in one turn.IcePhysical25100%30
TM193Weather BallPower doubles and type varies in each weather.NormalSpecial50100%10
TM197Dual WingbeatHits 2 times in one turn.FlyingPhysical4090%10
TM204Double-EdgeHas 33% recoil.NormalPhysical120100%15
TM212Triple AxelHits 3 times. Each hit can miss, but power rises.IcePhysical2090%10
TM216Feather DanceLowers the target's Attack by 2.FlyingStatus—100%15

Evolution

Doesn’t evolve

Articuno does not evolve.

Where to find

Wild in 19 games
Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Let’s Go, Eevee! 26 areas
  • Road 1Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 10Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 11Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 12Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 13Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 14Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 15Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 16Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 17Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 18Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 19Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (north, towards Pewter City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (south, towards Viridian City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 20Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 21Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 22Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 23Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 24Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 25Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 3Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 4Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 6Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 7Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 8Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 9Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Seafoam Islands (B4F)Static encounter · Lv 50
Let’s Go, Pikachu! 26 areas
  • Road 1Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 10Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 11Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 12Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 13Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 14Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 15Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 16Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 17Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 18Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 19Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (north, towards Pewter City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (south, towards Viridian City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 20Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 21Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 22Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 23Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 24Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 25Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 3Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 4Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 6Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 7Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 8Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 9Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Seafoam Islands (B4F)Static encounter · Lv 50
Ultra Moon 2 areas
  • Ultra Space WildsStatic encounter · Lv 60
  • Ultra Space Wilds Cliff WorldStatic encounter · Lv 60
Ultra Sun 2 areas
  • Ultra Space WildsStatic encounter · Lv 60
  • Ultra Space Wilds Cliff WorldStatic encounter · Lv 60
Y 2 areas
  • Roaming KalosStatic encounter · Lv 70
  • Sea Spirit’s DenStatic encounter · Lv 70
X 2 areas
  • Roaming KalosStatic encounter · Lv 70
  • Sea Spirit’s DenStatic encounter · Lv 70
SoulSilver 1 area
  • Seafoam Islands (B4F)Static encounter · Lv 50
HeartGold 1 area
  • Seafoam Islands (B4F)Static encounter · Lv 50
Platinum 1 area
  • Roaming SinnohOn any overworld patch of grass, On any overworld water tile · Lv 60
LeafGreen 1 area
  • Seafoam Islands (B4F)Static encounter · Lv 50
FireRed 1 area
  • Seafoam Islands (B4F)Static encounter · Lv 50
XD 1 area
  • Citadark Isle Dome 2FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 50
Yellow 1 area
  • Seafoam Islands (B4F)Static encounter · Lv 50
Blue 1 area
  • Seafoam Islands (B4F)Static encounter · Lv 50
Red 1 area
  • Seafoam Islands (B4F)Static encounter · Lv 50
Green (Japan) 1 area
  • Seafoam Islands (B4F)Static encounter · Lv 50
Red (Japan) 1 area
  • Seafoam Islands (B4F)Static encounter · Lv 50

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.

Training

Catch rate 3 · slow growth
Catch rate
3 ≈0.4% with a Poké Ball at full HP

Breeding

1 egg group · 80 egg cycles
Egg groups
Undiscovered
Gender
Genderless
Hatch time
80 egg cycles ≈20,655 steps (Gen IV–VII)

Pokédex entries

10 entries · newest from Shield
Category
Freeze Pokémon
Debut
Kanto · Red & Green (JP)
Color
Blue
Shape
Pal Park area
Mountain
Kanto#144Original Johto#235Updated Johto#240Coastal Kalos#151Let’s Go Kanto#144Crown Tundra#202
  1. This Pokémon can control ice at will. Articuno is said to live in snowy mountains riddled with permafrost.

    Shield
  2. It’s said that this Pokémon’s beautiful blue wings are made of ice. Articuno flies over snowy mountains, its long tail fluttering along behind it.

    Sword
  3. A legendary bird Pokémon. It can create blizzards by freezing moisture in the air.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · X
  4. One of the legendary bird Pokémon. With its long tail trailing behind, its flying form is magnificent.

    FireRed
  5. Articuno is a legendary bird Pokémon that can control ice. The flapping of its wings chills the air. As a result, it is said that when this Pokémon flies, snow will fall.

    Ruby · Sapphire · Emerald · Omega Ruby · Alpha Sapphire
  6. Legendary bird Pokémon. As it flies through the sky, it cools the air, causing snow to fall.

    Crystal
  7. One of the legendary bird Pokémon, it chills moisture in the atmosphere to create snow while flying.

    Silver · SoulSilver
  8. The magnificent, seemingly translucent wings of this legendary bird Pokémon are said to be made of ice.

    Gold · HeartGold
  9. A legendary bird Pokémon. It freezes water that is contained in winter air and makes it snow.

    Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!
  10. A legendary bird Pokémon that is said to appear to doomed people who are lost in icy mountains.

    Red · Blue · LeafGreen · Y

Names around the world

English
Articuno
Japanese
フリーザー
Japanese (romaji)
Freezer
Korean
프리져
Chinese (Traditional)
急凍鳥
Chinese (Simplified)
急冻鸟
French
Artikodin
German
Arktos
Spanish
Articuno
Italian
Articuno

Biology

Biology · design and origin · 1 form

Articuno is part of the Legendary Bird Trio. It is said to appear to doomed people who are lost in icy mountains and guide them out. The flapping of Articuno's wings can chill the air around it and cause blizzards.

Design & origin

The naming conventions for the Legendary Bird Trio are based on their type – Arctic, Zap and Molt – along with 1, 2, 3 in Spanish – uno, dos, tres respectively.

Forms

Galarian Articuno

PsychicFlyingCompetitive
BST 580

DebutGen VIII · Sword & Shield

A legendary Pokémon similar to Articuno shares its name, to the point of being referred to as its Galarian Form, though it is actually an unrelated Pokémon.

Adapted from Wikipedia: List of generation VIII Pokémon · CC BY-SA 4.0 · edited.

Sprites

9 generations, animated from Gen II

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Generation III

Generation II

Generation I

Polls & views

2 polls

Each line is one source, as it published it. Polls counted every form under its species.