DexDB

No. 0356

Dusclops

Beckon Pokémon

Dusclops
Official art
Height
1.6 m 5′03″
Weight
30.6 kg 67.5 lbs
Base stat total
455 Higher than 51% of Pokémon
Introduced
Gen III Ruby & Sapphire
Abilities
There are rumors that peeking inside its bandage-wrapped body will cause one to get pulled in through the gaps between the bandages, never to return. I've been too scared to verify.
See all 8 entries

Base stats

HP40115–147190–284
Atk7081–134130–262
Def130135–200238–394
SpA6072–123112–240
SpD130135–200238–394
Spe2540–8449–163
Total455Higher than 51% of Pokémon
HP40Atk70Def130Spe25SpD130SpA60

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Def, 1 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
DarkGhost

Resists

½×
BugPoison

Immune to

0×
FightingNormal
Takes normal damage from 12 types
FlyingGroundRockSteelFireWaterGrassElectricPsychicIceDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 25); Scarf and Tailwind use the Max+ value.

Max+84Max77No SP45Min40Scarf126Tailwind168

At max Speed, Dusclops outspeeds 4 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128PelipperTimid · 32 SP · #12 on Showdown
  19. 120VolcaronaBold · 0 SP · #25 on Showdown
  20. 105RillaboomAdamant · 0 SP · #1 on Showdown
  21. 101MiloticCalm · 0 SP · #15 on Showdown
  22. 95SylveonModest · 15 SP · #18 on Showdown
  23. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  24. 90PolitoedCalm · 0 SP · #22 on Showdown
  25. 90SinistchaBold · 0 SP · #24 on Showdown
  26. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  27. 84Dusclops · Max+32 SP, Speed-raising alignment
  28. 80IncineroarCareful · 0 SP · #3 on Showdown
  29. 80FarigirafBold · 0 SP · #11 on Showdown
  30. 77Dusclops · Max32 SP, neutral alignment
  31. 70KingambitAdamant · 0 SP · #5 on Showdown
  32. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown
  33. 45Dusclops · No SP0 SP, neutral alignment

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNFE

0.21% of teams · rank #162 · Doubles · 1695+ rating · 196,031 battles · Sep 2026

Most common build

Item
Eviolite
Ability
Nature
Sassy
EVs
252 HP / 4 Def / 252 SpD
Tera Type
Ghost
  1. Trick Room
  2. Pain Split
  3. Night Shade
  4. Curse

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.83%
  • Rated 1500+0.58%
  • Rated 1695+0.21%
  • Rated 1825+0.04%

Usage by month

Oct 20250.21%

Abilities

  • 71.5%
  • 28.5%

EV spreads

  • Sassy 252 HP / 4 Def / 252 SpD54.7%
  • Brave 252 HP / 56 Atk / 100 Def / 100 SpD5.1%
  • Relaxed 252 HP / 248 Def / 8 SpD4%
  • Relaxed 252 HP / 4 Atk / 128 Def / 124 SpD3.7%
  • Sassy 252 HP / 4 Atk / 252 SpD3.3%

Tera types

  • Ghost56.6%
  • Dark9%
  • Steel8.5%
  • Fairy8.2%

Common teammates

Evolution

Moves

Level up 19

EvoShadow PunchThis move does not check accuracy.GhostPhys60—20
1Astonish30% chance to make the target flinch.GhostPhys30100%15
1BindTraps and damages the target for 4-5 turns.NormalPhys1585%20
1DisableFor 4 turns, disables the target's last move used.NormalStatus—100%20
1Fire Punch10% chance to burn the target.FirePhys75100%15
1Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
1Ice Punch10% chance to freeze the target.IcePhys75100%15
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1Shadow SneakUsually goes first.GhostPhys40100%30
1Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
12Confuse RayConfuses the target.GhostStatus—100%10
16Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
20PaybackPower doubles if the user moves after the target.DarkPhys50100%10
24Will-O-WispBurns the target.FireStatus—85%15
28Mean LookPrevents the target from switching out.NormalStatus——5
32HexPower doubles if the target has a status ailment.GhostSpec65100%10
36CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
42Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
48Future SightHits two turns after being used.PsychicSpec120100%10

TM / HM / TR 49

TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM29HexPower doubles if the target has a status ailment.GhostSpec65100%10
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM80MetronomePicks a random move.NormalStatus——10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM94Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TM95Leech LifeUser recovers 50% of the damage dealt.BugPhys80100%10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM151Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhys90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM174HazeEliminates all stat changes.IceStatus——30
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM178Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM198PoltergeistFails if the target has no held item.GhostPhys11090%5
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Egg moves 3

EggHazeEliminates all stat changes.IceStatus——30
EggMementoLowers target's Attack, Sp. Atk by 2. User faints.DarkStatus—100%10
EggPain SplitShares HP of user and target equally.NormalStatus——20

Biology

Dusclops can hypnotize opponents into doing its bidding. It can absorb anything into its hollow body. Nothing a Dusclops absorbs comes out.

Design & origin

Its design is based on the mummy.

Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Beckon Pokémon
Hoenn · Ruby & Sapphire
Color
Black
Forest
Pal Park area
Forest
Original Hoenn#149Extended Sinnoh#190New Hoenn#154Galar#136Hisui#159Kitakami#140
  1. There are rumors that peeking inside its bandage-wrapped body will cause one to get pulled in through the gaps between the bandages, never to return. I've been too scared to verify.

    Legends: Arceus
  2. Anyone who dares peer into its body to see its spectral ball of fire will have their spirit stolen away.

    HeartGold · SoulSilver · X
  3. It seeks drifting will-o’-the-wisps and sucks them into its empty body. What happens inside is a mystery.

    Platinum · Black · White · Black 2 · White 2 · Shield
  4. Its body is hollow. It is said that those who look into its body are sucked into the void.

    Diamond · Pearl · Y
  5. Its body is entirely hollow. When it opens its mouth, it sucks everything in as if it were a black hole.

    FireRed · LeafGreen · Sword
  6. It is thought that its body is hollow with only a spectral ball of fire burning inside. However, no one has been able to confirm this theory as fact.

    Emerald
  7. DUSCLOPS absorbs anything, however large the object may be. This Pokémon hypnotizes its foe by waving its hands in a macabre manner and by bringing its single eye to bear. The hypnotized foe is made to do DUSCLOPS’s bidding.

    Sapphire · Alpha Sapphire
  8. DUSCLOPS’s body is completely hollow - there is nothing at all inside. It is said that its body is like a black hole. This Pokémon will absorb anything into its body, but nothing will ever come back out.

    Ruby · Omega Ruby

Names around the world

English
Dusclops
Japanese
サマヨール
Japanese (romaji)
Samayouru
Korean
미라몽
Chinese (Traditional)
彷徨夜靈
Chinese (Simplified)
彷徨夜灵
French
Téraclope
German
Zwirrklop
Spanish
Dusclops
Italian
Dusclops

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Generation III

Training

1 Def, 1 SpD
90 ≈11.8% with a Poké Ball at full HP
35
159
Fast

Breeding

Amorphous
♂ 50%♀ 50%
25 egg cycles ≈6,630 steps (Gen IV–VII)

Where to find

Evolves from Duskull: Level 37.

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield 7 areas
  • Giant's Mirror (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Giant's SeatSpecial overworld spawn in a fixed location. · Lv 46–60
  • Route 8 (Main)Walking in tall grass or a cave · Lv 38–40
  • South Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Stony Wilderness (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Watchtower RuinsSpecial overworld spawn in a fixed location. · Lv 40–60
  • Watchtower Ruins (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword 7 areas
  • Giant's Mirror (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Giant's SeatSpecial overworld spawn in a fixed location. · Lv 46–60
  • Route 8 (Main)Walking in tall grass or a cave · Lv 38–40
  • South Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Stony Wilderness (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Watchtower RuinsSpecial overworld spawn in a fixed location. · Lv 40–60
  • Watchtower Ruins (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Y 1 area
  • Friend Safari (Ghost)Walking in tall grass or a cave · Lv 30
X 1 area
  • Friend Safari (Ghost)Walking in tall grass or a cave · Lv 30
SoulSilver 1 area
  • Safari Zone MountainWalking in tall grass or a cave · Lv 45–46
HeartGold 1 area
  • Safari Zone MountainWalking in tall grass or a cave · Lv 45–46
Platinum 8 areas
  • Sendoff SpringWalking in tall grass or a cave · Lv 39–40
  • Turnback Cave (after pillar 3)Walking in tall grass or a cave · Lv 46–48
  • Turnback Cave (before pillar 1)Walking in tall grass or a cave · Lv 16–18
  • Turnback Cave (between pillars 1 and 2)Walking in tall grass or a cave · Lv 26–28
  • Turnback Cave (between pillars 2 and 3)Walking in tall grass or a cave · Lv 36–38
  • Turnback Cave (pillar 1)Walking in tall grass or a cave · Lv 16–18
  • Turnback Cave (pillar 2)Walking in tall grass or a cave · Lv 36–38
  • Turnback Cave (pillar 3)Walking in tall grass or a cave · Lv 36–37
Pearl 1 area
  • Road 224Walking in tall grass or a cave · Lv 52–54
Diamond 1 area
  • Road 224Walking in tall grass or a cave · Lv 52–54
Ruby 3 areas
  • Sky Pillar (1F)Walking in tall grass or a cave · Lv 48–50
  • Sky Pillar (3F)Walking in tall grass or a cave · Lv 51–53
  • Sky Pillar (5F)Walking in tall grass or a cave · Lv 54–56

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.