DexDB

No. 0162

Furret

Long Body Pokémon

Furret
Official art
Height
1.8 m 5′11″
Weight
32.5 kg 71.7 lbs
Base stat total
415 Higher than 43% of Pokémon
Introduced
Gen II Gold & Silver
Abilities
FURRET has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away. In spite of its short limbs, this Pokémon is very nimble and fleet.
See all 8 entries

Base stats

HP85160–192280–374
Atk7686–140141–276
Def6475–127119–249
SpA4558–10685–207
SpD5567–117103–229
Spe9099–156166–306
Total415Higher than 43% of Pokémon
HP85Atk76Def64Spe90SpD55SpA45

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Fighting

Immune to

0×
Ghost
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 90); Scarf and Tailwind use the Max+ value.

Max+156Max142No SP110Min99Scarf234Tailwind312

At max Speed, Furret outspeeds 16 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Furret · Max+32 SP, Speed-raising alignment
  15. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  16. 150ArchaludonTimid · 32 SP · #9 on Showdown
  17. 149GholdengoTimid · 32 SP · #8 on Showdown
  18. 143BasculegionJolly · 32 SP · #6 on Showdown
  19. 142Furret · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 110Furret · No SP0 SP, neutral alignment
  23. 105RillaboomAdamant · 0 SP · #1 on Showdown
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

0.06% of teams · rank #283 · Singles, all Pokémon · 1630+ rating · 426,601 battles · Sep 2026

Most common build

Item
Choice Scarf
Ability
Nature
Jolly
EVs
252 HP / 252 Spe
  1. Knock Off
  2. Tidy Up
  3. Trick
  4. U-turn

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.09%
  • Rated 1500+0.03%
  • Rated 1630+0.06%
  • Rated 1760+0.05%

Usage by month

Oct 20250.06%

Abilities

  • 99.9%
  • 0.1%
  • 0%

EV spreads

  • Jolly 252 HP / 252 Spe97.3%
  • Jolly 252 Atk / 4 SpD / 252 Spe2.3%
  • Jolly 4 HP / 252 Atk / 252 Spe0.3%
  • Adamant 252 Atk / 4 SpD / 252 Spe0.1%
  • Jolly 252 HP / 4 Atk / 252 Spe0%

Common teammates

Evolution

Moves

Level up 15

EvoAgilityRaises the user's Speed by 2.PsychicStatus——30
1CoilRaises user's Attack, Defense, accuracy by 1.PoisonStatus——20
1Defense CurlRaises the user's Defense by 1.NormalStatus——40
1Quick AttackUsually goes first.NormalPhys40100%30
1ScratchNo additional effect.NormalPhys40100%35
13Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
17Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
21Follow MeThe foes' moves target the user on the turn used.NormalStatus——20
28SlamNo additional effect.NormalPhys8075%20
32RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
36Sucker PunchUsually goes first. Fails if target is not attacking.DarkPhys70100%5
42AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
46Baton PassUser switches, passing stat changes and more.NormalStatus——40
50Double-EdgeHas 33% recoil.NormalPhys120100%15
56Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10

TM / HM / TR 54

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM11Water Pulse20% chance to confuse the target.WaterSpec60100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhys80100%15
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM123SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TM128AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM183Super FangDoes damage equal to 1/2 target's current HP.NormalPhys—90%10
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5

Egg moves 6

EggBaby-Doll EyesLowers the target's Attack by 1.FairyStatus—100%30
EggFocus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
EggLast ResortFails unless each known move has been used.NormalPhys140100%5
EggReversalMore power the less HP the user has left.FightingPhys—100%15
EggSlashHigh critical hit ratio.NormalPhys70100%20
EggTidy UpUser +1 Atk, Spe. Clears all substitutes/hazards.NormalStatus——10

Biology

Sentret evolves into Furret, a ferret-like Pokémon. Like Sentret, Furret has a long tail, which it uses to wrap its babies around them to put them to sleep.

Design & origin

Furret's name appears to be a combination of "fur" and "ferret".

Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Long Body Pokémon
Johto · Gold & Silver
Color
Brown
Grassland
Pal Park area
Field
Original Johto#020Updated Johto#020Central Kalos#110Kitakami#027
  1. There is no telling where the tail begins. Despite its short legs, it is quick and likes to chase RATTATA.

    SoulSilver
  2. The mother puts its offspring to sleep by curling up around them. It corners foes with speed.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · X
  3. There is no telling where its tail begins. Despite its short legs, it is quick at hunting RATTATA.

    FireRed
  4. A FURRET has a very slim build. When under attack, it can squirm through narrow spaces and get away. In spite of its short limbs, it is very nimble and fleet.

    Emerald
  5. FURRET has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away. In spite of its short limbs, this Pokémon is very nimble and fleet.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  6. It lives in narrow burrows that fit its slim body. The deeper the nests go, the more mazelike they become.

    Crystal
  7. There is no telling where the tail begins. Despite its short legs, it is quick at hunting RATTATA.

    Silver
  8. It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.

    Gold · LeafGreen · HeartGold · Y

Names around the world

English
Furret
Japanese
オオタチ
Japanese (romaji)
Ootachi
Korean
다꼬리
Chinese (Traditional)
大尾立
Chinese (Simplified)
大尾立
French
Fouinar
German
Wiesenior
Spanish
Furret
Italian
Furret

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Training

2 Spe
90 ≈11.8% with a Poké Ball at full HP
70
145
Medium

Breeding

Field
♂ 50%♀ 50%
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Evolves from Sentret: Level 15.

Colosseum 1 area
  • Pyrite Town (Entrance)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 33
SoulSilver 3 areas
  • Road 1Walking in tall grass or a cave · Lv 6
  • Safari Zone SwampWalking in tall grass or a cave · Lv 42
  • Safari Zone WetlandWalking in tall grass or a cave · Lv 37
HeartGold 3 areas
  • Road 1Walking in tall grass or a cave · Lv 6
  • Safari Zone SwampWalking in tall grass or a cave · Lv 42
  • Safari Zone WetlandWalking in tall grass or a cave · Lv 37
Crystal 2 areas
  • Road 1Walking in tall grass or a cave · Lv 6
  • Road 43Walking in tall grass or a cave · Lv 15–17
Silver 1 area
  • Road 1Walking in tall grass or a cave · Lv 6
Gold 1 area
  • Road 1Walking in tall grass or a cave · Lv 6

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.