DexDB

No. 0040

Wigglytuff

Balloon Pokémon

Wigglytuff
Official art
Height
1 m 3′03″
Weight
12 kg 26.5 lbs
Base stat total
435 Higher than 47% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Champions#201 Doubles = · #202 Singles =Usual set Life Orb · Modest · HP 32 / Def 2 / SpA 32Full set →
It’s proud of its fur, which is fine and delicate. In particular, the curl on its forehead has a texture that’s perfectly heavenly.
See all 18 entries

Base stats

HP140215–247390–484
Atk7081–134130–262
Def4558–10685–207
SpA8594–150157–295
SpD5063–11294–218
Spe4558–10685–207
Total435Higher than 47% of Pokémon
HP140Atk70Def45Spe45SpD50SpA85

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

NormalFairyshow which type causes itweaknessresistance

Weak to

2×
Poison (because of Fairy)Steel (because of Fairy)

Resists

½×
Bug (because of Fairy)Dark (because of Fairy)

Immune to

0×
Dragon (because of Fairy)Ghost (because of Normal)
Takes normal damage from 12 types
NormalFightingFlyingGroundRockFireWaterGrassElectricPsychicIceFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 45); Scarf and Tailwind use the Max+ value.

Max+106Max97No SP65Min58Scarf159Tailwind212

At max Speed, Wigglytuff outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128PelipperTimid · 32 SP · #12 on Showdown
  19. 120VolcaronaBold · 0 SP · #25 on Showdown
  20. 106Wigglytuff · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 on Showdown
  22. 101MiloticCalm · 0 SP · #15 on Showdown
  23. 97Wigglytuff · Max32 SP, neutral alignment
  24. 95SylveonModest · 15 SP · #18 on Showdown
  25. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  26. 90PolitoedCalm · 0 SP · #22 on Showdown
  27. 90SinistchaBold · 0 SP · #24 on Showdown
  28. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  29. 80IncineroarCareful · 0 SP · #3 on Showdown
  30. 80FarigirafBold · 0 SP · #11 on Showdown
  31. 70KingambitAdamant · 0 SP · #5 on Showdown
  32. 65Wigglytuff · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#201 of 262 used

▼ 7 places since Oct 22
Oct 22Oct 28
Same as Oct 21
Oct 21Oct 28

Life Orb (27.5%) · (88.8%) · Modest (39.9%) · HP 32 / Def 2 / SpA 32 (15.8%)

Moves Protect, Dazzling Gleam, Moonblast, Flamethrower

Singles

#202 of 262 used

Same as Oct 22
Oct 22Oct 28
Same as Oct 21
Oct 21Oct 28

Sitrus Berry (36.2%) · (64.8%) · Modest (43%) · HP 2 / Def 32 / SpD 32 (15%)

Moves Moonblast, Stealth Rock, Encore, Ice Beam

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Smogon · Showdown On Showdown

Sep 2026

0.17% of teams · rank #167 · Reg M-C · Singles · 1760+ rating · 69,462 battles · Sep 2026

Most common build

Item
Sitrus Berry
Ability
Stat Alignment
Bold
Stat Points
32 Def / 14 SpD / 20 Spe
  1. Flamethrower
  2. Stealth Rock
  3. Alluring Voice
  4. Thunder Wave

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.31%
  • Rated 1500+0.28%
  • Rated 1630+0.1%
  • Rated 1760+0.17%

Usage by month

Apr 20260.17%

Abilities

  • 83.9%
  • 10.3%
  • 5.7%

EV spreads

  • Bold 32 Def / 14 SpD / 20 Spe82.9%
  • Bold 32 HP / 32 Def6.9%
  • Bold 32 HP / 27 Def / 7 Spe5.5%
  • Calm 32 Def / 31 SpD / 3 Spe3%
  • Modest 32 HP / 2 Def / 32 SpA0.9%
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

Evolution

Moves

Level up 21

1Body Slam30% chance to paralyze the target.NormalPhys85100%15
1CharmLowers the target's Attack by 2.FairyStatus—100%20
1CopycatUses the last move used in the battle.NormalStatus——20
1CovetIf the user has no item, it steals the target's.NormalPhys60100%25
1Defense CurlRaises the user's Defense by 1.NormalStatus——40
1DisableFor 4 turns, disables the target's last move used.NormalStatus—100%20
1Disarming VoiceThis move does not check accuracy. Hits foes.FairySpec40—15
1Double-EdgeHas 33% recoil.NormalPhys120100%15
1Echoed VoicePower increases when used on consecutive turns.NormalSpec40100%15
1Gyro BallMore power the slower the user than the target.SteelPhys—100%5
1Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
1MimicThe last move the target used replaces this one.NormalStatus——10
1PoundNo additional effect.NormalPhys40100%35
1RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
1RoundPower doubles if others used Round this turn.NormalSpec60100%15
1SingCauses the target to fall asleep.NormalStatus—55%15
1Spit UpMore power with more uses of Stockpile.NormalSpec—100%10
1StockpileRaises user's Defense, Sp. Def by 1. Max 3 uses.NormalStatus——20
1SwallowHeals the user based on uses of Stockpile.NormalStatus——10
1Sweet KissCauses the target to become confused.FairyStatus—75%10
5Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10

TM / HM / TR 81

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM11Water Pulse20% chance to confuse the target.WaterSpec60100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM19Disarming VoiceThis move does not check accuracy. Hits foes.FairySpec40—15
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM33Magical LeafThis move does not check accuracy.GrassSpec60—20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM37Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10
TM94Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM124Ice SpinnerEnds the effects of terrain.IcePhys80100%15
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TM128AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM139Misty Terrain5 turns. Can't status,-Dragon power vs grounded.FairyStatus——10
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM178Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
TM180Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM201Misty ExplosionUser faints. User on Misty Terrain: 1.5× power.FairySpec100100%5
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TM227Alluring Voice100% confuse target that had a stat rise this turn.FairySpec80100%10
TM228Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpec75100%10

Biology

By inhaling air, Wigglytuff can inflate itself to up to 20 times its size, and float around. It does so to scare opponents away or compete with other Wigglytuff.

Adapted from Wikipedia: List of generation I Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Balloon Pokémon
Kanto · Red & Green (JP)
Color
Pink
Grassland
Pal Park area
Field
Kanto#040Original Johto#045Original Hoenn#139Updated Johto#045Updated Unova#283Mountain Kalos#121New Hoenn#144Original Alola#136Original Akala#063Updated Alola#169Updated Akala#070Let’s Go Kanto#040Isle of Armor#013Paldea#061Hyperspace#078
  1. It’s proud of its fur, which is fine and delicate. In particular, the curl on its forehead has a texture that’s perfectly heavenly.

    Shield
  2. The more air it takes in, the more it inflates. If opponents catch it in a bad mood, it will inflate itself to an enormous size to intimidate them.

    Sword
  3. Its body is very elastic. By inhaling deeply, it can continue to inflate itself without limit.

    Let’s Go, Pikachu! · Let’s Go, Eevee!
  4. When it gets angry, it inhales with all its might, and its body gradually inflates. Sometimes they can grow 20 times larger!

    Ultra Moon
  5. Thanks to its bouncy body and fine fur, this Pokémon is sought after. Holding one in your arms while you sleep feels great.

    Ultra Sun
  6. As it inhales, it expands...and expands...and expands. Wigglytuff compete to see which one can inflate itself the most.

    Moon
  7. It sheds its fine fur when the seasons change. The fur is gathered and spun into a luxurious yarn.

    Sun
  8. Its fine fur feels so pleasant, those who accidentally touch it cannot take their hands away.

    Black 2 · White 2
  9. Its fine fur feels sublime to the touch. It can expand its body by inhaling air.

    Diamond · Pearl · Platinum · Black · White
  10. Its fur is extremely fine, dense, and supple. The exquisitely pleasant fur conveys an image of luxury.

    FireRed
  11. Its fur is the ultimate in luxuriousness. Sleeping alongside a WIGGLYTUFF is simply divine. Its body expands seemingly without end when it inhales.

    Emerald
  12. WIGGLYTUFF’s body is very flexible. By inhaling deeply, this Pokémon can inflate itself seemingly without end. Once inflated, WIGGLYTUFF bounces along lightly like a balloon.

    Sapphire · Alpha Sapphire
  13. WIGGLYTUFF has large, saucerlike eyes. The surfaces of its eyes are always covered with a thin layer of tears. If any dust gets in this Pokémon’s eyes, it is quickly washed away.

    Ruby · Omega Ruby
  14. The rich, fluffy fur that covers its body feels so good that anyone who feels it can't stop touching it.

    Crystal
  15. It has a very fine fur. Take care not to make it angry, or it may inflate steadily and hit with a BODY SLAM.

    Silver · SoulSilver
  16. Their fur feels so good that if two of them snuggle together, they won't want to be separated.

    Gold · HeartGold · X
  17. Its body is full of elasticity. By inhaling deeply, it can continue to inflate itself without limit.

    Yellow
  18. The body is soft and rubbery. When angered, it will suck in air and inflate itself to an enormous size.

    Red · Blue · LeafGreen · Y

Names around the world

English
Wigglytuff
Japanese
プクリン
Japanese (romaji)
Pukurin
Korean
푸크린
Chinese (Traditional)
胖可丁
Chinese (Simplified)
胖可丁
French
Grodoudou
German
Knuddeluff
Spanish
Wigglytuff
Italian
Wigglytuff

Sprites

Artwork and 3D models

Generation IX · animated models

Gen VIII · Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Generation I

Training

3 HP
50 ≈6.5% with a Poké Ball at full HP
70
196
Fast

Breeding

Fairy
♂ 25%♀ 75%
10 egg cycles ≈2,805 steps (Gen IV–VII)

Where to find

Evolves from Jigglypuff: Use Moon Stone.

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 14 areas
  • Challenge BeachSpecial overworld spawn in a fixed location. · Lv 29–60
  • Fields of HonorSpecial overworld spawn in a fixed location. · Lv 27–60
  • Fields of Honor (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Fields of Honor (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Forest of FocusSpecial overworld spawn in a fixed location. · Lv 26–60
  • Forest of Focus (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 32–60
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 27–60
  • Soothing Wetlands (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Soothing Wetlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Stepping-Stone Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 30–60
Green 1 area
  • Cerulean Cave (2F)Walking in tall grass or a cave · Lv 54
Red 1 area
  • Cerulean Cave (2F)Walking in tall grass or a cave · Lv 54
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 14 areas
  • Challenge BeachSpecial overworld spawn in a fixed location. · Lv 29–60
  • Fields of HonorSpecial overworld spawn in a fixed location. · Lv 27–60
  • Fields of Honor (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Fields of Honor (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Forest of FocusSpecial overworld spawn in a fixed location. · Lv 26–60
  • Forest of Focus (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 32–60
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 27–60
  • Soothing Wetlands (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Soothing Wetlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Stepping-Stone Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 30–60
White 2 3 areas
  • DreamyardWalking in rustling grass · Lv 59
  • Road 1Walking in rustling grass · Lv 59
  • Road 2Walking in rustling grass · Lv 59
Black 2 3 areas
  • DreamyardWalking in rustling grass · Lv 59
  • Road 1Walking in rustling grass · Lv 59
  • Road 2Walking in rustling grass · Lv 59
White 1 area
  • Road 14Walking in rustling grass · Lv 50
Black 1 area
  • Road 14Walking in rustling grass · Lv 50
Yellow 1 area
  • Celadon City Prize CornerReceive as a gift · Lv 22
Blue 1 area
  • Cerulean Cave (2F)Walking in tall grass or a cave · Lv 54
Red 1 area
  • Cerulean Cave (2F)Walking in tall grass or a cave · Lv 54

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.