DexDB.io

No. 0313

Volbeat

Firefly Pokémon

Volbeat official artwork
Official art

Volbeat is a Bug-type Pokémon, 2× weak to Flying, Rock and Fire, with a base stat total of 430. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.7 m 2′04″
Weight
17.7 kg 39.0 lbs
Base stat total
430 Higher than 46% of Pokémon
Introduced
Gen III Ruby & Sapphire
Volbeat’s tail glows like a lightbulb. With other Volbeat, it uses its tail to draw geometric shapes in the night sky. This Pokémon loves the sweet aroma given off by Illumise.
See all 6 entries

Base stats

HP65140–172240–334
Atk7383–137135–269
Def7585–139139–273
SpA4760–10889–212
SpD8594–150157–295
Spe8594–150157–295
Total430Higher than 46% of Pokémon
HP65Atk73Def75Spe85SpD85SpA47

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Colors show what this Pokémon takes

Weak to

2×
FireFlyingRock

Resists

½×
FightingGrassGround
Takes normal damage from 12 types
NormalPoisonBugGhostSteelWaterElectricPsychicIceDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Choice Scarf and Tailwind use the Max+ value.

Max+150Max137No SP105Min94Scarf (Choice Scarf)225Tailwind300

At max Speed, Volbeat outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Volbeat against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150Volbeat · Max+32 SP, Speed-raising alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
137Volbeat · Max32 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105Volbeat · No SP0 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

Evolution

Volbeat does not evolve.

Moves

Level up 14

1TackleNo additional effect.NormalPhysical40100%35
5Double TeamRaises the user's evasiveness by 1.NormalStatus——15
8Confuse RayConfuses the target.GhostStatus—100%10
12Quick AttackUsually goes first.NormalPhysical40100%30
15Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1.BugSpecial50100%20
19MoonlightHeals the user by a weather-dependent amount.FairyStatus——5
22Tail GlowRaises the user's Sp. Atk by 3.BugStatus——20
26ProtectPrevents moves from affecting the user this turn.NormalStatus——10
29Zen Headbutt20% chance to make the target flinch.PsychicPhysical8090%15
33Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
36Bug Buzz10% chance to lower the target's Sp. Def by 1.BugSpecial90100%10
40Play Rough10% chance to lower the target's Attack by 1.FairyPhysical9090%10
43Double-EdgeHas 33% recoil.NormalPhysical120100%15
47InfestationTraps and damages the target for 4-5 turns.BugSpecial20100%20

TM / HM / TR 53

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial20100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM11Water Pulse20% chance to confuse the target.WaterSpecial60100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhysical55100%15
TM15Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1.BugSpecial50100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhysical60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical50100%20
TM21Pounce100% chance to lower the target's Speed by 1.BugPhysical50100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpecial50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhysical60—20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
TM40Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpecial6095%25
TM43FlingFlings the user's item at the target. Power varies.DarkPhysical—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhysical75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhysical8090%15
TM60U-turnUser switches out after damaging the target.BugPhysical70100%20
TM65Air Slash30% chance to make the target flinch.FlyingSpecial7595%15
TM66Body Slam30% chance to paralyze the target.NormalPhysical85100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhysical75100%15
TM69Ice Punch10% chance to freeze the target.IcePhysical75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpecial80100%10
TM80MetronomePicks a random move.NormalStatus——10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM111Giga DrainUser recovers 50% of the damage dealt.GrassSpecial75100%10
TM113TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial80100%15
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhysical9090%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM162Bug Buzz10% chance to lower the target's Sp. Def by 1.BugSpecial90100%10
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial11070%10
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpecial120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM182Bug BiteUser steals and eats the target's Berry.BugPhysical60100%20
TM185Lunge100% chance to lower the target's Attack by 1.BugPhysical80100%15
TM192Focus PunchFails if the user takes damage before it hits.FightingPhysical150100%20
TM204Double-EdgeHas 33% recoil.NormalPhysical120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhysical—100%5
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhysical7090%10

Egg moves 4

EggCounterIf hit by physical attack, returns double damage.FightingPhysical—100%20
EggRoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5
EggSeismic TossDoes damage equal to the user's level.FightingPhysical—100%20
EggSwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—85%15

Biology

Volbeat is attracted to the aroma given off by Illumise. Its tail glows, and swarms of Volbeat form geometric shapes in the sky. If the pond a swarm lives in becomes dirty, they will move away.

Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Category
Firefly Pokémon
Debut
Hoenn · Ruby & Sapphire
Color
Gray
Shape
Habitat
Forest
Pal Park area
Mountain
Original Hoenn#086Central Kalos#133New Hoenn#089Kitakami#009
  1. It emits light from its tail to communicate. It loves the sweet aroma given off by ILLUMISE.

    HeartGold · SoulSilver
  2. It communicates with others by lighting up its rear at night. It loves Illumise’s sweet aroma.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · X
  3. It lives around clean ponds. At night, its rear lights up. It converses with others by flashing its light.

    FireRed · LeafGreen · Y
  4. With their taillights lit, VOLBEAT fly in a swarm, drawing geometric designs in the night sky. They move their nests if their pond water becomes dirty.

    Emerald
  5. Volbeat’s tail glows like a lightbulb. With other Volbeat, it uses its tail to draw geometric shapes in the night sky. This Pokémon loves the sweet aroma given off by Illumise.

    Sapphire · Alpha Sapphire
  6. With the arrival of night, Volbeat emits light from its tail. It communicates with others by adjusting the intensity and flashing of its light. This Pokémon is attracted by the sweet aroma of Illumise.

    Ruby · Omega Ruby

Names around the world

English
Volbeat
Japanese
バルビート
Japanese (romaji)
Barubeat
Korean
볼비트
Chinese (Traditional)
電螢蟲
Chinese (Simplified)
电萤虫
French
Muciole
German
Volbeat
Spanish
Volbeat
Italian
Volbeat

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI · Gen V

Generation IV

Generation III

Training

Catch rate
150 ≈19.6% with a Poké Ball at full HP

Breeding

Egg groups
BugHuman-Like
Gender
♂ 100%♀ 0%
Hatch time
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Y 3 areas
  • Friend Safari (Bug)Walking in tall grass or a cave · Lv 30
  • Road 7Walking in purple flowers, Walking in tall grass or a cave, Walking in yellow flowers · Lv 13
  • Unknown areaInteracting with a Berry Tree · Lv 14–15
X 3 areas
  • Friend Safari (Bug)Walking in tall grass or a cave · Lv 30
  • Road 7Walking in purple flowers, Walking in tall grass or a cave, Walking in yellow flowers · Lv 13
  • Unknown areaInteracting with a Berry Tree · Lv 14–15
SoulSilver 2 areas
  • National ParkWalking in tall grass or a cave · Lv 26–36
  • Safari Zone MountainWalking in tall grass or a cave · Lv 46
HeartGold 2 areas
  • National ParkWalking in tall grass or a cave · Lv 26–36
  • Safari Zone MountainWalking in tall grass or a cave · Lv 46
Platinum 1 area
  • Road 229Walking in tall grass or a cave · Lv 49
Pearl 1 area
  • Road 229Walking in tall grass or a cave · Lv 50
Diamond 1 area
  • Road 229Walking in tall grass or a cave · Lv 50
Emerald 1 area
  • Road 117Walking in tall grass or a cave · Lv 13
Sapphire 1 area
  • Road 117Walking in tall grass or a cave · Lv 13–14
Ruby 1 area
  • Road 117Walking in tall grass or a cave · Lv 13

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.