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No. 0354

Mega Banette

Marionette Pokémon

Mega Banette official artwork
Official art

Mega Banette is the Ghost-type Mega Evolution of Banette, 2× weak to Ghost and Dark, with a base stat total of 555. It’s usable in Pokémon Champions’ Regulation M-C.

Height
1.2 m 3′11″
Weight
13 kg 28.7 lbs
Base stat total
555 Higher than 88% of Pokémon
Introduced
Gen VI X & Y
Abilities
Resentment at being cast off made it spring into being. Some say that treating it well will satisfy it, and it will once more become a stuffed toy.
See all 9 entries

Base stats

HP64139–171238–332
Atk165166–238301–471
Def7585–139139–273
SpA93101–159171–313
SpD8392–148153–291
Spe7585–139139–273
Total555Higher than 88% of Pokémon
HP64Atk165Def75Spe75SpD83SpA93

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
DarkGhost

Resists

½×
BugPoison

Immune to

0×
FightingNormal
Takes normal damage from 12 types
FlyingGroundRockSteelFireWaterGrassElectricPsychicIceDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 75); Scarf and Tailwind use the Max+ value.

Max+139Max127No SP95Min85Scarf208Tailwind278

At max Speed, Mega Banette outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Mega Banette against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
139Mega Banette · Max+32 SP, Speed-raising alignment
128PelipperTimid · 32 SP · #12 on Showdown
127Mega Banette · Max32 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95Mega Banette · No SP0 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Usage over time

Values
Mega Banette, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,2220.5%
May 2026Reg M-A3,355,6190.5%
Jun 2026Reg M-B1,163,3150.1%
Jul 2026Reg M-B1,764,6860.2%
Aug 2026Reg M-B1,269,2500.3%
Sep 2026Reg M-C1,631,943<0.1%

Smogon · Showdown On Showdown

Sep 2026

1.9% of teams · rank #66 · Reg M-C · Singles · about 13 teams · 69,462 battles · Sep 2026Thin data: about 13 teams behind these numbers.Few players at this level: about 695 teams’ worth of games in this format.

Most common build

Ability
Stat Alignment
Adamant
Stat Points
32 HP / 32 Atk / 2 Spe
  1. Destiny Bond
  2. Poltergeist
  3. Encore
  4. Shadow Sneak

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games2.9%
  • Showdown: average player (1500 weighting)3.5%
  • Showdown: competitive (1630 weighting)3.2%
  • Showdown: top players (1760 weighting) thin1.9%

Items

Abilities

  • 100.0%

Stat Points

  • Adamant 32 HP / 32 Atk / 2 Spe19.7%
  • Adamant 32 HP / 32 Atk / 2 SpD13.9%
  • Adamant 27 HP / 32 Atk / 7 Spe11.3%
  • Brave 32 Atk7.3%

These 4 cover 52.2% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Moves

Level up 13

EvoKnock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
1Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
1ScreechLowers the target's Defense by 2.NormalStatus—85%40
1SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
16Will-O-WispBurns the target.FireStatus—85%15
19Shadow SneakUsually goes first.GhostPhys40100%30
22HexPower doubles if the target has a status ailment.GhostSpec65100%10
26CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
30Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
34Role PlayUser replaces its Ability with the target's.PsychicStatus——10
40Sucker PunchUsually goes first. Fails if target is not attacking.DarkPhys70100%5
46TrickUser switches its held item with the target's.PsychicStatus—100%10
53Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhys90100%10

TM / HM / TR 55

TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM16Psybeam10% chance to confuse the target.PsychicSpec65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM21Pounce100% chance to lower the target's Speed by 1.BugPhys50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM29HexPower doubles if the target has a status ailment.GhostSpec65100%10
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
TM80MetronomePicks a random move.NormalStatus——10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM94Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM102Gunk Shot30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM151Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhys90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM195Burning Jealousy100% burns a target that had a stat rise this turn.FireSpec70100%5
TM198PoltergeistFails if the target has no held item.GhostPhys11090%5
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Biology

It is said that a plush doll that was thrown away grew a grudge and became Banette. Its energy is stored inside its body. If the zipper on its mouth is opened, it leaks out.

Forms

Mega Banette

Ghost
BST 555

HoldsBanettite

Its vindictiveness has grown tremendously. Mega Evolution energy has caused the cursing power that was previously held within by its zippers to spill out. It cannot help but to curse its own trainer.

Adapted from Wikipedia: List of generation III Pokémon, List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Marionette Pokémon
Hoenn · Ruby & Sapphire
Color
Black
Urban
Pal Park area
Forest
Original Hoenn#147Updated Unova#211Mountain Kalos#123New Hoenn#152Updated Alola#317Updated Ula’ula#138Paldea#299Lumiose#112
  1. Resentment at being cast off made it spring into being. Some say that treating it well will satisfy it, and it will once more become a stuffed toy.

    Ultra Moon
  2. It’s a stuffed toy that was thrown away and became possessed, ever searching for the one who threw it away so it can exact its revenge.

    Ultra Sun
  3. A doll that became a Pokémon over its grudge of being thrown away. It seeks the child who disowned it.

    Black 2 · White 2
  4. This Pokémon developed from an abandoned doll that amassed a grudge. It is seen in dark alleys.

    HeartGold · SoulSilver
  5. A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.

    Diamond · Pearl · Platinum · Black · White · X
  6. Strong feelings of hatred turned a puppet into a Pokémon. If it opens its mouth, its cursed energy escapes.

    FireRed · LeafGreen · Y
  7. An abandoned plush doll became this Pokémon. They are said to live in garbage dumps and wander about in search of the children that threw them away.

    Emerald
  8. A cursed energy permeated the stuffing of a discarded and forgotten plush doll, giving it new life as BANETTE. The Pokémon’s energy would escape if it were to ever open its mouth.

    Sapphire · Alpha Sapphire
  9. BANETTE generates energy for laying strong curses by sticking pins into its own body. This Pokémon was originally a pitiful plush doll that was thrown away.

    Ruby · Omega Ruby

Names around the world

English
Banette
Japanese
ジュペッタ
Japanese (romaji)
Juppeta
Korean
다크펫
Chinese (Traditional)
詛咒娃娃
Chinese (Simplified)
诅咒娃娃
French
Branette
German
Banette
Spanish
Banette
Italian
Banette

Sprites

Artwork and 3D models

Gen IX · Gen VII · Gen VI

Training

2 Atk
45 ≈5.9% with a Poké Ball at full HP
35
194
Fast

Breeding

Amorphous
♂ 50%♀ 50%
25 egg cycles ≈6,630 steps (Gen IV–VII)

Where to find

Mega Evolves in battle from Banette holding Banettite.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.