Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
- Height
- 0.5 m 1′08″
- Weight
- 10.4 kg 22.9 lbs
- Base stat total
- 330 Higher than 26% of Pokémon
- Introduced
- Gen I Red & Green (JP)
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
An enigmatic Pokémon that happens to bear a resemblance to a Poké Ball. When excited, it discharges the electric current it has stored in its belly, then lets out a great, uproarious laugh.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 14 types
ElectricGrassshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 10 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 100); Scarf and Tailwind use the Max+ value.
At max Speed, Voltorb outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.
- 203
Mega Garchomp ZModest · 32 SP · #21 on Showdown - 200
Mega GengarTimid · 32 SP · #26 on Showdown - 190
Mega Raichu YTimid · 23 SP · #13 on Showdown - 189
Mega SalamenceTimid · 32 SP · #4 on Showdown - 184
WhimsicottTimid · 32 SP · #23 on Showdown - 178
Mega MetagrossJolly · 32 SP · #28 on Showdown - 178
Mega StaraptorJolly · 32 SP · #29 on Showdown - 172
SneaslerAdamant · 32 SP · #2 on Showdown - 169
Mega FloetteTimid · 32 SP · #17 on Showdown - 169
GarchompJolly · 32 SP · #19 on Showdown - 167Voltorb · Max+32 SP, Speed-raising alignment
- 167
Mega Charizard YTimid · 32 SP · #14 on Showdown - 167
Mega GardevoirTimid · 32 SP · #20 on Showdown - 161
IndeedeeTimid · 32 SP · #30 on Showdown - 156
Hisuian ArcanineJolly · 32 SP · #16 on Showdown - 152Voltorb · Max32 SP, neutral alignment
- 150
ArchaludonTimid · 32 SP · #9 on Showdown - 149
GholdengoTimid · 32 SP · #8 on Showdown - 143
BasculegionJolly · 32 SP · #6 on Showdown - 128
PelipperTimid · 32 SP · #12 on Showdown - 120Voltorb · No SP0 SP, neutral alignment
- 120
VolcaronaBold · 0 SP · #25 on Showdown - 105
RillaboomAdamant · 0 SP · #1 on Showdown - 101
MiloticCalm · 0 SP · #15 on Showdown - 95
SylveonModest · 15 SP · #18 on Showdown - 94
Female IndeedeeRelaxed · 0 SP · #7 on Showdown - 90
PolitoedCalm · 0 SP · #22 on Showdown - 90
SinistchaBold · 0 SP · #24 on Showdown - 85
ArmarougeQuiet · 0 SP · #27 on Showdown - 80
IncineroarCareful · 0 SP · #3 on Showdown - 80
FarigirafBold · 0 SP · #11 on Showdown - 70
KingambitAdamant · 0 SP · #5 on Showdown - 60
Mega GolisopodAdamant · 0 SP · #10 on Showdown
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon is immune to sound-based moves, unless it used the move.
Everything about Soundproof →30% chance a Pokémon making contact with this Pokémon will be paralyzed.
Everything about Static →If this Pokémon is KOed with a contact move, that move's user loses 1/4 its max HP.
Everything about Aftermath →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.26% of teams · rank #81 · Singles, first stages at Lv 5 · 1630+ rating · 7,479 battles · Sep 2026
Most common build
- Item
Focus Sash- Ability
- Nature
- Modest
- EVs
- 32 HP / 236 SpA / 196 Spe
- Tera Type
- Ice
- Volt Switch
- Tera Blast
- Discharge
- Mirror Coat
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All players1.7%
- Rated 1500+0.85%
- Rated 1630+0.26%
- Rated 1760+0.09%
Usage by month
Moves
- Volt Switch99.6%
- Tera Blast76.6%
- Discharge68.4%
- Mirror Coat52.4%
- Thunder25.2%
- Rain Dance24.8%
- Taunt20.8%
- Explosion20%
- Thunder Wave4.1%
- Thunderbolt3.9%
Items
Focus Sash52.5%
Damp Rock24.8%
Life Orb15.8%
Eviolite4.3%
Normal Gem1.3%
Choice Specs0.8%
Abilities
- 57.9%
- 40.9%
- 1.2%
EV spreads
- Modest 32 HP / 236 SpA / 196 Spe52.4%
- Timid 36 HP / 36 Def / 236 SpA / 196 Spe21.4%
- Hasty 36 HP / 36 Atk / 236 SpA / 196 Spe15.6%
- Modest 36 HP / 36 Def / 236 SpA / 196 Spe4.9%
- Jolly 252 HP / 196 Spe1.3%
Tera types
- Ice71.1%
- Electric25.4%
- Flying1.7%
- Normal1.3%
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 17
TM / HM / TR 30
Egg moves 2
No moves match those filters.
Biology
Standing 1 foot 8 inches (51 cm) tall, Voltorb is a round, ball-shaped creature with the top and bottom hemispheres appearing red and white respectively, resembling a Poké Ball. It has two eyes near the upper middle front, perpetually locked in an angry expression.
Voltorb are genderless and often reside in factories where Poké Balls are produced; it is believed that Voltorb was created when a Poké Ball was hit with an energy pulse. Moving by rolling, they will attempt to shock nearby people, and will explode when agitated, tapped, or jolted. Sometimes, humans will mistake a stray Voltorb for a Poké Ball, touch it, and get shocked or exploded. After gaining enough experience, Voltorb may evolve into Electrode.
Design & origin
Created by Ken Sugimori, Voltorb was one of the earliest Pokémon designed during the planning stages of Red and Blue, back when the games were intended to be called Capsule Monsters, appearing on early concept sprite art. Its size was eventually scaled down. Called Biriridama in Japan, it was renamed "Voltorb" for the English localization due to its spherical shape and electric nature.
Forms
Hisuian Voltorb
Hisuian Voltorb has joyful, angular eyes and a wood grain appearance in contrast to regular Voltorb's metallic appearance, resembling the Poké Balls of the Hisui region. It also has a hole on the top of its head where it will sprout seeds or alternatively discharge electricity when excited. It requires a Leaf Stone to evolve into the regional Electrode counterpart.
Adapted from Wikipedia: List of generation VIII Pokémon, Voltorb · CC BY-SA 4.0 · edited.
Pokédex entries
- Ball Pokémon
- Kanto · Red & Green (JP)
- Color
- Red
- Urban
- Pal Park area
- Field
An enigmatic Pokémon that happens to bear a resemblance to a Poké Ball. When excited, it discharges the electric current it has stored in its belly, then lets out a great, uproarious laugh.
Legends: ArceusIt looks just like a Poké Ball. It is dangerous because it may electrocute or explode on contact.
Black 2 · White 2It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
Diamond · Pearl · Platinum · Black · WhiteUsually found in power plants. Easily mistaken for a Poké Ball, it has zapped many people.
LeafGreen · YA life-form whose identity is unknown. It is said to SCREECH or suddenly SELFDESTRUCT.
FireRedIt bears an uncanny and unexplained resemblance to a Poké Ball. Because it explodes at the slightest shock, even veteran TRAINERS treat it with caution.
EmeraldVOLTORB is extremely sensitive - it explodes at the slightest of shocks. It is rumored that it was first created when a Poké Ball was exposed to a powerful pulse of energy.
Sapphire · Alpha SapphireVOLTORB was first sighted at a company that manufactures Poké BallS. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery.
Ruby · Omega RubyDuring the study of this Pokémon, it was discovered that its components are not found in nature.
CrystalIt was discovered when Poké BallS were introduced. It is said that there is some connection.
Silver · SoulSilver · XIt rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.
Gold · HeartGoldIt is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.
Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!Usually found in power plants. Easily mistaken for a Poké Ball, they have zapped many people.
Red · Blue
Names around the world
- English
- Voltorb
- Japanese
- ビリリダマ
- Japanese (romaji)
- Biriridama
- Korean
- 찌리리공
- Chinese (Traditional)
- 霹靂電球
- Chinese (Simplified)
- 霹雳电球
- French
- Voltorbe
- German
- Voltobal
- Spanish
- Voltorb
- Italian
- Voltorb
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Generation II
Generation I
Artwork and 3D models
Gen IX · Gen VIII
Training
- 1 Spe
- 190 ≈24.8% with a Poké Ball at full HP
- 70
- 66
- Medium
Breeding
- Mineral
- Genderless
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Green 2 areas
- Power PlantStatic encounter, Walking in tall grass or a cave · Lv 21–40
- Road 10Walking in tall grass or a cave · Lv 14–17
Red 2 areas
- Power PlantStatic encounter, Walking in tall grass or a cave · Lv 21–40
- Road 10Walking in tall grass or a cave · Lv 14–17
Let’s Go, Eevee! 1 area
- Power PlantWalking in the overworld · Lv 37–42
Let’s Go, Pikachu! 1 area
- Power PlantWalking in the overworld · Lv 37–42
Sun 1 area
- New MauvilleStatic encounter · Lv 25
Alpha Sapphire 1 area
- New MauvilleEncountering 5 Pokemon within grass, flowers, or within a cave, Static encounter · Lv 12–25
Omega Ruby 1 area
- New MauvilleEncountering 5 Pokemon within grass, flowers, or within a cave, Static encounter · Lv 12–25
XD 1 area
- Cave PokespotSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 19
SoulSilver 4 areas
- Olivine CityTrade with an NPC · Lv 1–100
- Road 10Walking in tall grass or a cave · Lv 17
- Safari Zone SwampWalking in tall grass or a cave · Lv 42
- Team Rocket HQStatic encounter · Lv 23
HeartGold 4 areas
- Olivine CityTrade with an NPC · Lv 1–100
- Road 10Walking in tall grass or a cave · Lv 17
- Safari Zone SwampWalking in tall grass or a cave · Lv 42
- Team Rocket HQStatic encounter · Lv 23
Platinum 1 area
- Road 218Walking in tall grass or a cave · Lv 28–29
Pearl 1 area
- Road 218Walking in tall grass or a cave · Lv 28
Diamond 1 area
- Road 218Walking in tall grass or a cave · Lv 28
LeafGreen 2 areas
- Power PlantWalking in tall grass or a cave · Lv 22–25
- Road 10Walking in tall grass or a cave · Lv 14–17
FireRed 2 areas
- Power PlantWalking in tall grass or a cave · Lv 22–25
- Road 10Walking in tall grass or a cave · Lv 14–17
Emerald 2 areas
- New MauvilleStatic encounter, Walking in tall grass or a cave · Lv 22–26
- New Mauville (entrance)Walking in tall grass or a cave · Lv 22–26
Sapphire 2 areas
- New MauvilleStatic encounter, Walking in tall grass or a cave · Lv 22–26
- New Mauville (entrance)Walking in tall grass or a cave · Lv 22–26
Ruby 2 areas
- New MauvilleStatic encounter, Walking in tall grass or a cave · Lv 22–26
- New Mauville (entrance)Walking in tall grass or a cave · Lv 22–26
Crystal 3 areas
- Olivine CityTrade with an NPC · Lv 5–100
- Road 10Walking in tall grass or a cave · Lv 17
- Team Rocket HQStatic encounter · Lv 23
Silver 3 areas
- Olivine CityTrade with an NPC · Lv 5–100
- Road 10Walking in tall grass or a cave · Lv 17
- Team Rocket HQStatic encounter · Lv 23
Gold 3 areas
- Olivine CityTrade with an NPC · Lv 5–100
- Road 10Walking in tall grass or a cave · Lv 17
- Team Rocket HQStatic encounter · Lv 23
Yellow 1 area
- Power PlantStatic encounter, Walking in tall grass or a cave · Lv 33–40
Blue 2 areas
- Power PlantStatic encounter, Walking in tall grass or a cave · Lv 21–40
- Road 10Walking in tall grass or a cave · Lv 14–17
Red 2 areas
- Power PlantStatic encounter, Walking in tall grass or a cave · Lv 21–40
- Road 10Walking in tall grass or a cave · Lv 14–17
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.