No. 0788
Tapu Fini
Land Spirit Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Tapu Fini is a Water/Fairy-type Pokémon, 2× weak to Poison, Grass and Electric, with a base stat total of 570. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.3 m 4′03″
- Weight
- 21.2 kg 46.7 lbs
- Base stat total
- 570 Higher than 88% of Pokémon
- Introduced
- Gen VII Sun & Moon
Although it’s called a guardian deity, terrible calamities sometimes befall those who recklessly approach Tapu Fini.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
WaterFairyshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 8 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Scarf and Tailwind use the Max+ value.
At max Speed, Tapu Fini outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
On switch-in, this Pokémon summons Misty Terrain.
Everything about Misty Surge →Other Pokémon with Misty Surge 1
This Pokémon does not take damage from attacks made by its allies.
Everything about Telepathy →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
2.1% of teams · rank #70 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Leftovers- Ability
- Nature
- Bold
- EVs
- 252 HP / 64 Def / 192 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.9%
- 1500 weighting2.3%
- 1630 weighting2.1%
- 1760 weighting1.5%
Usage by month
Moves
Items
Leftovers74.1%
Choice Scarf10.3%
Splash Plate3.5%
Ghostium Z3.4%
Pixie Plate1.2%
Rocky Helmet1.1%
Abilities
- 100.0%
- 0%
EV spreads
- Bold 252 HP / 64 Def / 192 Spe8.3%
- Calm 252 HP / 216 Def / 40 SpD6.4%
- Bold 252 HP / 252 Def / 4 SpD6.0%
- Bold 252 HP / 64 Def / 192 SpD5.1%
- Calm 248 HP / 16 Def / 12 SpA / 40 SpD / 192 Spe4.4%
Common teammates
Zapdos30.4%
Landorus-Therian29.5%
Great Tusk18.2%
Scizor-Mega14.8%
Kingambit14.6%
Melmetal14.3%
Lopunny-Mega13.6%
Ferrothorn12.1%
Checks & counters
Ogerpon-Wellspring84.6%
Ferrothorn77.9%
Venusaur-Mega83.1%
Blissey72.4%
Melmetal74.7%
Charizard-Mega-Y72.8%
Evolution
Tapu Fini does not evolve.
Moves
Level up 18
| 1 | Disarming VoiceThis move does not check accuracy. Hits foes. | Fairy | Spec | 40 | — | 15 |
|---|---|---|---|---|---|---|
| 1 | Water GunNo additional effect. | Water | Spec | 40 | 100% | 25 |
| 5 | WithdrawRaises the user's Defense by 1. | Water | Status | — | — | 40 |
| 10 | HazeEliminates all stat changes. | Ice | Status | — | — | 30 |
| 10 | MistFor 5 turns, protects user's party from stat drops. | Ice | Status | — | — | 30 |
| 15 | Aqua RingUser recovers 1/16 max HP per turn. | Water | Status | — | — | 20 |
| 20 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| 25 | BrinePower doubles if the target's HP is 50% or less. | Water | Spec | 65 | 100% | 10 |
| 30 | Defog-1 evasion; ends user and target hazards/terrain. | Status | — | — | 15 | |
| 35 | Heal PulseHeals the target by 50% of its max HP. | Psychic | Status | — | — | 10 |
| 40 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| 45 | Muddy Water30% chance to lower the foe(s) accuracy by 1. | Water | Spec | 90 | 85% | 10 |
| 50 | Mean LookPrevents the target from switching out. | Normal | Status | — | — | 5 |
| 55 | Nature’s MadnessDoes damage equal to 1/2 target's current HP. | Fairy | Spec | — | 90% | 10 |
| 60 | Moonblast30% chance to lower the target's Sp. Atk by 1. | Fairy | Spec | 95 | 100% | 15 |
| 65 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| 70 | SoakChanges the target's type to Water. | Water | Status | — | 100% | 20 |
| 75 | Misty Terrain5 turns. Can't status,-Dragon power vs grounded. | Fairy | Status | — | — | 10 |
TM / HM / TR 42
| TM04 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
|---|---|---|---|---|---|---|
| TM08 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM09 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM17 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM18 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM19 | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| TM21 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM24 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Spec | 50 | 100% | 15 |
| TM25 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM27 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM33 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM36 | WhirlpoolTraps and damages the target for 4-5 turns. | Water | Spec | 35 | 85% | 15 |
| TM39 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM45 | DiveDives underwater turn 1, strikes turn 2. | Water | Phys | 80 | 100% | 10 |
| TM55 | BrinePower doubles if the target's HP is 50% or less. | Water | Spec | 65 | 100% | 10 |
| TM59 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM61 | Guard SwapSwaps Defense and Sp. Def changes with target. | Psychic | Status | — | — | 10 |
| TM71 | Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch. | Psychic | Status | — | — | 10 |
| TM72 | Magic RoomFor 5 turns, all held items have no effect. | Psychic | Status | — | — | 10 |
| TM76 | RoundPower doubles if others used Round this turn. | Normal | Spec | 60 | 100% | 15 |
| TM87 | Draining KissUser recovers 75% of the damage dealt. | Fairy | Spec | 50 | 100% | 10 |
| TM89 | Misty Terrain5 turns. Can't status,-Dragon power vs grounded. | Fairy | Status | — | — | 10 |
| TM96 | Smart StrikeThis move does not check accuracy. | Steel | Phys | 70 | — | 10 |
| TR03 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| TR04 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TR05 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TR06 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TR16 | Waterfall20% chance to make the target flinch. | Water | Phys | 80 | 100% | 15 |
| TR20 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TR26 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TR27 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TR33 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TR37 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TR38 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TR45 | Muddy Water30% chance to lower the foe(s) accuracy by 1. | Water | Spec | 90 | 85% | 10 |
| TR46 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TR49 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TR77 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TR82 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TR84 | Scald30% chance to burn the target. Thaws target. | Water | Spec | 80 | 100% | 15 |
| TR90 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| TR92 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
No moves match those filters.
Biology
Tapu Fini is the guardian of Poni Island. Using the energy of the ocean waves, it can create dense fog. Tapu Fini is said to be the bridge between the real world and the afterlife, and it is said that if Tapu Fini creates its fog, one may see their deceased loved ones in the fog.
Design & origin
Tapu Fini is based on the Hawaiian god Kanaloa.
Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Land Spirit Pokémon
- Alola · Sun & Moon
- Color
- Purple
- —
Although it’s called a guardian deity, terrible calamities sometimes befall those who recklessly approach Tapu Fini.
Ultra MoonThis guardian deity of Poni Island manipulates water. Because it lives deep within a thick fog, it came to be both feared and revered.
Ultra SunThe guardian deity of Poni, it can control water. People say it can create pure water that will wash away any uncleanness.
MoonThe dense fog it creates brings the downfall and destruction of its confused enemies. Ocean currents are the source of its energy.
Sun
Names around the world
- English
- Tapu Fini
- Japanese
- カプ・レヒレ
- Japanese (romaji)
- Kapu-Rehire
- Korean
- 카푸느지느
- Chinese (Traditional)
- 卡璞・鰭鰭
- Chinese (Simplified)
- 卡璞・鳍鳍
- French
- Tokopisco
- German
- Kapu-Kime
- Spanish
- Tapu Fini
- Italian
- Tapu Fini
Sprites
Artwork and 3D models
Gen VIII · Gen VII
Training
- 3 SpD
- 3 ≈0.4% with a Poké Ball at full HP
- 70
- 257
- Slow
Breeding
- Undiscovered
- Genderless
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 1 area
- Ruins of HopeStatic encounter · Lv 60
Ultra Sun 1 area
- Ruins of HopeStatic encounter · Lv 60
Moon 1 area
- Ruins of HopeStatic encounter · Lv 60
Sun 1 area
- Ruins of HopeStatic encounter · Lv 60
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.