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No. 0307

Meditite

Meditate Pokémon

Meditite official artwork
Official art

Meditite is a Fighting/Psychic-type Pokémon, 2× weak to Flying, Ghost and Fairy, with a base stat total of 280. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.6 m 2′00″
Weight
11.2 kg 24.7 lbs
Base stat total
280 Higher than 10% of Pokémon
Introduced
Gen III Ruby & Sapphire
Meditite heightens its inner energy through meditation. It survives on just one berry a day. Minimal eating is another aspect of this Pokémon’s training.
See all 8 entries

Base stats

HP30105–137170–264
Atk4054–10176–196
Def5567–117103–229
SpA4054–10176–196
SpD5567–117103–229
Spe6072–123112–240
Total280Higher than 10% of Pokémon
HP30Atk40Def55Spe60SpD55SpA40

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Colors show what this Pokémon takes

FightingPsychicshow which type causes itweaknessresistance

Weak to

2×
Fairy (because of Fighting)Flying (because of Fighting)Ghost (because of Psychic)

Resists

½×
Fighting (because of Psychic)Rock (because of Fighting)
Takes normal damage from 13 types
NormalPoisonGroundBugSteelFireWaterGrassElectricPsychicIceDragonDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Choice Scarf and Tailwind use the Max+ value.

Max+123Max112No SP80Min72Scarf (Choice Scarf)184Tailwind246

At max Speed, Meditite outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Meditite against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
123Meditite · Max+32 SP, Speed-raising alignment
120VolcaronaBold · 0 SP · #25 on Showdown
112Meditite · Max32 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80Meditite · No SP0 SP, neutral alignment
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNFE

Evolution

Moves

Level up 16

1Confusion10% chance to confuse the target.PsychicSpecial50100%25
1Work UpRaises the user's Attack and Sp. Atk by 1.NormalStatus——30
9DetectPrevents moves from affecting the user this turn.FightingStatus——5
12EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
15FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhysical30100%10
17Force Palm30% chance to paralyze the target.FightingPhysical60100%10
20Psybeam10% chance to confuse the target.PsychicSpecial65100%20
23Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
25Zen Headbutt20% chance to make the target flinch.PsychicPhysical8090%15
28High Jump KickUser is hurt by 50% of its max HP if it misses.FightingPhysical13090%10
31Psych UpCopies the target's current stat stages.NormalStatus——10
33AcupressureRaises a random stat of the user or an ally by 2.NormalStatus——30
36Power TrickSwitches user's Attack and Defense stats.PsychicStatus——10
39ReversalMore power the less HP the user has left.FightingPhysical—100%15
41RecoverHeals the user by 50% of its max HP.NormalStatus——5
44CounterIf hit by physical attack, returns double damage.FightingPhysical—100%20

TM / HM / TR 55

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhysical—100%20
TM16Psybeam10% chance to confuse the target.PsychicSpecial65100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhysical60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhysical60—20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical6095%15
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhysical65100%20
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpecial20100%10
TM42Night ShadeDoes damage equal to the user's level.GhostSpecial—100%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhysical—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpecial80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhysical75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhysical8090%15
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM66Body Slam30% chance to paralyze the target.NormalPhysical85100%15
TM67Fire Punch10% chance to burn the target.FirePhysical75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhysical75100%15
TM69Ice Punch10% chance to freeze the target.IcePhysical75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhysical75100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpecial—100%20
TM83Poison Jab30% chance to poison the target.PoisonPhysical80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhysical7590%10
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial80100%15
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial90100%10
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM134ReversalMore power the less HP the user has left.FightingPhysical—100%15
TM138Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial12070%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical120100%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhysical150100%20
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpecial80100%10
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhysical65100%15

Egg moves 11

EggBaton PassUser switches, passing stat changes and more.NormalStatus——40
EggBullet PunchUsually goes first.SteelPhysical40100%30
EggDynamic Punch100% chance to confuse the target.FightingPhysical10050%5
EggFake OutHits first. First turn out only. 100% flinch chance.NormalPhysical40100%10
EggFire Punch10% chance to burn the target.FirePhysical75100%15
EggGuard SwapSwaps Defense and Sp. Def changes with target.PsychicStatus——10
EggIce Punch10% chance to freeze the target.IcePhysical75100%15
EggPower SwapSwaps Attack and Sp. Atk stat stages with target.PsychicStatus——10
EggPsycho CutHigh critical hit ratio.PsychicPhysical70100%20
EggQuick GuardProtects allies from priority attacks this turn.FightingStatus——15
EggThunder Punch10% chance to paralyze the target.ElectricPhysical75100%15

Biology

It practices yoga, constantly training its body and mind and living on one berry per day. Because of its training, it can levitate.

Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Category
Meditate Pokémon
Debut
Hoenn · Ruby & Sapphire
Color
Blue
Shape
Habitat
Mountain
Pal Park area
Mountain
Original Hoenn#076Original Sinnoh#086Extended Sinnoh#086Central Kalos#143New Hoenn#078Paldea#161Lumiose#083
  1. It meditates to heighten its inner energy and to float in the air. It eats one berry a day.

    HeartGold · SoulSilver
  2. It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.

    Platinum · Black · White · Black 2 · White 2 · X
  3. It never misses its daily yoga workouts, and it heightens its spiritual power through meditation.

    Pearl
  4. It eats just one berry a day. By enduring hunger, its spirit is tempered and made sharper.

    Diamond · Y
  5. It never skips its daily yoga training. It heightens its inner strength through meditation.

    FireRed · LeafGreen
  6. It continually meditates for hours every day. As a result of rigorous and dedicated yoga training, it has tempered its spiritual power so much it can fly.

    Emerald
  7. Meditite heightens its inner energy through meditation. It survives on just one berry a day. Minimal eating is another aspect of this Pokémon’s training.

    Sapphire · Alpha Sapphire
  8. Meditite undertakes rigorous mental training deep in the mountains. However, whenever it meditates, this Pokémon always loses its concentration and focus. As a result, its training never ends.

    Ruby · Omega Ruby

Names around the world

English
Meditite
Japanese
アサナン
Japanese (romaji)
Asanan
Korean
요가랑
Chinese (Traditional)
瑪沙那
Chinese (Simplified)
玛沙那
French
Méditikka
German
Meditie
Spanish
Meditite
Italian
Meditite

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Generation III

Training

Catch rate
180 ≈23.5% with a Poké Ball at full HP

Breeding

Egg groups
Human-Like
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Meditite
♂ Male
Female Meditite
♀ Female
HOME 3D model

Where to find

Alpha Sapphire 2 areas
  • Mount Pyre (outside)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
  • Mount Pyre (summit)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
Omega Ruby 2 areas
  • Mount Pyre (outside)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
  • Mount Pyre (summit)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
Y 2 areas
  • Connecting CaveWalking in tall grass or a cave · Lv 13–15
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
X 2 areas
  • Connecting CaveWalking in tall grass or a cave · Lv 13–15
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
SoulSilver 14 areas
  • Bell Tower (10F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (2F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (3F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (4F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (5F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (6F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (7F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (8F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (9F)Walking in tall grass or a cave · Lv 22
  • Burned Tower (1F)Walking in tall grass or a cave · Lv 15
  • Burned Tower (B1F)Walking in tall grass or a cave · Lv 16
  • Safari Zone MountainWalking in tall grass or a cave · Lv 43–44
  • Sprout Tower (2F)Walking in tall grass or a cave · Lv 5
  • Sprout Tower (3F)Walking in tall grass or a cave · Lv 5
HeartGold 14 areas
  • Bell Tower (10F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (2F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (3F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (4F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (5F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (6F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (7F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (8F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (9F)Walking in tall grass or a cave · Lv 22
  • Burned Tower (1F)Walking in tall grass or a cave · Lv 15
  • Burned Tower (B1F)Walking in tall grass or a cave · Lv 16
  • Safari Zone MountainWalking in tall grass or a cave · Lv 43–44
  • Sprout Tower (2F)Walking in tall grass or a cave · Lv 5
  • Sprout Tower (3F)Walking in tall grass or a cave · Lv 5
Platinum 8 areas
  • Mount Coronet (1F Road 207)Walking in tall grass or a cave · Lv 18–20
  • Mount Coronet (1F Road 211)Walking in tall grass or a cave · Lv 14–16
  • Mount Coronet (1F Road 216)Walking in tall grass or a cave · Lv 33–35
  • Mount Coronet (B1F)Walking in tall grass or a cave · Lv 33–35
  • Road 210 (west, towards Celestic Town)Walking in tall grass or a cave · Lv 27–29
  • Road 211 (east, towards Celestic Town)Walking in tall grass or a cave · Lv 27–29
  • Road 211 (west, towards Eterna City)Walking in tall grass or a cave · Lv 13–15
  • Road 216Walking in tall grass or a cave · Lv 32–33
Pearl 11 areas
  • Acuity LakefrontWalking in tall grass or a cave · Lv 35
  • Mount Coronet (1F Road 207)Walking in tall grass or a cave · Lv 15
  • Mount Coronet (1F Road 211)Walking in tall grass or a cave · Lv 13–14
  • Mount Coronet (1F Road 216)Walking in tall grass or a cave · Lv 31–32
  • Mount Coronet (B1F)Walking in tall grass or a cave · Lv 31–32
  • Road 208Walking in tall grass or a cave · Lv 16–17
  • Road 210 (west, towards Celestic Town)Walking in tall grass or a cave · Lv 24–26
  • Road 211 (east, towards Celestic Town)Walking in tall grass or a cave · Lv 27–28
  • Road 211 (west, towards Eterna City)Walking in tall grass or a cave · Lv 12–14
  • Road 216Walking in tall grass or a cave · Lv 33–34
  • Road 217Walking in tall grass or a cave · Lv 35
Diamond 11 areas
  • Acuity LakefrontWalking in tall grass or a cave · Lv 35
  • Mount Coronet (1F Road 207)Walking in tall grass or a cave · Lv 15
  • Mount Coronet (1F Road 211)Walking in tall grass or a cave · Lv 13–14
  • Mount Coronet (1F Road 216)Walking in tall grass or a cave · Lv 31–32
  • Mount Coronet (B1F)Walking in tall grass or a cave · Lv 31–32
  • Road 208Walking in tall grass or a cave · Lv 16–17
  • Road 210 (west, towards Celestic Town)Walking in tall grass or a cave · Lv 24–26
  • Road 211 (east, towards Celestic Town)Walking in tall grass or a cave · Lv 27–28
  • Road 211 (west, towards Eterna City)Walking in tall grass or a cave · Lv 12–14
  • Road 216Walking in tall grass or a cave · Lv 33–34
  • Road 217Walking in tall grass or a cave · Lv 35
XD 1 area
  • Pyrite Town (Duking's House)Trade with an NPC · Lv 20
Colosseum 1 area
  • Pyrite Cave B1FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 33
Sapphire 2 areas
  • Mount Pyre (outside)Walking in tall grass or a cave · Lv 27–29
  • Victory Road (B1F)Walking in tall grass or a cave · Lv 38
Ruby 2 areas
  • Mount Pyre (outside)Walking in tall grass or a cave · Lv 27–29
  • Victory Road (B1F)Walking in tall grass or a cave · Lv 38

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.