DexDB

No. 0606

Beheeyem

Cerebral Pokémon

Beheeyem
Official art
Height
1 m 3′03″
Weight
34.5 kg 76.1 lbs
Base stat total
485 Higher than 62% of Pokémon
Introduced
Gen V Black & White
Abilities
Sometimes found drifting above wheat fields, this Pokémon can control the memories of its opponents.
See all 7 entries

Base stats

HP75150–182260–354
Atk7585–139139–273
Def7585–139139–273
SpA125130–194229–383
SpD95103–161175–317
Spe4054–10176–196
Total485Higher than 62% of Pokémon
HP75Atk75Def75Spe40SpD95SpA125

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
BugDarkGhost

Resists

½×
FightingPsychic
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 40); Scarf and Tailwind use the Max+ value.

Max+101Max92No SP60Min54Scarf151Tailwind202

At max Speed, Beheeyem outspeeds 9 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128PelipperTimid · 32 SP · #12 on Showdown
  19. 120VolcaronaBold · 0 SP · #25 on Showdown
  20. 105RillaboomAdamant · 0 SP · #1 on Showdown
  21. 101Beheeyem · Max+32 SP, Speed-raising alignment
  22. 101MiloticCalm · 0 SP · #15 on Showdown
  23. 95SylveonModest · 15 SP · #18 on Showdown
  24. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  25. 92Beheeyem · Max32 SP, neutral alignment
  26. 90PolitoedCalm · 0 SP · #22 on Showdown
  27. 90SinistchaBold · 0 SP · #24 on Showdown
  28. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  29. 80IncineroarCareful · 0 SP · #3 on Showdown
  30. 80FarigirafBold · 0 SP · #11 on Showdown
  31. 70KingambitAdamant · 0 SP · #5 on Showdown
  32. 60Beheeyem · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Moves

Level up 14

1Confusion10% chance to confuse the target.PsychicSpec50100%25
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1ImprisonNo foe can use any move known by the user.PsychicStatus——10
1Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
1TeleportUser switches out.PsychicStatus——20
18Psybeam10% chance to confuse the target.PsychicSpec65100%20
24Guard SplitAverages Defense and Sp. Def stats with target.PsychicStatus——10
24Power SplitAverages Attack and Sp. Atk stats with target.PsychicStatus——10
30Headbutt30% chance to make the target flinch.NormalPhys70100%15
36Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
45RecoverHeals the user by 50% of its max HP.NormalStatus——5
52Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
60Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch.PsychicStatus——10
68Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10

TM / HM / TR 46

TM08Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM09Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM16ScreechLowers the target's Defense by 2.NormalStatus—85%40
TM17Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM18ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM19SafeguardFor 5 turns, protects user's party from status.NormalStatus——25
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM22Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM23ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM30Steel Wing10% chance to raise the user's Defense by 1.SteelPhys7090%25
TM31AttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TM33Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM44ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM48Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM60Power SwapSwaps Attack and Sp. Atk stat stages with target.PsychicStatus——10
TM61Guard SwapSwaps Defense and Sp. Def changes with target.PsychicStatus——10
TM70Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM71Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch.PsychicStatus——10
TM76RoundPower doubles if others used Round this turn.NormalSpec60100%15
TM91Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
TR08Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TR11Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TR12AgilityRaises the user's Speed by 2.PsychicStatus——30
TR19Tri Attack20% chance to paralyze or burn or freeze target.NormalSpec80100%10
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR25PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR33Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TR34Future SightHits two turns after being used.PsychicSpec120100%10
TR35UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TR38TrickUser switches its held item with the target's.PsychicStatus—100%10
TR40Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TR44Cosmic PowerRaises the user's Defense and Sp. Def by 1.PsychicStatus——20
TR49Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TR58Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TR65Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TR68Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TR69Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TR70Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TR82Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TR83Ally SwitchUser and ally swap positions; using again can fail.PsychicStatus——15

Tutor 2

TutorExpanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TutorMeteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpec12090%10

Biology

Beheeyem are able to control the memories of others and are often found in wheat fields preying on Dubwool.

Design & origin

Beheeyem's English name comes from BEM (an abbreviation of "Bug-eyed monster").

Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Cerebral Pokémon
Unova · Black & White
Color
Brown
—
Original Unova#112Updated Unova#189Updated Alola#276Updated Ula’ula#097Galar#278
  1. Sometimes found drifting above wheat fields, this Pokémon can control the memories of its opponents.

    Shield
  2. Whenever a Beheeyem visits a farm, a Dubwool mysteriously disappears.

    Sword
  3. It has strong psychic powers. Using its fingers that flash three different colors, it controls its opponents and rewrites their memories.

    Ultra Moon
  4. With its psychic powers, it rewrites its opponents’ memories. You, too, may have already had your memories rewritten.

    Ultra Sun
  5. Apparently, it communicates by flashing its three fingers, but those patterns haven’t been decoded.

    Black 2 · White 2 · X · Omega Ruby
  6. It uses psychic power to control an opponent’s brain and tamper with its memories.

    White · Y · Alpha Sapphire
  7. It can manipulate an opponent’s memory. Apparently, it communicates by flashing its three different-colored fingers.

    Black

Names around the world

English
Beheeyem
Japanese
オーベム
Japanese (romaji)
Ohbem
Korean
벰크
Chinese (Traditional)
大宇怪
Chinese (Simplified)
大宇怪
French
Neitram
German
Megalon
Spanish
Beheeyem
Italian
Beheeyem

Sprites

Artwork and 3D models

Gen VIII · Gen VII · Gen VI · Gen V

Training

2 SpA
90 ≈11.8% with a Poké Ball at full HP
70
170
Medium

Breeding

Human-Like
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Elgyem: Level 42.

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 4 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 4 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Shield 2 areas
  • Bridge FieldSpecial overworld spawn in a fixed location. · Lv 42–60
  • Lake of OutrageWalking in the overworld · Lv 55–60
Sword 2 areas
  • Bridge FieldSpecial overworld spawn in a fixed location. · Lv 42–60
  • Lake of OutrageWalking in the overworld · Lv 55–60
White 1 area
  • Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 48–60
Black 1 area
  • Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 48–60

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.