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No. 0571

Zoroark

Illusion Fox Pokémon

Zoroark official artwork
Official art

Zoroark is a Dark-type Pokémon, 2× weak to Fighting, Bug and Fairy, with a base stat total of 510. In Pokémon Champions it’s #171 on the Doubles ladder and #174 in Singles, as of Oct 28, 2026.

Height
1.6 m 5′03″
Weight
81.1 kg 178.8 lbs
Base stat total
510 Higher than 75% of Pokémon
Introduced
Gen V Black & White
Abilities
Champions#171 Doubles ▼4 · #174 Singles ▼6Usual set Focus Sash · Timid · HP 2 / SpA 32 / Spe 32Full set →
With its disheveled white fur, it looks like an embodiment of death. Heedless of its own safety, Zoroark attacks its nemeses with a bitter energy so intense, it lacerates Zoroark's own body.
See all 8 entries

Base stats

HP60135–167230–324
Atk105112–172193–339
Def6072–123112–240
SpA120126–189220–372
SpD6072–123112–240
Spe105112–172193–339
Total510Higher than 75% of Pokémon
HP60Atk105Def60Spe105SpD60SpA120

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
BugFairyFighting

Resists

½×
DarkGhost

Immune to

0×
Psychic
Takes normal damage from 12 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragon

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 105); Scarf and Tailwind use the Max+ value.

Max+172Max157No SP125Min112Scarf258Tailwind344

At max Speed, Zoroark outspeeds 22 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Zoroark against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172Zoroark · Max+32 SP, Speed-raising alignment
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
157Zoroark · Max32 SP, neutral alignment
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
125Zoroark · No SP0 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#171 of 262 used

▼ 4 places since Oct 21
Oct 21Oct 28

Focus Sash (43.4%) · (100.0%) · Timid (33.2%) · HP 2 / SpA 32 / Spe 32 (38.2%)

MovesNight DazeProtectSnarlFlamethrower

Singles

#174 of 262 used

▼ 6 places since Oct 21
Oct 21Oct 28

Focus Sash (54.5%) · (100.0%) · Timid (48.4%) · HP 2 / SpA 32 / Spe 32 (53.0%)

MovesNight DazeFlamethrowerSludge BombCounter

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Zoroark, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,222<0.1%
May 2026Reg M-A3,355,619<0.1%
Jun 2026Reg M-B1,163,315<0.1%
Jul 2026Reg M-B1,764,686<0.1%
Aug 2026Reg M-B1,269,250<0.1%
Sep 2026Reg M-C1,631,943<0.1%

Smogon · Showdown On Showdown

Sep 2026

Not in this format’s stats at this level.

Usage by Showdown level

  • Showdown: all games0.1%
  • Showdown: average player (1500 weighting)0.1%
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesPUSV Doubles(DUU)National DexRU

Evolution

Moves

Level up 15

EvoNight SlashHigh critical hit ratio.DarkPhys70100%15
1Hone ClawsRaises the user's Attack and accuracy by 1.DarkStatus——15
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1ScratchNo additional effect.NormalPhys40100%35
1TormentTarget can't select the same move twice in a row.DarkStatus—100%15
1U-turnUser switches out after damaging the target.BugPhys70100%20
12Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
20TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
24Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
28Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
34AgilityRaises the user's Speed by 2.PsychicStatus——30
40ImprisonNo foe can use any move known by the user.PsychicStatus——10
46Night Daze40% chance to lower the target's accuracy by 1.DarkSpec8595%10
52Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
58Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15

TM / HM / TR 57

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM29HexPower doubles if the target has a status ailment.GhostSpec65100%10
TM30Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpec5595%15
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM94Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM148Sludge Bomb30% chance to poison the target.PoisonSpec90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM195Burning Jealousy100% burns a target that had a stat rise this turn.FireSpec70100%5
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15

Biology

Zoroark evolves from Zorua. Standing 5 feet 3 inches (160 cm) tall, it resembles a large, fox-like creature with dark-grey fur, paws that end in red three point claws, and light blue eyes. A thicker black tuft of fur covers its chest and extends outward from its shoulders, while various shades of red marking surround its mouth, eyes, and nostrils.

It features a large red mane that flows behind it, with black tips protruding from the mane and held together by a blue bead towards the tip. Zoroark is able to disguise itself as any other living creature, including humans, using illusions. Bonds between these Pokémon are very strong, and it protects the safety of its pack by tricking its opponents.

Read more

Each has the ability to fool hundreds of people simultaneously, and they protect their lair with illusory scenery. If it thinks humans are going to discover its den, Zoroark shows them visions that make them wander around in the woods. Stories say those who tried to catch Zoroark were trapped in an illusion and punished.

Seeking to ease the burden of solitude, lonely Trainers tell Zoroark to show illusions to them.

Design & origin

Zoroark was created by Atsuko Nishida, who, after designing Vulpix and Ninetales, had wanted to create another fox Pokémon; having found the film Helen the Baby Fox a sad story, she felt motivated to design more "lively" fox characters.

Its large mane is a key aspect of its visual design, meant to accommodate the lack of a tail, and it was given a forward lean and thin body to differentiate it from Lucario. Its English name combines "Zorro", the Spanish word for fox, and "dark".

Forms

Hisuian Zoroark

NormalGhost
BST 510

DebutGen VIII · Legends: Arceus

Hisuian Zoroark has white fur, grey claws, yellow eyes, red sores on its arms and legs, and a disheveled white mane with red tips. Zorua and Zoroark were driven from their warmer climate by humans fearful of their illusions; they died in the colder climate, only to revive as ghosts with an intense hatred of humans.

Adapted from Wikipedia: List of generation VIII Pokémon, Zoroark · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Illusion Fox Pokémon
Unova · Black & White
Color
Gray
—
Original Unova#077Updated Unova#152Mountain Kalos#125Updated Alola#029Updated Melemele#029Updated Poni#013Isle of Armor#088Hisui#220Paldea#229
  1. With its disheveled white fur, it looks like an embodiment of death. Heedless of its own safety, Zoroark attacks its nemeses with a bitter energy so intense, it lacerates Zoroark's own body.

    Legends: Arceus
  2. Seeking to ease the burden of their solitude, lonely Trainers tell Zoroark to show illusions to them.

    Shield
  3. This Pokémon cares deeply about others of its kind, and it will conjure terrifying illusions to keep its den and pack safe.

    Sword
  4. If it thinks humans are going to discover its den, Zoroark shows them visions that make them wander around in the woods.

    Ultra Moon
  5. It doesn’t just transform itself—it also has the power to make hundreds of people see its illusions.

    Ultra Sun
  6. Stories say those who tried to catch Zoroark were trapped in an illusion and punished.

    Black 2 · White 2
  7. Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.

    White · X · Omega Ruby
  8. Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.

    Black · Y · Alpha Sapphire

Names around the world

English
Zoroark
Japanese
ゾロアーク
Japanese (romaji)
Zoroark
Korean
조로아크
Chinese (Traditional)
索羅亞克
Chinese (Simplified)
索罗亚克
French
Zoroark
German
Zoroark
Spanish
Zoroark
Italian
Zoroark

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Training

2 SpA
45 ≈5.9% with a Poké Ball at full HP
70
179
Medium Slow

Breeding

Field
♂ 87.5%♀ 12.5%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Zorua: Level 30.

Shield: The Isle of Armor 6 areas
  • Challenge Road (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Honeycalm Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular SeaSpecial overworld spawn in a fixed location. · Lv 50–60
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 50–60
  • Soothing Wetlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Workout Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Sword: The Isle of Armor 6 areas
  • Challenge Road (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Honeycalm Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular SeaSpecial overworld spawn in a fixed location. · Lv 50–60
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 50–60
  • Soothing Wetlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Workout Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Ultra Moon 1 area
  • Poni GroveWalking in tall grass or a cave · Lv 52–55
Ultra Sun 1 area
  • Poni GroveWalking in tall grass or a cave · Lv 52–55
Y 2 areas
  • Pokemon VillageWalking in purple flowers, Walking in yellow flowers · Lv 48–50
  • Road 20Walking in red flowers, Walking in tall grass or a cave · Lv 48–50
X 2 areas
  • Pokemon VillageWalking in purple flowers, Walking in yellow flowers · Lv 48–50
  • Road 20Walking in red flowers, Walking in tall grass or a cave · Lv 48–50
White 1 area
  • Lostlorn ForestStatic encounter · Lv 25
Black 1 area
  • Lostlorn ForestStatic encounter · Lv 25

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.