Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Slowpoke is a Water/Psychic-type Pokémon, 2× weak to Bug, Ghost, Grass, Electric and Dark, with a base stat total of 315. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.2 m 3′11″
- Weight
- 36 kg 79.4 lbs
- Base stat total
- 315 Higher than 22% of Pokémon
- Introduced
- Gen I Red & Green (JP)
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Galarian Slowpoke is the Psychic-type Galarian form of Slowpoke, 2× weak to Bug, Ghost and Dark, with a base stat total of 315. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.2 m 3′11″
- Weight
- 36 kg 79.4 lbs
- Base stat total
- 315 Higher than 22% of Pokémon
- Introduced
- Gen VIII Sword & Shield
When this Pokémon’s tail is soaked in water, sweetness seeps from it. Slowpoke uses this trait to lure in and fish up other Pokémon.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 HP.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 HP.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
WaterPsychicshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 7 types
Weak to
Resists
Takes normal damage from 13 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 15); Scarf and Tailwind use the Max+ value.
At max Speed, Slowpoke outspeeds 2 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon cannot be infatuated or taunted. to Intimidate.
Everything about Oblivious →This Pokémon cannot be . to Intimidate.
Everything about Own Tempo →This Pokémon restores 1/3 of its maximum HP, rounded down, when it switches out.
Everything about Regenerator →
This Pokémon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.
Everything about Gluttony →This Pokémon cannot be . to Intimidate.
Everything about Own Tempo →This Pokémon restores 1/3 of its maximum HP, rounded down, when it switches out.
Everything about Regenerator →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.9% of teams · rank #49 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Modest
- EVs
- 116 HP / 236 Def / 36 SpA / 116 SpD
- Tera Type
- Fairy
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.6%
- 1500 weighting1.4%
- 1630 weighting0.9%
- 1760 weighting0.9%
Usage by month
Moves
- Psychic90.7%
- Slack Off81.5%
- Thunder Wave68.3%
- Surf41.2%
- Ice Beam34.3%
- Hydro Pump14.4%
- Tera Blast14.4%
- Blizzard14.4%
- Earthquake9.3%
- Liquidation8.9%
Items
Eviolite99.3%
Air Balloon0.3%
Eject Button0.3%
Rocky Helmet0.1%
Heavy-Duty Boots0%
Leftovers0%
Abilities
- 99.7%
- 0.3%
- 0%
EV spreads
- Modest 116 HP / 236 Def / 36 SpA / 116 SpD26.0%
- Bold 116 HP / 236 Def / 36 SpA / 116 SpD23.2%
- Modest 116 HP / 76 Def / 196 SpA / 36 SpD / 76 Spe14.4%
- Bold 116 HP / 156 Def / 36 SpA / 116 SpD / 76 Spe13.8%
- Brave 36 HP / 236 Atk / 236 Def8.5%
Tera types
- Fairy31.6%
- Flying22.3%
- Grass14.4%
- Ground9.7%
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 17
| 1 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
|---|---|---|---|---|---|---|
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 3 | GrowlLowers the foe(s) Attack by 1. | Normal | Status | — | 100% | 40 |
| 6 | Water GunNo additional effect. | Water | Spec | 40 | 100% | 25 |
| 9 | YawnPuts the target to sleep after 1 turn. | Normal | Status | — | — | 10 |
| 12 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
| 15 | DisableFor 4 turns, disables the target's last move used. | Normal | Status | — | 100% | 20 |
| 18 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| 21 | Headbutt30% chance to make the target flinch. | Normal | Phys | 70 | 100% | 15 |
| 24 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| 27 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| 30 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| 33 | Slack OffHeals the user by 50% of its max HP. | Normal | Status | — | — | 5 |
| 36 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| 39 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| 42 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| 45 | Heal PulseHeals the target by 50% of its max HP. | Psychic | Status | — | — | 10 |
TM / HM / TR 52
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM16 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM41 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TM46 | AvalanchePower doubles if user is damaged by the target. | Ice | Phys | 60 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM52 | SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 10 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Phys | 95 | 100% | 15 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM77 | Waterfall20% chance to make the target flinch. | Water | Phys | 80 | 100% | 15 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM98 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM110 | Liquidation20% chance to lower the target's Defense by 1. | Water | Phys | 85 | 100% | 10 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TM125 | Flamethrower10% chance to burn the target. | Fire | Spec | 90 | 100% | 15 |
| TM128 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM138 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
| TM141 | Fire Blast10% chance to burn the target. | Fire | Spec | 110 | 85% | 5 |
| TM142 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM161 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM193 | Weather BallPower doubles and type varies in each weather. | Normal | Spec | 50 | 100% | 10 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM208 | WhirlpoolTraps and damages the target for 4-5 turns. | Water | Spec | 35 | 85% | 15 |
| TM218 | Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes. | Psychic | Spec | 80 | 100% | 10 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
Egg moves 4
| Egg | BelchCannot be selected until the user eats a Berry. | Poison | Spec | 120 | 90% | 10 |
|---|---|---|---|---|---|---|
| Egg | Belly DrumUser loses 50% max HP. Maximizes Attack. | Normal | Status | — | — | 10 |
| Egg | BlockPrevents the target from switching out. | Normal | Status | — | — | 5 |
| Egg | Stomp30% chance to make the target flinch. | Normal | Phys | 65 | 100% | 20 |
No moves match those filters.
Biology
Slowpoke is a slow, sluggish, and presumably unintelligent Pokémon that resembles a hybrid of a salamander and a hippopotamus. Its body is thick in build and mostly light pink in color, while the tail's tip is white. Its snout is tan in color and rounded in shape, and its ears are curled.
Each of its four legs possesses a single white claw. Its eyes appear to be vacant due to the species never concentrating on anything. It is dumb and lazy, to the point of taking up to five seconds to process pain, and it is difficult to tell if it is awake or not.
Read more
It lives on the edges of bodies of water and uses its long, narrow tail as a fishing lure, but may take a day to notice that its tail has already been bitten off. The tail has sweet and sappy substances that Slowpoke use to lure prey; it often breaks off naturally and is capable of growing back.
The tails are harvested as delicacies and cooking ingredients: in the Alola region they are dried then cooked in stews, and in the Galar region they are used as cooking ingredients called "Smoke-Poke Tails" for curry. Some cultures believe its yawns bring rain, and worship it. Slowpoke evolve when bitten by the Pokémon Shellder, into Slowbro when a Shellder bites its tail, or into Slowking when it bites its head.
Design & origin
Slowpoke was originally named "Slowmo"; its current name simply refers to the general nature of the species. Ken Sugimori confirmed that he created Slowpoke, along with Clefairy and Lapras, noting that the three species share the spiral ear patterns typically cited as amongst his classic design motifs.
Forms
Galarian Slowpoke
DebutGen VIII · Sword & Shield
Galarian Slowpoke differs from regular Slowpoke by a golden tint on the top of its head and the tip of its tail, and furrowed brows on its forehead. Its appearance is attributed to the species' historic consumption of "Galarica Seeds" within the Galar region, as the food particles build up within its stomach and cause its appearance to change.
Adapted from Wikipedia: List of generation VIII Pokémon, Slowpoke · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide vote#19 in Kanto in the 2020 Pokémon of the Year poll, 12,369 votesThe Pokémon Company International
- Official vote, Japan#156 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
- WikipediaWikipedia views: #22 of 67 Pokémon articles (last 30 days), 3,527 viewsWikipedia page views: Wikimedia Foundation (CC0)
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Dopey Pokémon
- Kanto · Red & Green (JP)
- Color
- Pink
- Water's Edge
- Pal Park area
- Pond
When this Pokémon’s tail is soaked in water, sweetness seeps from it. Slowpoke uses this trait to lure in and fish up other Pokémon.
ShieldSlow-witted and oblivious, this Pokémon won’t feel any pain if its tail gets eaten. It won’t notice when its tail grows back, either.
SwordAlthough their tails, which fall off naturally, can easily be found lying around, they’re a precious ingredient for cooking.
Ultra MoonThere are some places where Slowpoke is worshiped because of a long-standing belief that whenever Slowpoke yawns, it rains.
Ultra SunAlolan home cooking involves drying Slowpoke tails and then simmering them into a salty stew.
MoonIts long tail often breaks off. It doesn’t really feel any pain, though, and the tail grows back, so Slowpoke isn’t particularly bothered.
SunAlthough slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten.
Diamond · Pearl · Platinum · Black · White · Black 2 · White 2Incredibly slow and dopey. It takes five seconds for it to feel pain when under attack.
LeafGreenIt is always vacantly lost in thought, but no one knows what it is thinking about. It is good at fishing with its tail.
FireRed · XIt catches prey by dipping its tail in water at the side of a river. But it often forgets what it is doing and spends entire days just loafing at water’s edge.
EmeraldSLOWPOKE uses its tail to catch prey by dipping it in water at the side of a river. However, this Pokémon often forgets what it’s doing and often spends entire days just loafing at water’s edge.
Ruby · Sapphire · Omega Ruby · Alpha SapphireIt is always so absent-minded that it won't react, even if its flavorful tail is bitten.
CrystalA sweet sap leaks from its tail's tip. Although not nutritious, the tail is pleasant to chew on.
Silver · SoulSilverIt lazes vacantly near water. If something bites its tail, it won't even notice for a whole day.
Gold · HeartGold · YIncredibly slow and sluggish. It is quite content to loll about without worrying about the time.
Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!Incredibly slow and dopey. It takes 5 seconds for it to feel pain when under attack.
Red · Blue
Names around the world
- English
- Slowpoke
- Japanese
- ヤドン
- Japanese (romaji)
- Yadon
- Korean
- 야돈
- Chinese (Traditional)
- 呆呆獸
- Chinese (Simplified)
- 呆呆兽
- French
- Ramoloss
- German
- Flegmon
- Spanish
- Slowpoke
- Italian
- Slowpoke
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Gen VI · Gen V
Generation IV
Generation III
Generation II
Generation I
Artwork and 3D models
Gen IX · Gen VIII
Training
- 1 HP
- 190 ≈24.8% with a Poké Ball at full HP
- 70
- 63
- Medium
Breeding
- MonsterWater 1
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Shield: The Isle of Armor 1 area
- Fields of HonorReceive as a gift · Lv 10
Green 7 areas
- Celadon CityFishing with a Super Rod · Lv 15
- Road 10Fishing with a Super Rod · Lv 15
- Safari Zone (Area 1, east)Fishing with a Super Rod · Lv 15
- Safari Zone (Area 2, north)Fishing with a Super Rod · Lv 15
- Safari Zone (Area 3, west)Fishing with a Super Rod · Lv 15
- Safari Zone (middle)Fishing with a Super Rod · Lv 15
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 28
Red 11 areas
- Celadon CityFishing with a Super Rod · Lv 15
- Road 10Fishing with a Super Rod · Lv 15
- Safari Zone (Area 1, east)Fishing with a Super Rod · Lv 15
- Safari Zone (Area 2, north)Fishing with a Super Rod · Lv 15
- Safari Zone (Area 3, west)Fishing with a Super Rod · Lv 15
- Safari Zone (middle)Fishing with a Super Rod · Lv 15
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 30
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 28–30
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 30–32
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 31–33
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 29–31
Sword: The Isle of Armor 1 area
- Fields of HonorReceive as a gift · Lv 10
Let’s Go, Eevee! 5 areas
- Seafoam Islands (1F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B1F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B2F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B3F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B4F)Walking in the overworld · Lv 39–44
Let’s Go, Pikachu! 5 areas
- Seafoam Islands (1F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B1F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B2F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B3F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B4F)Walking in the overworld · Lv 39–44
Ultra Moon 5 areas
- Kala’e BayWalking in tall grass or a cave · Lv 15–18
- Poké PelagoReceive as a gift · Lv 21–55
- Route 1Walking in tall grass or a cave · Lv 4–7
- Route 15Walking in tall grass or a cave · Lv 30–33
- Route 16Walking in tall grass or a cave · Lv 32–35
Ultra Sun 5 areas
- Kala’e BayWalking in tall grass or a cave · Lv 15–18
- Poké PelagoReceive as a gift · Lv 21–55
- Route 1Walking in tall grass or a cave · Lv 4–7
- Route 15Walking in tall grass or a cave · Lv 30–33
- Route 16Walking in tall grass or a cave · Lv 32–35
Moon 4 areas
- Kala’e BayWalking in tall grass or a cave · Lv 15–18
- Route 1Walking in tall grass or a cave · Lv 5–7
- Route 15Walking in tall grass or a cave · Lv 30–33
- Route 16Walking in tall grass or a cave · Lv 30–33
Sun 4 areas
- Kala’e BayWalking in tall grass or a cave · Lv 15–18
- Route 1Walking in tall grass or a cave · Lv 5–7
- Route 15Walking in tall grass or a cave · Lv 30–33
- Route 16Walking in tall grass or a cave · Lv 30–33
Alpha Sapphire 2 areas
- Mirage Cave (North of Fallarbor)Walking in tall grass or a cave · Lv 36–38
- Mirage Cave (South of Pacifidlog)Walking in tall grass or a cave · Lv 36–38
Omega Ruby 2 areas
- Mirage Cave (North of Fallarbor)Walking in tall grass or a cave · Lv 36–38
- Mirage Cave (South of Pacifidlog)Walking in tall grass or a cave · Lv 36–38
Y 2 areas
- Azure BayEncountering 5 Pokemon within grass, flowers, or within a cave, Walking in tall grass or a cave · Lv 13–27
- Road 12Walking in tall grass or a cave, Walking in yellow flowers · Lv 23–27
X 2 areas
- Azure BayEncountering 5 Pokemon within grass, flowers, or within a cave, Walking in tall grass or a cave · Lv 13–27
- Road 12Walking in tall grass or a cave, Walking in yellow flowers · Lv 23–27
White 1 area
- Abundant ShrineSurfing, Surfing in dark spots · Lv 25–60
Black 1 area
- Abundant ShrineSurfing, Surfing in dark spots · Lv 25–60
SoulSilver 4 areas
- Safari Zone Rocky BeachWalking in tall grass or a cave · Lv 15–17
- Slowpoke Well (1F)Surfing, Walking in tall grass or a cave · Lv 5–25
- Slowpoke Well (B1F)Surfing, Walking in tall grass or a cave · Lv 10–25
- Tohjo FallsSurfing, Walking in tall grass or a cave · Lv 20–23
HeartGold 4 areas
- Safari Zone Rocky BeachWalking in tall grass or a cave · Lv 15–17
- Slowpoke Well (1F)Surfing, Walking in tall grass or a cave · Lv 5–25
- Slowpoke Well (B1F)Surfing, Walking in tall grass or a cave · Lv 10–25
- Tohjo FallsSurfing, Walking in tall grass or a cave · Lv 20–23
Platinum 1 area
- Road 205 (east, towards Eterna City)Walking in tall grass or a cave · Lv 14–15
Pearl 1 area
- Road 205 (east, towards Eterna City)Walking in tall grass or a cave · Lv 11–12
LeafGreen 53 areas
- Berry ForestFishing with a Super Rod, Surfing, Walking in tall grass or a cave · Lv 5–40
- Bond BridgeFishing with a Super Rod, Walking in tall grass or a cave · Lv 25–35
- Canyon EntranceWalking in tall grass or a cave · Lv 41
- Cape BrinkFishing with a Super Rod, Surfing, Walking in tall grass or a cave · Lv 5–40
- Celadon CitySurfing · Lv 5–40
- Cerulean Cave (1F)Fishing with a Super Rod, Surfing · Lv 15–50
- Cerulean Cave (B1F)Fishing with a Super Rod, Surfing · Lv 15–60
- Cerulean CityFishing with a Super Rod · Lv 25–35
- Cinnabar IslandFishing with a Super Rod · Lv 25–35
- Five IslandFishing with a Super Rod · Lv 25–35
- Five Isle MeadowFishing with a Super Rod, Walking in tall grass or a cave · Lv 25–41
- Four IslandFishing with a Super Rod, Surfing · Lv 5–35
- Fuchsia CityFishing with a Super Rod, Surfing · Lv 15–40
- Green PathFishing with a Super Rod · Lv 25–35
- Icefall Cave (entrance)Fishing with a Super Rod, Surfing, Walking in tall grass or a cave · Lv 5–41
- Icefall Cave (waterfall)Fishing with a Super Rod, Walking in tall grass or a cave · Lv 25–41
- Kindle RoadFishing with a Super Rod, Walking in tall grass or a cave · Lv 25–35
- Memorial PillarFishing with a Super Rod · Lv 25–35
- One IslandFishing with a Super Rod · Lv 25–35
- Outcast IslandFishing with a Super Rod · Lv 25–35
- Pallet TownFishing with a Super Rod · Lv 25–35
- Resort GorgeousFishing with a Super Rod · Lv 25–35
- Road 10Fishing with a Super Rod · Lv 25–35
- Road 11Fishing with a Super Rod · Lv 25–35
- Road 12Fishing with a Super Rod · Lv 25–35
- Road 13Fishing with a Super Rod · Lv 25–35
- Road 19Fishing with a Super Rod · Lv 25–35
- Road 20Fishing with a Super Rod · Lv 25–35
- Road 21Fishing with a Super Rod · Lv 25–35
- Road 22Fishing with a Super Rod, Surfing · Lv 15–40
- Road 23Fishing with a Super Rod, Surfing · Lv 15–40
- Road 24Fishing with a Super Rod · Lv 25–35
- Road 25Fishing with a Super Rod, Surfing · Lv 15–40
- Road 4Fishing with a Super Rod · Lv 25–35
- Road 6Fishing with a Super Rod, Surfing · Lv 15–40
- Ruin ValleyFishing with a Super Rod, Walking in tall grass or a cave · Lv 15–41
- S.S. AnneFishing with a Super Rod · Lv 25–35
- Safari Zone (Area 1, east)Fishing with a Super Rod, Surfing · Lv 15–40
- Safari Zone (Area 2, north)Fishing with a Super Rod, Surfing · Lv 15–40
- Safari Zone (Area 3, west)Fishing with a Super Rod, Surfing · Lv 15–40
- Safari Zone (middle)Fishing with a Super Rod, Surfing · Lv 15–40
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 26–33
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 29–31
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 30–32
- Seafoam Islands (B3F)Fishing with a Super Rod, Surfing, Walking in tall grass or a cave · Lv 15–40
- Seafoam Islands (B4F)Fishing with a Super Rod, Surfing, Walking in tall grass or a cave · Lv 15–40
- Tanoby RuinsFishing with a Super Rod · Lv 25–35
- Trainer TowerFishing with a Super Rod · Lv 25–35
- Treasure BeachFishing with a Super Rod, Walking in tall grass or a cave · Lv 25–35
- Vermilion CityFishing with a Super Rod · Lv 25–35
- Viridian CityFishing with a Super Rod, Surfing · Lv 15–40
- Water LabyrinthFishing with a Super Rod · Lv 25–35
- Water PathFishing with a Super Rod, Walking in tall grass or a cave · Lv 25–41
Crystal 3 areas
- Slowpoke Well (1F)Surfing, Walking in tall grass or a cave · Lv 6–24
- Slowpoke Well (B1F)Surfing, Walking in tall grass or a cave · Lv 15–24
- Tohjo FallsSurfing, Walking in tall grass or a cave · Lv 20–24
Silver 3 areas
- Slowpoke Well (1F)Surfing, Walking in tall grass or a cave · Lv 6–24
- Slowpoke Well (B1F)Surfing, Walking in tall grass or a cave · Lv 15–24
- Tohjo FallsSurfing, Walking in tall grass or a cave · Lv 20–24
Gold 3 areas
- Slowpoke Well (1F)Surfing, Walking in tall grass or a cave · Lv 6–24
- Slowpoke Well (B1F)Surfing, Walking in tall grass or a cave · Lv 15–24
- Tohjo FallsSurfing, Walking in tall grass or a cave · Lv 20–24
Yellow 5 areas
- Road 12Surfing · Lv 15
- Road 13Surfing · Lv 15
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 28–30
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 29
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 31
Blue 7 areas
- Celadon CityFishing with a Super Rod · Lv 15
- Road 10Fishing with a Super Rod · Lv 15
- Safari Zone (Area 1, east)Fishing with a Super Rod · Lv 15
- Safari Zone (Area 2, north)Fishing with a Super Rod · Lv 15
- Safari Zone (Area 3, west)Fishing with a Super Rod · Lv 15
- Safari Zone (middle)Fishing with a Super Rod · Lv 15
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 28
Red 11 areas
- Celadon CityFishing with a Super Rod · Lv 15
- Road 10Fishing with a Super Rod · Lv 15
- Safari Zone (Area 1, east)Fishing with a Super Rod · Lv 15
- Safari Zone (Area 2, north)Fishing with a Super Rod · Lv 15
- Safari Zone (Area 3, west)Fishing with a Super Rod · Lv 15
- Safari Zone (middle)Fishing with a Super Rod · Lv 15
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 30
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 28–30
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 30–32
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 31–33
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 29–31
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Shield: The Crown Tundra 9 areas
- Ballimere Lake (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Ballimere Lake (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Ballimere Lake (Max Den O)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Frigid Sea (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Bed (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Bed (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Bed (Max Den R)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Path to the Peak (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Snowslide Slope (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Shield: The Isle of Armor 5 areas
- Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Fields of HonorOverworld spawn coming from underground or within a swamp. · Lv 10–60
- Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
Sword: The Crown Tundra 9 areas
- Ballimere Lake (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Ballimere Lake (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Ballimere Lake (Max Den O)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Frigid Sea (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Bed (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Bed (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Bed (Max Den R)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Path to the Peak (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Snowslide Slope (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Sword: The Isle of Armor 5 areas
- Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Fields of HonorOverworld spawn coming from underground or within a swamp. · Lv 10–60
- Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
Shield 1 area
- WedgehurstStatic encounter · Lv 12
Sword 1 area
- WedgehurstStatic encounter · Lv 12
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.