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No. 0025

Partner Pikachu

Mouse Pokémon

BasePartner
Partner Pikachu official artwork
Official art
Height
0.4 m 1′04″
Weight
6 kg 13.2 lbs
Base stat total
430 Higher than 46% of Pokémon
Introduced
Gen VII Let's Go Pikachu & Eevee
This forest-dwelling Pokémon stores electricity in its cheeks, so you’ll feel a tingly shock if you touch it.
See its entry

Base stats

Total 430 · Higher than 46% of Pokémon
HP45120–152200–294
Atk8090–145148–284
Def5063–11294–218
SpA7585–139139–273
SpD6072–123112–240
Spe120126–189220–372
Total430Higher than 46% of Pokémon
HP45Atk80Def50Spe120SpD60SpA75

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to 1 type, resists 3

Colors show what this Pokémon takes

Weak to

2×
Ground

Resists

½×
ElectricFlyingSteel
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

With : Electric becomes 0×

Abilities

2 abilities

Competitive

Showdown usage and sets

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Speed tiers

Max Speed 189 · outspeeds 26 of the 30 most used

The faster Pokémon moves first, so who you outspeed decides battles. Its Speed values at Lv 50 in Pokémon Champions (base Speed 120); Choice Scarf and Tailwind use the Max+ value.

Max+189Max172No SP140Min126Scarf (Choice Scarf)283Tailwind378

At max Speed, Partner Pikachu outspeeds 26 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Partner Pikachu against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Partner Pikachu · Max+32 SP, Speed-raising alignment
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172Partner Pikachu · Max32 SP, neutral alignment
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
140Partner Pikachu · No SP0 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Moves

59 moves in Scarlet & Violet

Level up 20

1CharmLowers the target's Attack by 2.FairyStatus—100%20
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
1Nuzzle100% chance to paralyze the target.ElectricPhysical20100%20
1Play NiceLowers the target's Attack by 1.NormalStatus——20
1Quick AttackUsually goes first.NormalPhysical40100%30
1Sweet KissCauses the target to become confused.FairyStatus—75%10
1Tail WhipLowers the foe(s) Defense by 1.NormalStatus—100%30
1Thunder Shock10% chance to paralyze the target.ElectricSpecial40100%30
4Thunder WaveParalyzes the target.ElectricStatus—90%20
8Double TeamRaises the user's evasiveness by 1.NormalStatus——15
12Electro BallMore power the faster the user is than the target.ElectricSpecial—100%10
16FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhysical30100%10
20Spark30% chance to paralyze the target.ElectricPhysical65100%20
24AgilityRaises the user's Speed by 2.PsychicStatus——30
28Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical10075%15
32Discharge30% chance to paralyze adjacent Pokémon.ElectricSpecial80100%15
36Thunderbolt10% chance to paralyze the target.ElectricSpecial90100%15
40Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
44Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial11070%10

TM / HM / TR 47

TM01Take DownHas 1/4 recoil.NormalPhysical9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM18ThiefIf the user has no item, it steals the target's.DarkPhysical60100%25
TM19Disarming VoiceThis move does not check accuracy. Hits foes.FairySpecial40—15
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpecial60—20
TM37Draining KissUser recovers 75% of the damage dealt.FairySpecial50100%10
TM43FlingFlings the user's item at the target. Power varies.DarkPhysical—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpecial70100%20
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhysical80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhysical75100%15
TM66Body Slam30% chance to paralyze the target.NormalPhysical85100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhysical75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpecial—100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM81Grass KnotMore power the heavier the target.GrassSpecial—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM123SurfHits adjacent Pokémon. Double damage on Dive.WaterSpecial90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpecial90100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhysical9090%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM134ReversalMore power the less HP the user has left.FightingPhysical—100%15
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM147Wild ChargeHas 1/4 recoil.ElectricPhysical90100%15
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpecial80100%10
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical65100%20
TM192Focus PunchFails if the user takes damage before it hits.FightingPhysical150100%20
TM205EndeavorLowers the target's HP to the user's HP.NormalPhysical—100%5
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpecial5595%15
TM227Alluring Voice100% confuse target that had a stat rise this turn.FairySpecial80100%10
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhysical65100%15

Evolution

Where to find

Not found in the wild in our data

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.

Training

Catch rate 190 · medium growth
Catch rate
190 ≈24.8% with a Poké Ball at full HP

Breeding

2 egg groups · 10 egg cycles
Egg groups
FieldFairy
Gender
♂ 50%♀ 50%
Hatch time
10 egg cycles ≈2,805 steps (Gen IV–VII)

Males and females look different

Male Pikachu
♂ Male
Female Pikachu
♀ Female
HOME 3D model

Pokédex entries

1 entry · newest from Let’s Go, Pikachu! / Let’s Go, Eevee!
Category
Mouse Pokémon
Debut
Kanto · Let's Go Pikachu & Eevee
Color
Yellow
Shape
Habitat
Forest
Pal Park area
Forest
Kanto#025Original Johto#022Original Hoenn#156Original Sinnoh#104Extended Sinnoh#104Updated Johto#022Central Kalos#036New Hoenn#163Original Alola#025Original Melemele#025Updated Alola#032Updated Melemele#032Let’s Go Kanto#025Galar#194Isle of Armor#085Hisui#056Paldea#074Kitakami#021Lumiose#053
  1. This forest-dwelling Pokémon stores electricity in its cheeks, so you’ll feel a tingly shock if you touch it.

    Let’s Go, Pikachu! · Let’s Go, Eevee!

Names around the world

English
Pikachu
Japanese
ピカチュウ
Japanese (romaji)
Pikachu
Korean
피카츄
Chinese (Traditional)
皮卡丘
Chinese (Simplified)
皮卡丘
French
Pikachu
German
Pikachu
Spanish
Pikachu
Italian
Pikachu

Biology

Biology · design and origin · 1 form

Standing 0.4 metres (1 ft 4 in) tall, Pikachu is a bipedal rodent with long ears and feet but short arms. It has yellow fur, long pointed ears that end in black tips, a striped pattern on its back, red cheek sacs which can generate large amounts of electricity, and a tail shaped after a lightning bolt.

It raises its tail to check its surroundings, but may be struck by a lightning bolt in this position. It gathers electricity from the atmosphere, and uses it to roast berries, communicate with other Electric-type Pokémon, and attack its opponents. Groups of Pikachu having their tails raised can inadvertently cause lightning storms.

Cramorant often swallow Pikachu by accident. It evolves into Raichu after it is exposed to a Thunder Stone, and its pre-evolution is Pichu.

Design & origin

Created by Atsuko Nishida, Pikachu was modeled after squirrels rather than mice or rabbits, with electricity stored in its cheeks similar to how squirrels store food, before it was changed to be a type of mouse. Its initially pudgier design was changed over time to have a slimmer waist, straighter spine, and more defined face and neck.

Its name combines two Japanese onomatopoeia: pika, a sparkling sound, and chū, a sound a mouse makes.

Forms

Upon Gigantamaxing, Pikachu becomes much more pudgy (similar to its initial appearance during the early days of Generation I), and its tail grows longer to the point that it can use its tail like a lasso. It still retains the signature thunderbolt shape. Its signature G-Max Move is G-Max Volt Crash.

Adapted from Wikipedia: List of generation I Pokémon, List of generation VIII Pokémon, Pikachu · CC BY-SA 4.0 · edited.

Sprites

1 generation, animated from Gen VII

Artwork and 3D models

Polls & views

2 polls · Wikipedia views

Each line is one source, as it published it. Polls counted every form under its species.