Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Pikachu is an Electric-type Pokémon, 2× weak to Ground, with a base stat total of 320. In Pokémon Champions it’s #191 on the Doubles ladder and #180 in Singles, as of Oct 28, 2026.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen I Red & Green (JP)
Pikachu Rock Star is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VI Omega Ruby & Alpha Sapphire
Pikachu Belle is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VI Omega Ruby & Alpha Sapphire
Pikachu Pop Star is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VI Omega Ruby & Alpha Sapphire
Pikachu Ph.D. is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VI Omega Ruby & Alpha Sapphire
Pikachu Libre is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VI Omega Ruby & Alpha Sapphire
Cosplay Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VI Omega Ruby & Alpha Sapphire
Original Cap Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VII Sun & Moon
Hoenn Cap Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VII Sun & Moon
Sinnoh Cap Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VII Sun & Moon
Unova Cap Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VII Sun & Moon
Kalos Cap Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VII Sun & Moon
Alola Cap Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VII Sun & Moon
Partner Cap Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VII Ultra Sun & Ultra Moon
Partner Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 430. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 430 Higher than 46% of Pokémon
- Introduced
- Gen VII Let's Go Pikachu & Eevee
World Cap Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VIII Sword & Shield
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Gigantamax Pikachu is an Electric-type form of Pikachu, 2× weak to Ground, with a base stat total of 320. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 21 m 68′11″
- Weight
- 1000 kg 2204.6 lbs
- Base stat total
- 320 Higher than 23% of Pokémon
- Introduced
- Gen VIII Sword & Shield
Possesses cheek sacs in which it stores electricity. This clever forest-dweller roasts tough berries with an electric shock before consuming them.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 14 types
With Lightning Rod, hidden ability: Electric becomes 0×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 90); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Pikachu outspeeds 16 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 120); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Partner Pikachu outspeeds 26 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Competitive
Ranked ladder · in-game
Doubles
#191 of 262 used
Light Ball (76.6%) · Lightning Rod, hidden ability (87.5%) · Jolly (28.5%) · HP 2 / SpA 32 / Spe 32 (23.6%)
Singles
#180 of 262 used
Light Ball (74.9%) · Static (60.6%) · Jolly (27.7%) · HP 2 / Atk 32 / Spe 32 (22.5%)
Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | 0.1% |
| May 2026 | Reg M-A | 3,355,619 | <0.1% |
| Jun 2026 | Reg M-B | 1,163,315 | 0.1% |
| Jul 2026 | Reg M-B | 1,764,686 | <0.1% |
| Aug 2026 | Reg M-B | 1,269,250 | 0.1% |
| Sep 2026 | Reg M-C | 1,631,943 | <0.1% |
Smogon · Showdown On Showdown
Sep 20260.2% of teams · rank #220 · Reg M-C · Singles · about 250 teams with it · 69,462 battles · Sep 2026
0.1% of teams · rank #219 · Reg M-C · Singles · about 136 teams with it · 69,462 battles · Sep 2026
0.1% of teams · rank #191 · Reg M-C · Singles · about 19 teams with it · 69,462 battles · Sep 2026Thin data: about 19 teams behind this, too few to show its set.
0.1% of teams · rank #185 · Reg M-C · Singles · about 1 teams with it · 69,462 battles · Sep 2026Thin data: about 1 team behind these numbers.Few players at this level: 625–764 teams’ worth of games in this format.
Most common build
- Item
Light Ball- Stat Alignment
- Hardy
- Stat Points
- 32 SpA / 32 SpD / 2 Spe
- Fake Out, Physical, power 40, accuracy 100%
- Volt Tackle, Physical, power 120, accuracy 100%
- Alluring Voice, Special, power 80, accuracy 100%
- Play Rough, Physical, power 90, accuracy 90%
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Light Ball- Ability
- Static
- Stat Alignment
- Hardy
- Stat Points
- 32 SpA / 32 SpD / 2 Spe
- Alluring Voice, Special, power 80, accuracy 100%
- Fake Out, Physical, power 40, accuracy 100%
- Volt Tackle, Physical, power 120, accuracy 100%
- Nuzzle, Physical, power 20, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Shed Shell- Ability
- Static
- Stat Alignment
- Hardy
- Stat Points
- 32 SpA / 32 SpD / 2 Spe
- Alluring Voice, Special, power 80, accuracy 100%
- Play Rough, Physical, power 90, accuracy 90%
- Volt Tackle, Physical, power 120, accuracy 100%
- Trailblaze, Physical, power 50, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.2%
- Showdown: average player (1500 weighting)0.1%
- Showdown: competitive (1630 weighting) thin0.1%
- Showdown: top players (1760 weighting) thin0.1%
Moves
- Fake Out, Physical, power 40, accuracy 100%30.3%
- Volt Tackle, Physical, power 120, accuracy 100%29.6%
- Alluring Voice, Special, power 80, accuracy 100%29.6%
- Play Rough, Physical, power 90, accuracy 90%21.3%
- Surf, Special, power 90, accuracy 100%19.9%
- Endeavor, Physical, accuracy 100%19.5%
- Knock Off, Physical, power 65, accuracy 100%19.1%
- Nuzzle, Physical, power 20, accuracy 100%18.1%
Items
Light Ball55.2%
Shed Shell20.9%
Focus Sash14.8%
King's Rock2.5%
Air Balloon2.2%
Choice Scarf1.8%
Abilities
- Lightning Rod, hidden ability56.7%
- Static43.3%
Stat Points
- Hardy 32 SpA / 32 SpD / 2 Spe21.7%
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe14.8%
- Jolly 2 HP / 32 Atk / 32 Spe12.3%
- Timid 1 HP / 32 SpA / 1 SpD / 32 Spe9.0%
These 4 cover 57.8% of its sets.
Most common partners
Salamence-Mega24.5%
Gholdengo22.7%
Archaludon22.4%
Swampert22.4%
Talonflame19.1%
Garchomp18.1%
Moves
- Alluring Voice, Special, power 80, accuracy 100%46.1%
- Fake Out, Physical, power 40, accuracy 100%23.6%
- Volt Tackle, Physical, power 120, accuracy 100%22.8%
- Nuzzle, Physical, power 20, accuracy 100%18.2%
- Play Rough, Physical, power 90, accuracy 90%17.3%
- Knock Off, Physical, power 65, accuracy 100%16.3%
- Endeavor, Physical, accuracy 100%15.3%
- Surf, Special, power 90, accuracy 100%15.2%
Items
Light Ball43.5%
Shed Shell37.4%
Focus Sash14.5%
Choice Scarf0.9%
King's Rock0.8%
Rocky Helmet0.7%
Abilities
- Static53.3%
- Lightning Rod, hidden ability46.7%
Stat Points
- Hardy 32 SpA / 32 SpD / 2 Spe38.4%
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe12.3%
- Jolly 2 HP / 32 Atk / 32 Spe10.4%
- Jolly 32 Atk / 2 SpD / 32 Spe8.0%
These 4 cover 69.1% of its sets.
Most common partners
Salamence-Mega40.2%
Gholdengo39.4%
Archaludon38.9%
Swampert38.8%
Garchomp25.0%
Dedenne24.4%
Moves
- Alluring Voice, Special, power 80, accuracy 100%87.9%
- Play Rough, Physical, power 90, accuracy 90%10.6%
- Volt Tackle, Physical, power 120, accuracy 100%10.4%
- Trailblaze, Physical, power 50, accuracy 100%8.0%
- Fake Out, Physical, power 40, accuracy 100%7.8%
- Nuzzle, Physical, power 20, accuracy 100%2.8%
- Knock Off, Physical, power 65, accuracy 100%2.7%
- Surf, Special, power 90, accuracy 100%2.5%
Items
Shed Shell86.7%
Light Ball13.0%
Focus Sash0.3%
King's Rock0%
Air Balloon0%
Rocky Helmet0%
Abilities
- Static87.0%
- Lightning Rod, hidden ability13.0%
Stat Points
- Hardy 32 SpA / 32 SpD / 2 Spe86.7%
- Jolly 2 HP / 32 Atk / 32 Spe7.5%
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe2.9%
- Timid 1 HP / 32 SpA / 1 SpD / 32 Spe1.6%
These 4 cover 98.7% of its sets.
Most common partners
Salamence-Mega86.7%
Gholdengo86.7%
Archaludon86.7%
Swampert86.7%
Dedenne84.0%
Noivern7.9%
0.1% of teams · rank #240 · Reg M-C · Doubles · about 4,233 teams with it · 1,631,943 battles · Sep 2026
0.1% of teams · rank #242 · Reg M-C · Doubles · about 1,239 teams with it · 1,631,943 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Most common build
- Item
Light Ball- Stat Alignment
- Timid
- Stat Points
- 2 HP / 32 SpA / 32 Spe
- Fake Out, Physical, power 40, accuracy 100%
- Protect, Status
- Rising Voltage, Special, power 70, accuracy 100%
- Volt Tackle, Physical, power 120, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Light Ball- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
- Fake Out, Physical, power 40, accuracy 100%
- Protect, Status
- Nuzzle, Physical, power 20, accuracy 100%
- Endeavor, Physical, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.1%
- Showdown: average player (1500 weighting)0.1%
Moves
- Fake Out, Physical, power 40, accuracy 100%68.5%
- Protect, Status56.0%
- Rising Voltage, Special, power 70, accuracy 100%26.9%
- Volt Tackle, Physical, power 120, accuracy 100%24.8%
- Surf, Special, power 90, accuracy 100%19.9%
- Nuzzle, Physical, power 20, accuracy 100%19.3%
- Helping Hand, Status18.6%
- Thunderbolt, Special, power 90, accuracy 100%17.1%
Items
Light Ball76.4%
Focus Sash19.3%
Air Balloon0.3%
Shuca Berry0.3%
Expert Belt0.3%
Choice Scarf0.2%
Abilities
- Lightning Rod, hidden ability82.0%
- Static18.0%
Stat Points
- Timid 2 HP / 32 SpA / 32 Spe11.6%
- Jolly 2 HP / 32 Atk / 32 Spe10.4%
- Hasty 2 Atk / 32 SpA / 32 Spe9.4%
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe9.3%
These 4 cover 40.7% of its sets.
Most common partners
Raichu-Mega-X23.3%
Pelipper21.2%
Basculegion18.6%
Rillaboom14.9%
Whimsicott14.1%
Charizard-Mega-Y12.5%
Moves
- Fake Out, Physical, power 40, accuracy 100%75.5%
- Protect, Status48.0%
- Nuzzle, Physical, power 20, accuracy 100%31.6%
- Endeavor, Physical, accuracy 100%31.2%
- Helping Hand, Status23.2%
- Volt Tackle, Physical, power 120, accuracy 100%21.2%
- Rising Voltage, Special, power 70, accuracy 100%20.2%
- Volt Switch, Special, power 70, accuracy 100%15.3%
Items
Light Ball62.9%
Focus Sash33.2%
Air Balloon0.4%
Leftovers0.3%
Shuca Berry0.2%
Choice Scarf0.1%
Abilities
- Lightning Rod, hidden ability82.8%
- Static17.2%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe13.4%
- Timid 2 HP / 32 SpA / 32 Spe11.0%
- Jolly 32 Def / 2 SpD / 32 Spe7.8%
- Modest 2 HP / 32 SpA / 32 Spe7.2%
These 4 cover 39.4% of its sets.
Most common partners
Pelipper32.1%
Basculegion30.7%
Rillaboom23.2%
Charizard-Mega-Y20.0%
Raichu-Mega-X19.2%
Whimsicott11.4%
0.3% of teams · rank #188 · Singles · about 923 teams with it · 145,642 battles · Sep 2026
0.1% of teams · rank #229 · Singles · about 179 teams with it · 145,642 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Most common build
- Item
Light Ball- Stat Alignment
- Hasty
- Stat Points
- 2 Atk / 32 SpA / 32 Spe
- Volt Tackle, Physical, power 120, accuracy 100%
- Thunderbolt, Special, power 90, accuracy 100%
- Volt Switch, Special, power 70, accuracy 100%
- Surf, Special, power 90, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Light Ball- Stat Alignment
- Hasty
- Stat Points
- 2 Atk / 32 SpA / 32 Spe
- Volt Switch, Special, power 70, accuracy 100%
- Volt Tackle, Physical, power 120, accuracy 100%
- Surf, Special, power 90, accuracy 100%
- Knock Off, Physical, power 65, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.3%
- Showdown: average player (1500 weighting)0.1%
Moves
- Volt Tackle, Physical, power 120, accuracy 100%48.6%
- Thunderbolt, Special, power 90, accuracy 100%41.1%
- Volt Switch, Special, power 70, accuracy 100%34.8%
- Surf, Special, power 90, accuracy 100%33.2%
- Knock Off, Physical, power 65, accuracy 100%31.4%
- Fake Out, Physical, power 40, accuracy 100%31.1%
- Quick Attack, Physical, power 40, accuracy 100%30.8%
- Grass Knot, Special, accuracy 100%26.1%
Items
Light Ball83.2%
Focus Sash13.5%
Magnet1.2%
Life Orb0.3%
Shuca Berry0.1%
Abilities
- Lightning Rod, hidden ability80.0%
- Static20.0%
Stat Points
- Hasty 2 Atk / 32 SpA / 32 Spe13.0%
- Hasty 32 Atk / 3 SpA / 31 Spe9.7%
- Naive 2 Atk / 32 SpA / 32 Spe8.5%
- Hardy 4 HP / 7 Atk / 8 Def / 7 SpA / 8 SpD / 32 Spe7.2%
These 4 cover 38.4% of its sets.
Most common partners
Talonflame39.3%
Greninja-Mega38.9%
Goodra38.3%
Hawlucha38.1%
Noivern35.9%
Garchomp12.8%
Moves
- Volt Switch, Special, power 70, accuracy 100%51.1%
- Volt Tackle, Physical, power 120, accuracy 100%44.6%
- Surf, Special, power 90, accuracy 100%41.4%
- Knock Off, Physical, power 65, accuracy 100%39.5%
- Thunderbolt, Special, power 90, accuracy 100%37.0%
- Fake Out, Physical, power 40, accuracy 100%34.7%
- Grass Knot, Special, accuracy 100%29.6%
- Alluring Voice, Special, power 80, accuracy 100%22.9%
Items
Light Ball93.5%
Focus Sash2.9%
Magnet1.5%
Life Orb1.1%
Shuca Berry0%
Abilities
- Lightning Rod, hidden ability83.1%
- Static16.9%
Stat Points
- Hasty 2 Atk / 32 SpA / 32 Spe19.5%
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe12.0%
- Hasty 32 Atk / 3 SpA / 31 Spe11.3%
- Timid 1 HP / 32 SpA / 1 SpD / 32 Spe8.8%
These 4 cover 51.6% of its sets.
Most common partners
Talonflame30.2%
Hawlucha29.9%
Greninja-Mega29.5%
Goodra29.0%
Noivern27.5%
Garchomp20.2%
Other Showdown formats Scarlet & Violet, with Tera
0.1% of teams · rank #262 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Light Ball- Nature
- Adamant
- EVs
- 4 HP / 252 Atk / 252 Spe
- Fake Out, Physical, power 40, accuracy 100%
- Volt Tackle, Physical, power 120, accuracy 100%
- Extreme Speed, Physical, power 80, accuracy 100%
- Focus Punch, Physical, power 150, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.6%
- 1500 weighting0.2%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Fake Out, Physical, power 40, accuracy 100%85.9%
- Volt Tackle, Physical, power 120, accuracy 100%85.2%
- Extreme Speed, Physical, power 80, accuracy 100%81.1%
- Focus Punch, Physical, power 150, accuracy 100%62.8%
- Surf, Special, power 90, accuracy 100%14.6%
- Thunderbolt, Special, power 90, accuracy 100%13.4%
- Knock Off, Physical, power 65, accuracy 100%9.8%
- Nasty Plot, Status7.6%
- Volt Switch, Special, power 70, accuracy 100%7.6%
- Alluring Voice, Special, power 80, accuracy 100%5.2%
Items
Light Ball98.6%
Pikashunium Z1.2%
Focus Sash0.1%
Pikanium Z0%
Normalium Z0%
Electrium Z0%
Abilities
- Lightning Rod, hidden ability90.9%
- Static9.1%
EV spreads
- Adamant 4 HP / 252 Atk / 252 Spe64.0%
- Jolly 4 HP / 252 Atk / 252 Spe5.6%
- Timid 252 SpA / 252 Spe5.4%
- Adamant 252 Atk / 4 SpD / 252 Spe4.5%
- Modest 4 HP / 252 SpA / 252 Spe3.7%
0.1% of teams · rank #201 · Singles · 1630 weighting · 20,763 battles · Sep 2026
Most common build
- Item
Light Ball- Nature
- Timid
- EVs
- 4 HP / 252 SpA / 252 Spe
- Tera Type
- Fairy
- Thunderbolt, Special, power 90, accuracy 100%
- Volt Switch, Special, power 70, accuracy 100%
- Surf, Special, power 90, accuracy 100%
- Alluring Voice, Special, power 80, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.2%
- 1500 weighting0.1%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Thunderbolt, Special, power 90, accuracy 100%100.0%
- Volt Switch, Special, power 70, accuracy 100%87.9%
- Surf, Special, power 90, accuracy 100%87.9%
- Alluring Voice, Special, power 80, accuracy 100%87.7%
- Fake Out, Physical, power 40, accuracy 100%12.1%
- Grass Knot, Special, accuracy 100%12.1%
- Brick Break, Physical, power 75, accuracy 100%10.5%
- Volt Tackle, Physical, power 120, accuracy 100%1.5%
- Nasty Plot, Status0.3%
- Discharge, Special, power 80, accuracy 100%0%
Items
Light Ball100.0%- No item0%
Focus Sash0%
Abilities
EV spreads
- Timid 4 HP / 252 SpA / 252 Spe87.9%
- Hasty 40 Atk / 216 SpA / 252 Spe12.1%
- Hasty 4 Atk / 252 SpA / 252 Spe0%
- Hardy 176 HP / 176 Spe0%
- Hardy 84 HP / 92 Atk / 92 Def / 108 SpA / 96 SpD / 36 Spe0%
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
#0172PichuElectric- Level up with high friendship
#0025PikachuElectric
#0172PichuElectric- Level up with high friendship
#0025PikachuElectric
Moves
Level up 20
| 1 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
|---|---|---|---|---|---|---|
| 1 | GrowlLowers the foe(s) Attack by 1. | Normal | Status | — | 100% | 40 |
| 1 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| 1 | Nuzzle100% chance to paralyze the target. | Electric | Physical | 20 | 100% | 20 |
| 1 | Play NiceLowers the target's Attack by 1. | Normal | Status | — | — | 20 |
| 1 | Quick AttackUsually goes first. | Normal | Physical | 40 | 100% | 30 |
| 1 | Sweet KissCauses the target to become confused. | Fairy | Status | — | 75% | 10 |
| 1 | Tail WhipLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 1 | Thunder Shock10% chance to paralyze the target. | Electric | Special | 40 | 100% | 30 |
| 4 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| 8 | Double TeamRaises the user's evasiveness by 1. | Normal | Status | — | — | 15 |
| 12 | Electro BallMore power the faster the user is than the target. | Electric | Special | — | 100% | 10 |
| 16 | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Physical | 30 | 100% | 10 |
| 20 | Spark30% chance to paralyze the target. | Electric | Physical | 65 | 100% | 20 |
| 24 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| 28 | Iron Tail30% chance to lower the target's Defense by 1. | Steel | Physical | 100 | 75% | 15 |
| 32 | Discharge30% chance to paralyze adjacent Pokémon. | Electric | Special | 80 | 100% | 15 |
| 36 | Thunderbolt10% chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| 40 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| 44 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Special | 110 | 70% | 10 |
TM / HM / TR 47
| TM01 | Take DownHas 1/4 recoil. | Normal | Physical | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM02 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| TM03 | Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100% | 20 |
| TM04 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100% | 25 |
| TM19 | Disarming VoiceThis move does not check accuracy. Hits foes. | Fairy | Special | 40 | — | 15 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100% | 20 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Special | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Special | 60 | — | 20 |
| TM37 | Draining KissUser recovers 75% of the damage dealt. | Fairy | Special | 50 | 100% | 10 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Physical | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM48 | Volt SwitchUser switches out after damaging the target. | Electric | Special | 70 | 100% | 20 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100% | 15 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Physical | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM72 | Electro BallMore power the faster the user is than the target. | Electric | Special | — | 100% | 10 |
| TM74 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Special | — | 100% | 20 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM96 | Eerie ImpulseLowers the target's Sp. Atk by 2. | Electric | Status | — | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Special | 90 | 100% | 15 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| TM127 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Physical | 90 | 90% | 10 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Physical | — | 100% | 15 |
| TM136 | Electric Terrain5 turns. Grounded: +Electric power, can't sleep. | Electric | Status | — | — | 10 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM147 | Wild ChargeHas 1/4 recoil. | Electric | Physical | 90 | 100% | 15 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Special | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Special | 80 | 100% | 10 |
| TM173 | Charge+1 SpD, user's next Electric move 2× power. | Electric | Status | — | — | 20 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Physical | 65 | 100% | 20 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Physical | 150 | 100% | 20 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Physical | — | 100% | 5 |
| TM211 | Electroweb100% chance to lower the foe(s) Speed by 1. | Electric | Special | 55 | 95% | 15 |
| TM227 | Alluring Voice100% confuse target that had a stat rise this turn. | Fairy | Special | 80 | 100% | 10 |
| TM229 | Upper Hand100% flinch. Fails unless target using priority attack. | Fighting | Physical | 65 | 100% | 15 |
No moves match those filters.
Biology
Standing 0.4 metres (1 ft 4 in) tall, Pikachu is a bipedal rodent with long ears and feet but short arms. It has yellow fur, long pointed ears that end in black tips, a striped pattern on its back, red cheek sacs which can generate large amounts of electricity, and a tail shaped after a lightning bolt.
It raises its tail to check its surroundings, but may be struck by a lightning bolt in this position. It gathers electricity from the atmosphere, and uses it to roast berries, communicate with other Electric-type Pokémon, and attack its opponents. Groups of Pikachu having their tails raised can inadvertently cause lightning storms.
Cramorant often swallow Pikachu by accident. It evolves into Raichu after it is exposed to a Thunder Stone, and its pre-evolution is Pichu.
Design & origin
Created by Atsuko Nishida, Pikachu was modeled after squirrels rather than mice or rabbits, with electricity stored in its cheeks similar to how squirrels store food, before it was changed to be a type of mouse. Its initially pudgier design was changed over time to have a slimmer waist, straighter spine, and more defined face and neck.
Its name combines two Japanese onomatopoeia: pika, a sparkling sound, and chū, a sound a mouse makes.
Forms
Gigantamax Pikachu
Upon Gigantamaxing, Pikachu becomes much more pudgy (similar to its initial appearance during the early days of Generation I), and its tail grows longer to the point that it can use its tail like a lasso. It still retains the signature thunderbolt shape. Its signature G-Max Move is G-Max Volt Crash.
Adapted from Wikipedia: List of generation I Pokémon, List of generation VIII Pokémon, Pikachu · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide vote#19 in the 2020 Pokémon of the Year poll (worldwide) and #4 in Kanto, 48,060 votesThe Pokémon Company International
- Official vote, Japan#4 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
- WikipediaWikipedia views: #1 of 67 Pokémon articles (last 30 days), 52,350 viewsWikipedia page views: Wikimedia Foundation (CC0)
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
Possesses cheek sacs in which it stores electricity. This clever forest-dweller roasts tough berries with an electric shock before consuming them.
Legends: ArceusWhen Pikachu meet, they’ll touch their tails together and exchange electricity through them as a form of greeting.
ShieldPikachu that can generate powerful electricity have cheek sacs that are extra soft and super stretchy.
SwordThis forest-dwelling Pokémon stores electricity in its cheeks, so you’ll feel a tingly shock if you touch it.
Let’s Go, Pikachu! · Let’s Go, Eevee!While sleeping, it generates electricity in the sacs in its cheeks. If it’s not getting enough sleep, it will be able to use only weak electricity.
Ultra MoonIts nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning.
Ultra SunIt’s in its nature to store electricity. It feels stressed now and then if it’s unable to fully discharge the electricity.
MoonA plan was recently announced to gather many Pikachu and make an electric power plant.
SunIt occasionally uses an electric shock to recharge a fellow PIKACHU that is in a weakened state.
Platinum · Black · White · Black 2 · White 2If it looses crackling power from the electric pouches on its cheeks, it is being wary.
PearlIt lives in forests with others. It stores electricity in the pouches on its cheeks.
DiamondWhen several of these Pokémon gather, their electricity can build and cause lightning storms.
LeafGreenIt has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.
FireRed · YIt stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt.
EmeraldThis Pokémon has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while PIKACHU sleeps. It occasionally discharges electricity when it is dozy after waking up.
Sapphire · Alpha SapphireWhenever PIKACHU comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it’s evidence that this Pokémon mistook the intensity of its charge.
Ruby · Omega RubyWhen it is angered, it immediately discharges the energy stored in the pouches in its cheeks.
CrystalIt raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.
Silver · SoulSilver · XThis intelligent Pokémon roasts hard BERRIES with electricity to make them tender enough to eat.
Gold · HeartGoldIt keeps its tail raised to monitor its surroundings. If you yank its tail, it will try to bite you.
YellowWhen several of these Pokémon gather, their electricity could build and cause lightning storms.
Red · Blue
Names around the world
- English
- Pikachu
- Japanese
- ピカチュウ
- Japanese (romaji)
- Pikachu
- Korean
- 피카츄
- Chinese (Traditional)
- 皮卡丘
- Chinese (Simplified)
- 皮卡丘
- French
- Pikachu
- German
- Pikachu
- Spanish
- Pikachu
- Italian
- Pikachu
Sprites
Artwork and 3D models
Generation IX · animated models
Generation VIII · animated models
Gen VII · Gen VI · Gen V
Generation IV
Generation III
Generation II
Generation I
Artwork and 3D models
Gen VII · Gen VI
Artwork and 3D models
Gen VII · Gen VI
Artwork and 3D models
Gen VII · Gen VI
Artwork and 3D models
Gen VII · Gen VI
Artwork and 3D models
Gen VII · Gen VI
Artwork and 3D models
Gen VII · Gen VI
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Artwork and 3D models
Artwork and 3D models
Gen IX · Gen VIII
Artwork and 3D models
Generation VIII · animated models
Training
- EV yield
- 2 Spe
- Catch rate
- 190 ≈24.8% with a Poké Ball at full HP
- Growth rate
- Medium
- EV yield
- 2 Spe
- Catch rate
- 190 ≈24.8% with a Poké Ball at full HP
- Growth rate
- Medium
Breeding
- Egg groups
- FieldFairy
- Gender
- ♂ 50%♀ 50%
- Hatch time
- 10 egg cycles ≈2,805 steps (Gen IV–VII)
Males and females look different


Where to find
Evolves from Pichu: Level up with high friendship.
Shield: The Isle of Armor 7 areas
- Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Fields of HonorSpecial overworld spawn in a fixed location. · Lv 15–60
- Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Forest of FocusSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 10–60
- Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 15–60
Blue 1 area
- Celadon City Prize CornerReceive as a gift · Lv 12
Green 2 areas
- Power PlantWalking in tall grass or a cave · Lv 20–24
- Viridian ForestWalking in tall grass or a cave · Lv 3–5
Red 2 areas
- Power PlantWalking in tall grass or a cave · Lv 20–24
- Viridian ForestWalking in tall grass or a cave · Lv 3–5
Sword: The Isle of Armor 7 areas
- Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Fields of HonorSpecial overworld spawn in a fixed location. · Lv 15–60
- Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Forest of FocusSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 10–60
- Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 15–60
Shield 11 areas
- Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–60
- Hammerlocke Hills (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
- Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Meetup SpotReceive as a gift · Lv 10
- Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–50
- Rolling Fields (Main Area)Special overworld spawn in a fixed location. · Lv 15–60
- Route 4Walking in the overworld · Lv 14–16
- Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
- Stony Wilderness (Area 3)Walking in the overworld · Lv 28–60
- Stony Wilderness (Main Area)Walking in tall grass or a cave, Walking in the overworld · Lv 26–60
Sword 11 areas
- Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–60
- Hammerlocke Hills (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
- Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Meetup SpotReceive as a gift · Lv 10
- Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–50
- Rolling Fields (Main Area)Special overworld spawn in a fixed location. · Lv 15–60
- Route 4Walking in the overworld · Lv 14–16
- Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
- Stony Wilderness (Area 3)Walking in the overworld · Lv 28–60
- Stony Wilderness (Main Area)Walking in tall grass or a cave, Walking in the overworld · Lv 26–60
Let’s Go, Eevee! 1 area
- Viridian ForestWalking in the overworld · Lv 3–6
Let’s Go, Pikachu! 2 areas
- Pallet TownReceive as a gift · Lv 5
- Viridian ForestWalking in the overworld · Lv 3–6
Ultra Moon 2 areas
- Heahea CityReceive as a gift · Lv 40
- Route 1SOS Battle · Lv 2–3
Ultra Sun 2 areas
- Heahea CityReceive as a gift · Lv 40
- Route 1SOS Battle · Lv 2–3
Moon 2 areas
- Hau'oli CitySOS Battle · Lv 5–8
- Route 1SOS Battle · Lv 3–5
Sun 2 areas
- Hau'oli CitySOS Battle · Lv 5–8
- Route 1SOS Battle · Lv 3–5
Alpha Sapphire 4 areas
- Contest Hall (Fallarbor Town)Receive as a gift · Lv 20
- Contest Hall (Lilycove City)Receive as a gift · Lv 20
- Contest Hall (Slateport City)Receive as a gift · Lv 20
- Contest Hall (Verdanturf Town)Receive as a gift · Lv 20
Omega Ruby 4 areas
- Contest Hall (Fallarbor Town)Receive as a gift · Lv 20
- Contest Hall (Lilycove City)Receive as a gift · Lv 20
- Contest Hall (Slateport City)Receive as a gift · Lv 20
- Contest Hall (Verdanturf Town)Receive as a gift · Lv 20
Y 3 areas
- Friend Safari (Electric)Walking in tall grass or a cave · Lv 30
- Road 3Walking in tall grass or a cave · Lv 4–5
- Santalune ForestWalking in tall grass or a cave · Lv 3–4
X 3 areas
- Friend Safari (Electric)Walking in tall grass or a cave · Lv 30
- Road 3Walking in tall grass or a cave · Lv 4–5
- Santalune ForestWalking in tall grass or a cave · Lv 3–4
SoulSilver 2 areas
- Saffron City Magnet Train StationTrade with an NPC · Lv 2–100
- Viridian ForestWalking in tall grass or a cave · Lv 4–7
HeartGold 2 areas
- Saffron City Magnet Train StationTrade with an NPC · Lv 2–100
- Viridian ForestWalking in tall grass or a cave · Lv 4–7
Platinum 1 area
- Trophy GardenWalking in tall grass or a cave · Lv 22–24
Pearl 1 area
- Trophy GardenWalking in tall grass or a cave · Lv 18
Diamond 1 area
- Trophy GardenWalking in tall grass or a cave · Lv 18
LeafGreen 3 areas
- Power PlantWalking in tall grass or a cave · Lv 22–26
- Unknown areaReceiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc · Lv 10
- Viridian ForestWalking in tall grass or a cave · Lv 3–5
FireRed 3 areas
- Power PlantWalking in tall grass or a cave · Lv 22–26
- Unknown areaReceiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc · Lv 10
- Viridian ForestWalking in tall grass or a cave · Lv 3–5
Emerald 3 areas
- Safari Zone (SE)Walking in tall grass or a cave · Lv 25–27
- Safari Zone (SW)Walking in tall grass or a cave · Lv 25–27
- Unknown areaReceiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc · Lv 10
Sapphire 3 areas
- Safari Zone (SE)Walking in tall grass or a cave · Lv 25–27
- Safari Zone (SW)Walking in tall grass or a cave · Lv 25–27
- Unknown areaReceiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc · Lv 10
Ruby 3 areas
- Safari Zone (SE)Walking in tall grass or a cave · Lv 25–27
- Safari Zone (SW)Walking in tall grass or a cave · Lv 25–27
- Unknown areaReceiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc · Lv 10
Crystal 2 areas
- Celadon City Prize CornerReceive as a gift · Lv 25
- Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 4
Silver 1 area
- Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 4
Gold 1 area
- Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 4
Yellow 1 area
- Pallet TownReceive as a gift · Lv 5
Blue 2 areas
- Power PlantWalking in tall grass or a cave · Lv 20–24
- Viridian ForestWalking in tall grass or a cave · Lv 3–5
Red 2 areas
- Power PlantWalking in tall grass or a cave · Lv 20–24
- Viridian ForestWalking in tall grass or a cave · Lv 3–5
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.