No. 0326
Grumpig
Manipulate Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Grumpig is a Psychic-type Pokémon, 2× weak to Bug, Ghost and Dark, with a base stat total of 470. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.9 m 2′11″
- Weight
- 71.5 kg 157.6 lbs
- Base stat total
- 470 Higher than 55% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
GRUMPIG uses the black pearls on its body to wield its fantastic powers. When it is doing so, it dances bizarrely. This Pokémon’s black pearls are valuable as works of art.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 80); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Grumpig outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
- Thick Fat
Fire-/Ice-type moves against this Pokémon deal damage with a halved offensive stat.
- Own Tempo
This Pokémon cannot be confused. Immune to Intimidate.
- Gluttony, hidden ability
This Pokémon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 15
| Evo | Teeter DanceConfuses adjacent Pokémon. | Normal | Status | — | 100% | 20 |
|---|---|---|---|---|---|---|
| 1 | BelchCannot be selected until the user eats a Berry. | Poison | Special | 120 | 90% | 10 |
| 1 | Confusion10% chance to confuse the target. | Psychic | Special | 50 | 100% | 25 |
| 1 | Psybeam10% chance to confuse the target. | Psychic | Special | 65 | 100% | 20 |
| 1 | SplashNo competitive use. | Normal | Status | — | — | 40 |
| 18 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| 22 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| 26 | Zen Headbutt20% chance to make the target flinch. | Psychic | Physical | 80 | 90% | 15 |
| 29 | Power GemNo additional effect. | Rock | Special | 80 | 100% | 20 |
| 35 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| 35 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100% | 15 |
| 42 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Special | 80 | 100% | 10 |
| 46 | PaybackPower doubles if the user moves after the target. | Dark | Physical | 50 | 100% | 10 |
| 52 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Special | 90 | 100% | 10 |
| 60 | BounceBounces turn 1. Hits turn 2. 30% paralyze. | Physical | 85 | 85% | 5 |
TM / HM / TR 75
| TM01 | Take DownHas 1/4 recoil. | Normal | Physical | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Physical | — | 100% | 20 |
| TM16 | Psybeam10% chance to confuse the target. | Psychic | Special | 65 | 100% | 20 |
| TM17 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100% | 25 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Special | 50 | 100% | 20 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Special | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Physical | 60 | 100% | 20 |
| TM30 | Snarl100% chance to lower the foe(s) Sp. Atk by 1. | Dark | Special | 55 | 95% | 15 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Special | 60 | — | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Special | 55 | 95% | 15 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95% | 15 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Physical | 65 | 100% | 20 |
| TM41 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Special | 20 | 100% | 10 |
| TM42 | Night ShadeDoes damage equal to the user's level. | Ghost | Special | — | 100% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Physical | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM52 | SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 10 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Special | 80 | 100% | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100% | 15 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Physical | 80 | 90% | 15 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
| TM67 | Fire Punch10% chance to burn the target. | Fire | Physical | 75 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Physical | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Physical | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM71 | Seed BombNo additional effect. | Grass | Physical | 80 | 100% | 15 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Physical | 75 | 100% | 10 |
| TM74 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM79 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Special | 80 | 100% | 10 |
| TM80 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Special | — | 100% | 20 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Physical | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM89 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Physical | 80 | 100% | 10 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM93 | Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Special | 80 | 100% | 10 |
| TM98 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM101 | Power GemNo additional effect. | Rock | Special | 80 | 100% | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100% | 15 |
| TM117 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Special | 90 | 100% | 10 |
| TM119 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Special | 90 | 100% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Special | 90 | 100% | 10 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM128 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Special | 90 | 100% | 10 |
| TM138 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Special | 120 | 70% | 5 |
| TM161 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Special | 80 | 100% | 10 |
| TM185 | Lunge100% chance to lower the target's Attack by 1. | Bug | Physical | 80 | 100% | 15 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Special | 90 | 100% | 10 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Physical | 150 | 100% | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Physical | — | 100% | 5 |
| TM217 | Future SightHits two turns after being used. | Psychic | Special | 120 | 100% | 10 |
| TM218 | Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes. | Psychic | Special | 80 | 100% | 10 |
| TM228 | Psychic NoiseFor 2 turns, the target is prevented from healing. | Psychic | Special | 75 | 100% | 10 |
No moves match those filters.
Biology
The pearls on Grumpig's body amplify its psychic power. It can control its opponents' minds by dancing.
Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#660 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
It uses black pearls to amplify its psychic power. It does an odd dance to gain control over foes.
YIt uses black pearls to amplify its psychic power. It does a strange dance to control foes’ minds.
Black 2 · White 2 · XIt can perform odd dance steps to influence foes. Its style of dancing became hugely popular overseas.
HeartGold · SoulSilverIt uses black pearls to amplify its psycho-power. It does an odd dance to gain control over foes.
Diamond · Pearl · Platinum · Black · WhiteIt can gain control over foes by doing odd dance steps. The black pearls on its forehead are precious gems.
FireRed · LeafGreenIt stores power in the black pearls on its forehead. When it uses psychic power, it performs an odd dance step. Its style of dancing became hugely popular overseas.
EmeraldGRUMPIG uses the black pearls on its body to wield its fantastic powers. When it is doing so, it dances bizarrely. This Pokémon’s black pearls are valuable as works of art.
Sapphire · Alpha SapphireGRUMPIG uses the black pearls on its body to amplify its psychic power waves for gaining total control over its foe. When this Pokémon uses its special power, its snorting breath grows labored.
Ruby · Omega Ruby
Names around the world
- English
- Grumpig
- Japanese
- ブーピッグ
- Japanese (romaji)
- Boopig
- Korean
- 피그킹
- Chinese (Traditional)
- 噗噗豬
- Chinese (Simplified)
- 噗噗猪
- French
- Groret
- German
- Groink
- Spanish
- Grumpig
- Italian
- Grumpig
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Generation IV
Generation III
Training
- EV yield
- 2 SpD
- Catch rate
- 60 ≈7.8% with a Poké Ball at full HP
- Growth rate
- Fast
Breeding
- Egg groups
- Field
- Gender
- ♂ 50%♀ 50%
- Hatch time
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Evolves from Spoink: Level 32.
Ultra Moon 1 area
- Ultra Space WildsStatic encounter · Lv 60
Ultra Sun 1 area
- Ultra Space WildsStatic encounter · Lv 60
Y 1 area
- Friend Safari (Psychic)Walking in tall grass or a cave · Lv 30
X 1 area
- Friend Safari (Psychic)Walking in tall grass or a cave · Lv 30
Black 2 13 areas
- Reversal Mountain (unknown area 48)Walking in dark grass, Walking in tall grass or a cave · Lv 33–37
- Reversal Mountain (unknown area 49)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 50)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 51)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 52)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 53)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 54)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 55)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 56)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 57)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 58)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 59)Walking in tall grass or a cave · Lv 35
- Reversal Mountain (unknown area 60)Walking in tall grass or a cave · Lv 35
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.