DexDB

No. 0325

Spoink

Bounce Pokémon

Spoink
Official art
Height
0.7 m 2′04″
Weight
30.6 kg 67.5 lbs
Base stat total
330 Higher than 26% of Pokémon
Introduced
Gen III Ruby & Sapphire
Abilities
SPOINK keeps a pearl on top of its head. The pearl functions to amplify this Pokémon’s psychokinetic powers. It is therefore on a constant search for a bigger pearl.
See all 7 entries

Base stats

HP60135–167230–324
Atk2540–8449–163
Def3549–9567–185
SpA7081–134130–262
SpD8090–145148–284
Spe6072–123112–240
Total330Higher than 26% of Pokémon
HP60Atk25Def35Spe60SpD80SpA70

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
BugDarkGhost

Resists

½×
FightingPsychic
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

With : Fire becomes ½×

With : Ice becomes ½×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Scarf and Tailwind use the Max+ value.

Max+123Max112No SP80Min72Scarf184Tailwind246

At max Speed, Spoink outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128PelipperTimid · 32 SP · #12 on Showdown
  19. 123Spoink · Max+32 SP, Speed-raising alignment
  20. 120VolcaronaBold · 0 SP · #25 on Showdown
  21. 112Spoink · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 95SylveonModest · 15 SP · #18 on Showdown
  25. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  26. 90PolitoedCalm · 0 SP · #22 on Showdown
  27. 90SinistchaBold · 0 SP · #24 on Showdown
  28. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  29. 80Spoink · No SP0 SP, neutral alignment
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

0.16% of teams · rank #93 · Singles, first stages at Lv 5 · 1630+ rating · 7,479 battles · Sep 2026

Most common build

Item
Eviolite
Ability
Nature
Timid
EVs
36 HP / 76 Def / 196 SpA / 196 Spe
Tera Type
Rock
  1. Psychic
  2. Calm Mind
  3. Trailblaze
  4. Power Gem

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.31%
  • Rated 1500+0.29%
  • Rated 1630+0.16%
  • Rated 1760+0.08%

Usage by month

Oct 20250.16%

Abilities

  • 100%
  • 0%

EV spreads

  • Timid 36 HP / 76 Def / 196 SpA / 196 Spe50.3%
  • Modest 36 HP / 156 Def / 196 SpA / 116 SpD45.6%
  • Modest 36 HP / 76 Def / 196 SpA / 196 SpD4%
  • Timid 4 HP / 196 SpA / 196 Spe0%
  • Timid 196 SpA / 196 Spe0%

Tera types

  • Rock50.3%
  • Fairy45.6%
  • Fighting4%
  • Psychic0%

Common teammates

Evolution

Moves

Level up 13

1SplashNo competitive use.NormalStatus——40
7Confusion10% chance to confuse the target.PsychicSpec50100%25
10GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
14Psybeam10% chance to confuse the target.PsychicSpec65100%20
18Psych UpCopies the target's current stat stages.NormalStatus——10
22Confuse RayConfuses the target.GhostStatus—100%10
29Power GemNo additional effect.RockSpec80100%20
29RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
33SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
38PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
40PaybackPower doubles if the user moves after the target.DarkPhys50100%10
44Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
50BounceBounces turn 1. Hits turn 2. 30% paralyze.FlyingPhys8585%5

TM / HM / TR 50

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM16Psybeam10% chance to confuse the target.PsychicSpec65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM30Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpec5595%15
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM52SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def.IceStatus——10
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM101Power GemNo additional effect.RockSpec80100%20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM128AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM138Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM185Lunge100% chance to lower the target's Attack by 1.BugPhys80100%15
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10

Egg moves 8

EggAmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
EggExtrasensory10% chance to make the target flinch.PsychicSpec80100%20
EggFuture SightHits two turns after being used.PsychicSpec120100%10
EggMirror CoatIf hit by special attack, returns double damage.PsychicSpec—100%20
EggSimple BeamThe target's Ability becomes Simple.NormalStatus—100%15
EggTrickUser switches its held item with the target's.PsychicStatus—100%10
EggWhirlwindForces the target to switch to a random ally.NormalStatus——20
EggZen Headbutt20% chance to make the target flinch.PsychicPhys8090%15

Biology

Spoink holds a Clamperl's pearl with its ears. Its heart beats when it bounces; if it stops bouncing, it dies. If it loses its pearl, it becomes fatigued.

Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Bounce Pokémon
Hoenn · Ruby & Sapphire
Color
Black
Mountain
Pal Park area
Field
Original Hoenn#110Updated Unova#206Coastal Kalos#007New Hoenn#115Paldea#111Kitakami#125Hyperspace#084
  1. Using its tail like a spring, it keeps its heart beating by bouncing constantly. If it stops, it dies.

    Black 2 · White 2
  2. It bounces around on its tail to keep its heart pumping. It carries a pearl from CLAMPERL on its head.

    HeartGold · SoulSilver · Y
  3. It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating.

    Diamond · Pearl · Platinum · Black · White · X
  4. It apparently dies if it stops bouncing about. It carries a pearl from CLAMPERL on its head.

    FireRed · LeafGreen
  5. A Pokémon that manipulates psychic power at will. It doesn’t stop bouncing even when it is asleep. It loves eating mushrooms that grow underground.

    Emerald
  6. SPOINK keeps a pearl on top of its head. The pearl functions to amplify this Pokémon’s psychokinetic powers. It is therefore on a constant search for a bigger pearl.

    Sapphire · Alpha Sapphire
  7. SPOINK bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this Pokémon cannot afford to stop bouncing - if it stops, its heart will stop.

    Ruby · Omega Ruby

Names around the world

English
Spoink
Japanese
バネブー
Japanese (romaji)
Baneboo
Korean
피그점프
Chinese (Traditional)
跳跳豬
Chinese (Simplified)
跳跳猪
French
Spoink
German
Spoink
Spanish
Spoink
Italian
Spoink

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Generation III

Training

1 SpD
255 ≈33.3% with a Poké Ball at full HP
70
66
Fast

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Alpha Sapphire 1 area
  • Jagged PassEncountering 5 Pokemon within grass, flowers, or within a cave · Lv 10
Omega Ruby 1 area
  • Jagged PassEncountering 5 Pokemon within grass, flowers, or within a cave · Lv 10
Y 1 area
  • Road 8Walking in tall grass or a cave, Walking in yellow flowers · Lv 13–15
X 1 area
  • Road 8Walking in tall grass or a cave, Walking in yellow flowers · Lv 13–15
Black 2 13 areas
  • Reversal Mountain (unknown area 48)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 49)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 50)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 51)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 52)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 53)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 54)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 55)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 56)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 57)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 58)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 59)Walking in tall grass or a cave · Lv 31
  • Reversal Mountain (unknown area 60)Walking in tall grass or a cave · Lv 31
SoulSilver 2 areas
  • Ilex ForestWalking in tall grass or a cave · Lv 5–6
  • Viridian ForestWalking in tall grass or a cave · Lv 3
HeartGold 2 areas
  • Ilex ForestWalking in tall grass or a cave · Lv 5–6
  • Viridian ForestWalking in tall grass or a cave · Lv 3
Platinum 1 area
  • Road 214Walking in tall grass or a cave · Lv 21–23
Pearl 1 area
  • Road 214Walking in tall grass or a cave · Lv 22–23
Diamond 1 area
  • Road 214Walking in tall grass or a cave · Lv 22–23
Emerald 1 area
  • Jagged PassWalking in tall grass or a cave · Lv 20–22
Sapphire 1 area
  • Jagged PassWalking in tall grass or a cave · Lv 20–22
Ruby 1 area
  • Jagged PassWalking in tall grass or a cave · Lv 18–20

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.